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News - 64bit discussion (scheduled 2-15-2022 for live server) (1 Viewer)

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they've had some in the past few days since beta.

JChan talked about it > here < about it potentially being a thing in the future, but i suspect it would be a while out
 
scenario2: MQ doesn't work in x64.

switching to 64-bit doesn't fix that problem. thats a coding problem, not a process architecture problem.
 
What would the potential benefits be for the players base of EQ? A switch to 64 that is.

Access to more memory would be the first thing. Going 64bit would be bad for us though. MQ would be down for awhile, but they wont just change over night they will likely give a time table for the change letting people use 32bit or 64bit client before eventually only allowing 64.
 
Access to more memory is about the only thing but eq doesn’t need it.

Couldn't upgrading to 64bit facilitate some better graphic upgrades also though ? Maybe even upgrading the client to dx11 or 12 ? Giving them access to more memory might give them more options when adding/upgrading features in the game.
 
Couldn't upgrading to 64bit facilitate some better graphic upgrades also though ? Maybe even upgrading the client to dx11 or 12 ? Giving them access to more memory might give them more options when adding/upgrading features in the game.
No, you can do all that in 32bit just the same
 
So, access to more memory would lead to potential better linking of internal design (if thats even possible with the old code, but they can get rid of some by passing things into new 64 bit?) Tell me if I'm thinking of this wrong, but my first thought would be they can achieve a bigger global file for illusions and mounts and maybe better textures? All 3 are basically selling things. Good AND bad.
 
Yes it is a windows issue, I read something about future versions of Windows only supporting 64 bit applications, could be BS I don't know the full details.

Edit: seems to be only a restriction on 64 bit processors after a bit of googling and 32 bit applications will remain backward compatible... I remember jchan talking about it in an interview though...
 
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Couldn't upgrading to 64bit facilitate some better graphic upgrades also though ? Maybe even upgrading the client to dx11 or 12 ? Giving them access to more memory might give them more options when adding/upgrading features in the game.
for dx11/12 they need to rework the whole graphics engine and eq current is heavily customized. that amount of work is counted in years. don't forget it is not only the client it is also all the dev tools.
 
for dx11/12 they need to rework the whole graphics engine and eq current is heavily customized. that amount of work is counted in years. don't forget it is not only the client it is also all the dev tools.

Yes but they have to be going 64bit for a reason they have to see some kind of benefit in the future. Its daybreak here they're not spending the resources on this if its not needed right ?
 
Yes but they have to be going 64bit for a reason they have to see some kind of benefit in the future. Its daybreak here they're not spending the resources on this if its not needed right ?
Yes I agree, they would only be doing this if they see a benefit or need in it for them.

As they don’t mention it in the beta I suspect it is a side effect of their own testing at this point and likely a ways off. I also feel that they would likely give people time to switch although that last last but I am less sure of, not giving people time would seem like a stupid move to me though.


however, they appear to be at least trying to convert EQ to 64 bits; and I think that means we should consider what that means for us? I am assuming a large MQ rewrite? Making it a large obstacle?
 
Yes I agree, they would only be doing this if they see a benefit or need in it for them.

As they don’t mention it in the beta I suspect it is a side effect of their own testing at this point and likely a ways off. I also feel that they would likely give people time to switch although that last last but I am less sure of, not giving people time would seem like a stupid move to me though.


however, they appear to be at least trying to convert EQ to 64 bits; and I think that means we should consider what that means for us? I am assuming a large MQ rewrite? Making it a large obstacle?

Entire MQ rewrite i beleive.
 
Well one can read between the lines and see that if they are willing to put forth significant effort to update some of the fundamental code, it means they see no end in sight to EQ!
 
they are willing to put forth significant effort to update some of the fundamental code, it means they see no end in sight to EQ!
I hold hope (as most of us likely do) that its for the longevity of the game/company and its interest to add new features and better coding with newer software. Or....with Win 11 on its rise, they are knowing their 32 bit program is only some years away from being a functional program on any newer computers. Example by the time Win 12 comes out...could be 32 bit end. My old Surface is my only computer at the moment saying it will not handle Win 11, so I can see its end on Win 10. I'm simply saying, maybe they recognize if they don;t port it..it would be its end. Doom 64 and such continued an ancient game.
 
It's not going to be driven by Windows not shipping 32 bit versions since 64 bit operating systems can run 32 bit applications. Also, Doom 64 was named that because it was made for the Nintendo 64, the version that was released recently is just a remastered port of that.
 
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@Knightly We got a Switch for my kids and I received an email that Doom and/or Quake is available for it, I am getting that for my wife for Christmas. :) When we met she fell for Doom 2 and I was like OH yeah shes my kinda girl.
 
We say memory aint an issue in eq and its not but if you do turn all the graphics and settings on it does use a decent amount. Maybe 32bit has limited them on stuff they can add because of memory limit.
 



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well.. seems they arent 100% taking.. putting some back in.. or just giving EQ enough life support to chug along for 10 more years of low cost/high profit.

This 64 bit thing.. better for resources on modern windows? but would gut MQ since it hasnt been planned or based for a 64 bit shift?
 
well.. seems they arent 100% taking.. putting some back in.. or just giving EQ enough life support to chug along for 10 more years of low cost/high profit.

This 64 bit thing.. better for resources on modern windows? but would gut MQ since it hasnt been planned or based for a 64 bit shift?

MQ would have to be rewritten from the ground up.

I guess its a not have to at this point its a has to since we know its coming.
 
I'll say it now..."one server to rule you all".

Not that I think their current architecture could do that.
Well, it does make the 64bit thing look logical.
MQ would have to be rewritten from the ground up.

I'm not so sure that's true. We had to move some lab software from 16 bit to 32 bit and it wasn't the end of the world and took about three months an a budget of 150k for an "off the shelf" lims system.
 
News - 64bit discussion (scheduled 2-15-2022 for live server)
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