nota bene: made up numbers.
if i have a melee dps who does 100 dps and then i max an AP for him, is he now doing 110 dps?
if i have a melee dps who does 100 dps and i upgrade his tbl slot 5 to tov slot 5, is he now doing 115 dps?
i understand eq is a game of many halfing-sized increases that add up to ogre-sized results, but i'm curious if anyone has every done the math and determined how valuable an increase in hdex is for baseline dps. there are a lot of moving parts in eq, so it's probably not a simple one-size-fits-all formula, and yet, it certainly seems like someone smart would have given this some thought and busted out a protractor and/or excel and made the magic happen.
i'm not looking for a reason to NOT do the ap or upgrade slot 5s, i'm just curious if i could get a general idea of the quantitative increase those timesinks would yield.
if i have a melee dps who does 100 dps and then i max an AP for him, is he now doing 110 dps?
if i have a melee dps who does 100 dps and i upgrade his tbl slot 5 to tov slot 5, is he now doing 115 dps?
i understand eq is a game of many halfing-sized increases that add up to ogre-sized results, but i'm curious if anyone has every done the math and determined how valuable an increase in hdex is for baseline dps. there are a lot of moving parts in eq, so it's probably not a simple one-size-fits-all formula, and yet, it certainly seems like someone smart would have given this some thought and busted out a protractor and/or excel and made the magic happen.
i'm not looking for a reason to NOT do the ap or upgrade slot 5s, i'm just curious if i could get a general idea of the quantitative increase those timesinks would yield.