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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Problem - Error when loading

Hello, sorry if this is in wrong forum. When I go to load any of my toons i get these pop up boxes for the plugins that my sub ran out. Going for a different team so not using these atm. But when I subbed back on some those errors went away. Attached is the error.

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Hello, sorry if this is in wrong forum. When I go to load any of my toons i get these pop up boxes for the plugins that my sub ran out. Going for a different team so not using these atm. But when I subbed back on some those errors went away. Attached is the error.
if you are trying to load plugins that do not match the verison of macroquest that you are running you will get that error.

most frequently this happens when folks purchase/renew a license on MQ "next" and copy over mq2 files into their mq "next" install and the fix is in the following:
you should always use the redguides launcher, and it will download the correct version to the correct location. the licenses sync up every 4 hours, meaning 0-4 hours after purchase/renew they would be available on the launcher.
> Plugin licenses sync ever 4 hours for new purchases or renewals. <

this actually looks like you are using mq2, and your plugins expired so they are the wrong version. The launcher doesn't delete or remove any "out of date" or "old" plugins (Issue #70 in our gitlab if you're curious, not that it helps you - just know it is a known thing that we *do* want to fix so you don't run into this problem) , so it would give you an error trying to load them as they are out of date and not for the current macroquest2 version.

so you will either a: need to renew your plugins (doesn't sound like the option best for you), b: change your macroquest ini to plugname=0 for each plugin that is expired in this case under [Plugins] you would change mq2eskay=1 to mq2eskay=0, or c: delete the out of date plugin .dll file from your release folder

hope that helps, let me know if you need help
 
And yes, I am using the redguids launcher so what ever it is making me use. Not sure how to use the mqnext will have to research that.
 
Problem - Error when loading

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