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Patch - EQ September 2025 Patch (Live: 17th; Test: 9th, 23rd)

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September 9, 2025
_____________________


*** Highlights ***

- Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
- - Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.


*** Items ***

- Updated description of several pet illusion spells that incorrectly referred to the pet looking like a "Grandfather Clock".
- Ornaments restricted to a specific item type such as one-handed weapons or shields no longer fit into the wrong item types.
- The Privateer's Eyepatch will be available in the marketplace on Talk Like a Pirate Day.
- Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
- - Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.


*** Quests & Events ***

- Stone Cold Summer - Stone to Rock, Gravel to Dust, changed a few cultists to respawn after 3 minutes to prevent the mission from being incompletable.
- Fixed a typo with the 2025 Live achievement for Achievement: Tempest Festival: from Stagnant to Saltation.
- Bristlebane Day - A Cure for Kiroic, Kotunm now requires that all three previous tasks are completed before offering the mission.
- Erollisi Day - Lures Hurt, Right-Clicking on the Cockatrice Claw will now only display the following error message if there is an error.
- - "The magic of this key has not been completed yet. Make sure that you haven't missed any steps in its repair."
- Fixed the Terror in the Dark raid. The terrors now spawn as expected.


*** AA ***

- Autogrant will now run the first time a character logs in or swaps persona after a new expansion unlocks.


*** Progression Servers ***

- Adjusted where Zi-Thuuli of the Granite Claw and the chest it spawns fit in the random loot tables.


*** Miscellaneous ***

- The client will now release some pooled memory back to the system more frequently.
- A failed persona equipment set load will no longer prevent your character from completing most actions.
- Failing to start a song while not having a melody active will no longer give a message that your melody was interrupted.
- Fixed rendering artifacts on character models with transparent clothing.
- Chat windows will now properly persist font sizes over 7 between logins instead of resetting back to the default of size 3.
- Updated /outputfile inventory to include items from all keyrings.


*** UI ***

- Fixed the new version of the Inventory Window coin slots to properly highlight when sending coin.
- Updated the AA window to show the last time Auto-grant ran and added a button to have it run immediately.
- The "You twincast" messages will now go to the My Spells chat filter.
- Converted the Claim Window to the new UI.

- Added -
ClaimWindow.html

- Changed -
EQUI_AAWindow.xml
TargetOfTargetWindow.html


*** Previously Updated ***

- Fixed a client performance issue with Post Effects Enabled that was introduced in the previous update.
- Fixed a crash issue with the no combat area in Laurion Inn.


- The EverQuest Team
 
Didn't see a patch note for this one, delete if I overlooked it somewhere

ll EverQuest Live Servers will be brought offline on Wednesday, September 17, 2025 at 6:00 AM PT* for an update. Estimated downtime is expected to be 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

there was.

I do it every month, I post it when they announced the test update, and i keep the post updated with the information as it becomes available.
 
there was.

I do it every month, I post it when they announced the test update, and i keep the post updated with the information as it becomes available.
Yes, that is why I was surprised it did not come up under search for this. I found Past years yes, past months too but nothing using search "sept, September, patch, patch notes, patch 2025, live patch, test patch etc
My apologies.

One of my searches:




Search results for query: test patch



  1. [IMG alt="Sic"]https://data.redguides.com/avatars/s/232/232095.jpg?1659358076[/IMG]

    Patch - Jan 2024 Patch Update (test 9th, live 17th)


    test-update-1-9-2024-patch-notes-and-discussions.295374/




  2. [IMG alt="Sic"]https://data.redguides.com/avatars/s/232/232095.jpg?1659358076[/IMG]

    Patch - June 2024 Eq Patch (11th test, 19th live)


    test-update-06-11-2024-patch-notes-and-discussions.298699 [IMG alt="Sic"]https://data.redguides.com/avatars/s/232/232095.jpg?1659358076[/IMG]

    Patch - October 2023 Patch (oct 10 test, oct 18 live)


    Rejoice! Several servers have become "relaxed truebox" or received truebox removal. While MacroQuest will not work on them today, support will be added later.https://forums.daybreakgames.com/eq/index.php?threads/test-update-10-10-2023-patch-notes-and-discussions.292978/What to expect on...

  3. [IMG alt="Sic"]https://data.redguides.com/avatars/s/232/232095.jpg?1659358076[/IMG]

    Patch - April 2024 Patch (test: 9th; live: 17th)


    test-update-04-09-2024-patch-notes-and-discussions.297422/April 9, 2024_____________________*** Highlights ***- Fixed full screen mode and windowing behavior. The game can again be launched in full screen mode.- Weapon base damage...


  4. [IMG alt="Sic"]https://data.redguides.com/avatars/s/232/232095.jpg?1659358076[/IMG]

    Patch - EQ August 2025 Patch (Test: 12th/26th; Live: 20th)

 

September 17, 2025
_____________________

Highlights​

  • Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
    • Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.

Items​

  • Updated description of several pet illusion spells that incorrectly referred to the pet looking like a "Grandfather Clock".
  • Ornaments restricted to a specific item type such as one-handed weapons or shields no longer fit into the wrong item types.
  • The Privateer's Eyepatch will be available in the marketplace on Talk Like a Pirate Day.
  • Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
    • Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.

Quests & Events​

  • Stone Cold Summer - Stone to Rock, Gravel to Dust, changed a few cultists to respawn after 3 minutes to prevent the mission from being incompletable.
  • Fixed a typo with the 2025 Live achievement for Achievement: Tempest Festival: from Stagnant to Saltation.
  • Bristlebane Day - A Cure for Kiroic, Kotunm now requires that all three previous tasks are completed before offering the mission.
  • Erollisi Day - Lures Hurt, Right-Clicking on the Cockatrice Claw will now only display the following error message if there is an error.
    • "The magic of this key has not been completed yet. Make sure that you haven't missed any steps in its repair."
  • Fixed the Terror in the Dark raid. The terrors now spawn as expected.
  • Nights of the Dead - Larref, Sharden, and Efferri can be found in Toxxulia Forest telling scary stories to those that want to listen.
    • Their stories offer the following quests: The Lost Handkerchief, Did You Hear That, and Wash it Keener.
  • Extended the duration of the Talk Like a Pirate event.

Spells​

  • Beastlord - Improved the Fatiguing Bite line of pet proc buffs by doing the following: Increased initial damage, DoT damage, and resist modifier on the Bite proc. The Bite proc now reflects an increased amount of endurance to nearby allies. The Prism Skin reflection can now occur even if the Bite proc is resisted. Removed the proc limit for Bite procs. Increased mana costs to reflect the increased power of the buff. Updated the icons for the pet buff and the proc debuff.
  • Beastlord - Improved the Spirit of Lightning line of pet proc buffs (starting with Spirit of Irionu) by doing the following: Increased damage and resist mods for the Strike proc. The Strike proc can now reflect Prism Skin whether it lands or not. Increased base duration of the buff to 75 minutes. Corrected the resist type of several Strike spells that did not follow the established rotation pattern (Lairn, Jeswin, Vaxztn, Kron, Shoru). Updated the icon for the pet buff. Increased mana cost to reflect the increased damage dealt by the spell line.

AA​

  • Autogrant will now run the first time a character logs in or swaps persona after a new expansion unlocks.

Progression Servers​

  • Adjusted where Zi-Thuuli of the Granite Claw and the chest it spawns fit in the random loot tables.

Miscellaneous​

  • The client will now release some pooled memory back to the system more frequently.
  • A failed persona equipment set load will no longer prevent your character from completing most actions.
  • Failing to start a song while not having a melody active will no longer give a message that your melody was interrupted.
  • Fixed rendering artifacts on character models with transparent clothing.
  • Chat windows will now properly persist font sizes over 7 between logins instead of resetting back to the default of size 3.
  • Updated /outputfile inventory to include items from all keyrings.

UI​

  • Fixed the new version of the Inventory Window coin slots to properly highlight when sending coin.
  • Updated the AA window to show the last time Auto-grant ran and added a button to have it run immediately.
  • The "You twincast" messages will now go to the My Spells chat filter.
  • Converted the Claim Window to the new UI.

Added​

  • ClaimWindow.html

Changed​

  • EQUI_AAWindow.xml
  • TargetOfTargetWindow.html

Previously Updated​

  • Fixed a client performance issue with Post Effects Enabled that was introduced in the previous update.
  • Fixed a crash issue with the no combat area in Laurion Inn.
 
Obviously a minimal patch since I would imagine all hands are working feverishly on the latest expansion. I'm a little spooked by the continued tweaking on graphics memory usage. Time will tell!
 
Interesting to see they included.....

- Converted the Claim Window to the new UI.


I'm sure many of us, months ago, turned off the new UI because of things like bags and inventory page foreground vs background problems.
There may be other reasons for having it off.


Has anyone turned it back on, or are the majority still running with it off?

In my eqclient.ini I've got this:
UseNewUIEbgine=0



Regards and Best Wishes
 
Interesting to see they included.....

- Converted the Claim Window to the new UI.


I'm sure many of us, months ago, turned off the new UI because of things like bags and inventory page foreground vs background problems.
There may be other reasons for having it off.


Has anyone turned it back on, or are the majority still running with it off?

In my eqclient.ini I've got this:
UseNewUIEbgine=0



Regards and Best Wishes
I hope that isn't what you have in your client file
Unless you are blocking DBGs crappy new UI "Ebgine"

And no, nobody wants it on, it has caused a host of random issues for people and interferes with frame limiter.
 
Interesting to see they included.....

- Converted the Claim Window to the new UI.


I'm sure many of us, months ago, turned off the new UI because of things like bags and inventory page foreground vs background problems.
There may be other reasons for having it off.


Has anyone turned it back on, or are the majority still running with it off?

In my eqclient.ini I've got this:
UseNewUIEbgine=0



Regards and Best Wishes
framelimiter can't limit the new ui window elements
some mq things rely on the old ui

having the new ui engine turned on is a bad idea imo
 
Patch - EQ September 2025 Patch (Live: 17th; Test: 9th, 23rd)

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