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Epic Laziness

Release Epic Laziness v0.4.25

This is fixed in the next version.



The only issue you will run into caused by multiple classes is if you are running two characters of the same class. This will cause it to fight over spawns.

Do you have any information on what the crashes you were experiencing were?



I was unable to replicate this. Have you insured you are running the latest nav meshes and the latest build of MQ?
not sure what i was doing wrong but it's working fine now
 
Been having issue with the looking for relocation device to use. and using origin etc.. maybe can do a option where you can choose what items to use such as gate potions or drunkards stein or origin and the ability to turn it off and just use gate pots to return to bind between steps.

the issue i was having is, i would gate then use origin then just stand there and do nothing and would not let me skip forward or back on the steps had to close the Lua and restart it then pause before it tried to relocate me again and get stuck trying to relocate, skip to next step the travel to part and it would pick up from there and continue. mostly when i had it paused in this spot i would use a gate pot to return before un pausing on the travel to step
 
1713418087631.png
Rogue 2.0. When attempting combines (And I did the previous ones myself, so this isn't specific to step 673 - it's every rogue trade skill combine from an environmental container), it opens up a container that doesn't actually exist (as shown in the top middle of the screen). The container, when expanded will reset after .2 seconds or so, but I was able to read that it just said container on its titlebar. It is impossible to put items into the container. It's almost as if it's opening a bag that doesn't really exist.
 
onthe rogue 1.5 when farming items in Soul C need to move closer to Typhoeus room to hunt the fire giants for

Igneous Rock of Doomfire​


does not drop on other mobs and the toon stayes where he started hunter mode.

I ran a rogue through this bit again to make sure it was behaving as expected. It will travel to a first location, and farm for the first three items form there. Once it has them it will move its camp deeper to farm the giants for the 4th piece.

View attachment 60527
Rogue 2.0. When attempting combines (And I did the previous ones myself, so this isn't specific to step 673 - it's every rogue trade skill combine from an environmental container), it opens up a container that doesn't actually exist (as shown in the top middle of the screen). The container, when expanded will reset after .2 seconds or so, but I was able to read that it just said container on its titlebar. It is impossible to put items into the container. It's almost as if it's opening a bag that doesn't really exist.

This is a weird one. I am looking into it and hopefully will have a fix soon.
 
There is a minor fix for the tradeskill bug Barnal mentioned. Other than that I probably won't be doing anything else tonight. Need to do away with this migraine before I can really accomplish anything.
 
Rog 1.5. After farming Mt. Death Mineral salts, (step 126 in general) used Throne, then Origin, then sits waiting for a ready item to relocate. In general says waiting for relocation etc, then travel to Overthere and give the signed agreement. Searching inventory I have no signed agreement? however, in Full Outline says go to timorous deep. Guessing this is the part where you can skip one of the TS side quests, but it just hangs here and doesnt continue on. Hope this makes sense, and hope you feel better!
 
Im not sure whats going on

This is an issue caused by updates that should have been made to the configuration file. I will try to get this working properly real quick.

Rog 1.5. After farming Mt. Death Mineral salts, (step 126 in general) used Throne, then Origin, then sits waiting for a ready item to relocate. In general says waiting for relocation etc, then travel to Overthere and give the signed agreement. Searching inventory I have no signed agreement? however, in Full Outline says go to timorous deep. Guessing this is the part where you can skip one of the TS side quests, but it just hangs here and doesnt continue on. Hope this makes sense, and hope you feel better!

I redid the relocate function a couple of days ago and it has a couple of bugs to iron out still. I will see if the issue is glaringly obvious and get a fix out if so.
 
Hi, noticed and issue that during different 1.5 epic quests, it will put in me POK then do a porting to Guild lobby via thrones AA, then casts my Cresent Reach, then trys to do Origin? Seen this a few times. Here are the snapshots.
Also if i do a /travelto ponightmare it keeps trying to find port orgin. I cannot get it to go to the next steps once in PON.
I had to completely close out Lua and manually restart it for it to start working again, so something with Lua mgmt itself I think.
Once i got it working in PON it cannot find " a gloom nightmare" but can get get to them. Probably the distance and z factors maybe.
 

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Lisie, first of all, do you ever sleep? Haha. You and Derple are the 2 most active Lua devs I've ever worked with.

Second, there is an issue with the bard 1.5 that had been resoled at one point. The bard is targeting and sticking on the refugees when farming dragorn blood.. I am using the RGMercs mac setting if that matters.

1713469760084.png
 
It seems when you get to the first locked door in CoM this happens. It looks like the Lua restarts, then gates because i am not a lock pick class?1713470221618.png
 
Amazing work. I had to hand hold it a little bit, but it did 80% of the work itself for the shm 1.0.

Starting the 1.5 if you click full outline, i get this error. tried it multiple times with the same result. 1713482992026.png
 
It seems when you get to the first locked door in CoM this happens. It looks like the lua restarts, then gates because i am not a lock pick class?View attachment 60558

This is a section that I need to have more clear instructions on. It is a bit convoluted how the script completes this part.

So at step 145 it will attempt to pick the first door. It will look at characters selected by Epic Laziness to be in your group. This selection is made in the 2nd drop down on the general tab. It will allow you to select from characters currently in the zone with you, as well as selecting the whole group.

So prior to this step you will want to have a lockpicker in your group in the zone with you with their name (or the group) option selected in the 2nd dropdown. This will cause the script to tell this character that is capable of lockpicking the doors to do so.

What is happening for you is that the script is reaching step 145 and realizing it does not have a lockpicker so it stops itself. When you restart it, it starts on step 141 (This is the main section i need to figure out how to handle better, I have some ideas but I've not done it yet.)

Step 141 tells the script to travel to City of Mist, and since you have the option to "Return to bind between travel steps" the script is gating, then going to run to CoM again.

The other option you have for completing the sections behind the locked doors is to complete those steps manually and instruct the script to move past them. But who wants to do anything manually?

In the case of this image below, if Char1 was your lockpicker you would select them and the script would handle driving both the character running Epic Laziness as well as the lockpicker.

1713518718775.png
 
Shaman epic 1.5 when trying to travel to FG. In shadow haven coming from the bazaar heading to Echo Caverns there is no path. I didn't see a mesh in your directory for it.

1713529853723.png
 
Shaman epic 1.5 when trying to travel to FG. In shadow haven coming from the bazaar heading to Echo Caverns there is no path. I didn't see a mesh in your directory for it.

View attachment 60567

Almost all of my meshes (except the two ive changed recently) should be in the main repository now. Run the mesh updater and it should grab the latest, which should clear that up I think. If not please let me know.
 
In shaman epic 2.0, pathing is consistently taking me to the part of echo caverns in which I cannot access fungus grove. Script picks right up when I go back through shadowhaven to the correct zone in for echo caverns. My mesh is updated so im not sure if this is just an issue on my end or not.
 
Almost all of my meshes (except the two ive changed recently) should be in the main repository now. Run the mesh updater and it should grab the latest, which should clear that up I think. If not please let me know.
That corrected it!

Next issue i am having, Shm 1.5, step 22 its directing me to run to twilight sea, but it takes the south entrance of echo caverns which does not connect to FG. I manually ran him to the north side of Echo and unpaused it and it corrected the navigation.

*apparently i should have refreshed before i posted. The person above is having the same issues it seems.
 
Shaman epic 1.5 step 33, running through twilight sea to talk to Tikl Huk. Nav sends you near rocks you get stuck on (am a troll). Maybe add shrink steps for that zone. * i am have large race problems in other zones as well.
 
ok so not sure what happened and how or where but i got stuck at the end of the rogue 1.5 epic please let me know if there is some way to find out what i need to do to get up to date with where im supposed to be. something got really mixed up though and i should be doing final turn in but nothing. Dandi will not speak to me aside from cant talk there is work to be done. and Lirprin talls me Dandi is missing some critical information.

EQ000209.jpg
 
any idea why it keeps chain pausing, its making me run like 20 ft and stop the whole way

Are you in combat? If you have invis while traveling turned on, but your # of mobs to clear xtar list is more than 1. it will not engage the mob if there is more than 0 mobs and less than your setting.
 
Rogue Epic 1.5
Not sure what I am doing wrong. When I get to Elyn Connoy in Halas and say "what small job" He doesn't appear to want to speak to me. I am not SoS or invis. I have all the items that are required to go in the Collection Satchel that he is supposed to give me. He is Indifferent when I con him. Anyone know what I am missing?
 
Shaman epic 1.5 step 33, running through twilight sea to talk to Tikl Huk. Nav sends you near rocks you get stuck on (am a troll). Maybe add shrink steps for that zone. * i am have large race problems in other zones as well.

The best advice I can give for this is to load up MQ2Autosize. If it is loaded the script will make use of it when stuck and try making itself bigger and smaller to get itself unstuck.

any idea why it keeps chain pausing, its making me run like 20 ft and stop the whole way

During travel there are 4 things which can possibly cause the navigation to stop.

1. You skipped to another step.
2. There are mobs to kill on your xtarget list (that is greater then the number you have set in settings)
3. Stopping to invis itself.
4. Stopping to cast a travel speed skill.

Unfortunately without any of the console messaging I can not tell you what specifically is taking place. Since you say you do not have invis for travel turned on my guess would be it is pausing to use a travel speed skill, but does not succeed.

If you continue to experience the issue please reply again and include some of the console messaging that is appearing while this problem is taking place.
 
Shm epic 1.5 step 55. I failed the combine and lost the Twine-wrapped Lustrous Seaweed. it just repeatedly tried to recombine.

I am going to need more information on this one. At the time of the combine it had the 2 bleak fungus and the twine-wrapped lustrous seaweed?
Did it fail to put both bleak fungus into the container? (This is a known bug that I am going to be correcting tonight)
Did it actually fail the combine and lose items? I double checked and this should be a no fail combine.

Thanks!
 
Rogue Epic 1.5
Not sure what I am doing wrong. When I get to Elyn Connoy in Halas and say "what small job" He doesn't appear to want to speak to me. I am not SoS or invis. I have all the items that are required to go in the Collection Satchel that he is supposed to give me. He is Indifferent when I con him. Anyone know what I am missing?

This is the first mob you speak to during the tradeskilling portion of the quest, there are only 2 prior things that need to be accomplished before he will speak to you.

1. Complete the pre 1.5 or the 1.0 rogue epic quest.
2. Speak to Stanos at the start of the 1.5 (steps 9 through 13).

I would try steps 9-13 first and see if that corrects the missing flag for Elyn to speak to you.
 
ok so not sure what happened and how or where but i got stuck at the end of the rogue 1.5 epic please let me know if there is some way to find out what i need to do to get up to date with where im supposed to be. something got really mixed up though and i should be doing final turn in but nothing. Dandi will not speak to me aside from cant talk there is work to be done. and Lirprin talls me Dandi is missing some critical information.

View attachment 60581

Alright let's see what we can figure out.

Did you farm a 2nd Smoldering Embers of Solusek to give to Dandi? Or did they not accept the first? Based on text I am assuming they took it from you and that step is completed.

Having the Soulstone of Lanys tells me you completed quite a few of the other steps properly.

So the places I can see a potential issue having taken place:
Reebo Leafsway in Rivervale, sneak behind him and say "What research" to him.
Do you still have the Jack-O-Lantern in inventory by chance? if yes, return to Rivervale and give it to Shakey Scarecrow
Do you still have the Stack of Pages? If yes travel to Steamfont Mountains and give it to Yendar Starpyre.

If I had to guess it was probably the Yendar Starpyre step that failed.


Let me know if any of this helps!
 
Release Epic Laziness

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