I'm on tunare. Massive sinus headache this morning so I'll read the rest of the posts in a bit when I can think without pain. Thanks for the offers.
I was just seriously pissed yesterday morning. I spent the past 10 days or so doing eok for the second cleric and while i was only 50 % hopeful 50% f*ckthismission, i was still disappointed the attempts seemed worse than 2 weeks ago.
I've played with mq2heals a little, it worked -ok- I need to tweak it a bit, the big problem is, MQ2 has made me lazy. I currently have a Mage, Rogue, Zerker, Warrior, Cleric, Bard, Chanter, Wizard, and Beastlord,
and I only have basic functional understanding of most of them because I rely on KA to handle them. For years I boxed a cleric/chanter/war and could play those effectively, but then I retired 8 years ago and other than the warrior I've forgotten most of it. So I think I may need some hand holding, or lots of trial and error, to get mq2heals to function optimally. Lets face it, it's not like KA that will load the spells you need, and heal you. You have to load the proper heals, which may or may not be being done. Also what "out of the box" tweaks do I need to make? I did get it set to not continually heal the zerker, but beyond that.... I'll post the list of the loaded spells I have for the cleric, if you can look them over and make any suggestions on whats best I'd appreciate it.
The zerker and rogue issues were, like most of the issues, mine. I've only used one or the other through the eok redo, and trying to make last minute changes on the fly and expect good results is dumb. I have been using KA lately, because the one thing I do hate about chat's plugins is the return to camp. About 1/3rd of the time, I forget to hit the mode 0 key, and move, only to have the toons return to old spot, or worse, when they get rezzed and rush off to the spot we were fighting or worse directly after the mob we were fighting. The down side with KA is that both zerk and rog use LOTS of end, and on mode 0 they don't sit. I just tried to change the med to 80, so they pretty much will always sit between fights.
I'm also still a newb, mostly because when I make changes, I suck nuts at documenting them and what happened. I have a file on my desktop, but I only remember to use it about 1/4 of the time, and with my ADD, my memory is suck nuts too lol.
I've read many posts from both users here, and just regular boxers that have beat it, so I'm obviously just missing something, once it clicks I'm sure the thing will be easy.
Here's my clerics lineup. It's just the gems loaded by Sic's cleric ini. Up until now, that ini kept me alive as a solo healer all through tbl progression starting in conflag gear. I make sure that any spells that KA uses are RK 2. Cleric has all important heal AA, I think he's around 25k AA or so.
[MySpells]
Gem1=Merciful Remedy
Gem2=Spiritual Remedy
Gem3=Promised Remedy
Gem4=Merciful Intervention
Gem5=Mystical Intervention
Gem6=Curate's Retort
Gem7=Divine Imposition
Gem8=Divine Reaction
Gem9=Sixteenth Serenity
Gem10=Dissident Blessing
Gem11=Syllable of Mending
Gem12=Word of Greater Restoration
Gem13=Ward of Assurance