- Joined
- Oct 7, 2015
- RedCents
- 334¢
TL
R? I'm killing raid trash in WW farming Luck Augs. Mobs hit extremely hard. Need to keep my SK fully buffed at all times in order to survive.
How? I thought about putting a PullPause condition to just check if my casters and priests are casting, but I couldn't figure out the KCondition syntax.
My current workaround is check the SK for some specific buffs...
[CODE lang="ini" title="PullPause Condition"]Cond9=!(${Me.Buff[Rallied Greater Protection of Vie Rk. II].ID} && ${Me.Buff[Selo's Accelerato].ID} && ${Me.Buff[Shining Defense].ID} && ${Me.Buff[Ennui Rk. II].ID} && ${Me.Buff[Night's Perpetual Terror Rk. II].ID})[/CODE]
and using the KA statement:
[CODE lang="ini" title="Wait for buffs!"]PullPause=12|1|cond9[/CODE]
Question? Is there a more elegant way to accomplish this?
Discussion? Working the group in Hunter mode with entire group chasing SK. Sometimes you get 2 or 3 mobs and if the SK isn't fully buffed he sometimes dies and then the group wipes. Really need to allow time for group members to recast all their short duration helper buffs between every pull.
I realize this is an extreme edge case just to camp these augs.
R? I'm killing raid trash in WW farming Luck Augs. Mobs hit extremely hard. Need to keep my SK fully buffed at all times in order to survive.How? I thought about putting a PullPause condition to just check if my casters and priests are casting, but I couldn't figure out the KCondition syntax.
My current workaround is check the SK for some specific buffs...
[CODE lang="ini" title="PullPause Condition"]Cond9=!(${Me.Buff[Rallied Greater Protection of Vie Rk. II].ID} && ${Me.Buff[Selo's Accelerato].ID} && ${Me.Buff[Shining Defense].ID} && ${Me.Buff[Ennui Rk. II].ID} && ${Me.Buff[Night's Perpetual Terror Rk. II].ID})[/CODE]
and using the KA statement:
[CODE lang="ini" title="Wait for buffs!"]PullPause=12|1|cond9[/CODE]
Question? Is there a more elegant way to accomplish this?
Discussion? Working the group in Hunter mode with entire group chasing SK. Sometimes you get 2 or 3 mobs and if the SK isn't fully buffed he sometimes dies and then the group wipes. Really need to allow time for group members to recast all their short duration helper buffs between every pull.
I realize this is an extreme edge case just to camp these augs.

