riordan
Member
- Joined
- Jun 16, 2015
- RedCents
- 304¢
Hello All,
So I am about 24 hours in. I've been pouring over sample INIs and the kissassist guide and am digging the simplicity behind this. Playing with SK at the moment and one of the things I haven't figured out is how to trigger life based non-heal events. Like, hey my health hit 40% time to up my survivability with something like a Mantle, Leechcurse, or Third Spire. I was playing around with the AE section, but honestly the SK has so many I feel like I would rather spread them out across more trigger events. I don't want 3 survival abilities to automatically fire when 3 or 4 mobs all hit the camp. My initial thought is place them in the heals section but while Very Vanilla is updated I can't play around with that idea. However, I am seeing a bunch of references to downshits and holyshits. Not knowing what the shit is is killing me #snicker#. Can anyone link me up to a primer?
So I am about 24 hours in. I've been pouring over sample INIs and the kissassist guide and am digging the simplicity behind this. Playing with SK at the moment and one of the things I haven't figured out is how to trigger life based non-heal events. Like, hey my health hit 40% time to up my survivability with something like a Mantle, Leechcurse, or Third Spire. I was playing around with the AE section, but honestly the SK has so many I feel like I would rather spread them out across more trigger events. I don't want 3 survival abilities to automatically fire when 3 or 4 mobs all hit the camp. My initial thought is place them in the heals section but while Very Vanilla is updated I can't play around with that idea. However, I am seeing a bunch of references to downshits and holyshits. Not knowing what the shit is is killing me #snicker#. Can anyone link me up to a primer?

