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Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
What I mean by we are planning to use this server to test macros/MQ2 is to provide a cheap and safe environment for macro writers and plugin developers to test their stuff.
The main reason is for our members to have another option to play EQ bsides SOE.
Everquest has numerous issues, most of which are corrected by macroquest. One that remains is farming for, well, farming for anything. I can see where an AFK army of bots farming for rare or much needed items could cause a certain amount of grief. It might a good idea to attempt to eliminate these issues before they start.
Maskio said somewhere rare mobs would be adjust to spawn faster and more frequently. I woudl like to see an increase in the drop rates of rare and/or tradeskill items as well. Some of the items I am thinking about are binding powders used for research, hides used for crafting spells, pelts and silks for tailoring, and so forth for other tradeskills.
Alternatively, it might be easier to place additional tradeskill venders selling drop items in couple of zones... POK, Crescent Reach or The Bazaar. It would be very nice to be able to work on tradeskills without all the farming for drops. Especially for some of the difficult tradeskills.... think spell crafting, and cultural armor.
I'm a RHCE and CEH, so if you want any help with Linux/Security, feel free to give me a shout. I don't have extra money to donate, so I'm offering my time.
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