Trinost
Member
- Joined
- May 23, 2026
- RedCents
- 260¢
I was curious and asked AI about early stats on "select" races, which seem to be better than others. Example: Barbarian rogue vs gnome. AI told me the early stat advantage is not "wasted" stats when they cap out early; it simply means they reach optimal performance slightly sooner, and everyone else catches up.
For me I felt it was the other way around. I felt like it was actually a waste. Each new point after that cap via gear or buffs just went into the void and did nothing. As such I looked at toons going with our example already like the gnome (wood elf, half elf, etc) rogue as ideal since their stats that allows them to preform the best were not being tossed into the void. So I would throw my starter points into something I normally couldn't normally obtain easily like cha for a warrior better DI procs (as dev post said this was the case), agi or dex on an enc / necro for better mitigation, or even cha for a rogue. I know like the last one there is almost no point to it. However, as a rogue some areas I've seen places to sell no one else could go to but the rogue could. Seems like cha might not be too silly and like I said how often can you actually boost it? Everything else is on gear and buffs normally get. Oh and of course I like pre-shrink 100% all the time...
What are your thoughts? Is the AI correct this time? Should rogues always be dwf or barb reaching optimal slightly sooner or is that non-sense and it's wasted stats?
For me I felt it was the other way around. I felt like it was actually a waste. Each new point after that cap via gear or buffs just went into the void and did nothing. As such I looked at toons going with our example already like the gnome (wood elf, half elf, etc) rogue as ideal since their stats that allows them to preform the best were not being tossed into the void. So I would throw my starter points into something I normally couldn't normally obtain easily like cha for a warrior better DI procs (as dev post said this was the case), agi or dex on an enc / necro for better mitigation, or even cha for a rogue. I know like the last one there is almost no point to it. However, as a rogue some areas I've seen places to sell no one else could go to but the rogue could. Seems like cha might not be too silly and like I said how often can you actually boost it? Everything else is on gear and buffs normally get. Oh and of course I like pre-shrink 100% all the time...
What are your thoughts? Is the AI correct this time? Should rogues always be dwf or barb reaching optimal slightly sooner or is that non-sense and it's wasted stats?

