I was wondering if I can use the heals section to trigger defensive abilities at certain percentages of health?
IE:
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Touch of Tharoff|85|Tap
Heals2=Bond of Laarthik|80|Tap
Heals3=Touch of Lanys|75|Tap
Heals4=Dire Implication|50|Tap
Heals5=Leech Touch|20|Tap
Heals6=Harmshield|10|Me
Heals7=Deflection Discipline|30|
Heals8=Leechcurse Discipline|40|
Heals9=Companion's Blessing|50|Pet
Heals10=Divine Companion Aura|20|Pet
Heals11=Unholy Aura Discipline|35|
Heals12=Final Breath|5|Me
I probably need some extra formatting or something, but it doesn't appear to be triggering as is ... actually I had |Me after the ones listed there.
I figured I could improve survivability it I was able to automagically activate those at particular health levels.
IE:
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Touch of Tharoff|85|Tap
Heals2=Bond of Laarthik|80|Tap
Heals3=Touch of Lanys|75|Tap
Heals4=Dire Implication|50|Tap
Heals5=Leech Touch|20|Tap
Heals6=Harmshield|10|Me
Heals7=Deflection Discipline|30|
Heals8=Leechcurse Discipline|40|
Heals9=Companion's Blessing|50|Pet
Heals10=Divine Companion Aura|20|Pet
Heals11=Unholy Aura Discipline|35|
Heals12=Final Breath|5|Me
I probably need some extra formatting or something, but it doesn't appear to be triggering as is ... actually I had |Me after the ones listed there.
I figured I could improve survivability it I was able to automagically activate those at particular health levels.

