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Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01Jul07]

Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

Go thru the code.
On the first page is a line which states go thru this section and edit.
Rich (BB code):
|------------------READ THIS SECTION AND EDIT IF NEEDED------------------------|

Lines to look for look like
Rich (BB code):
   /declare healspell string outer Complete Healing

Look for those lines with the names of Clr spells at the end.
And change em for the appropriate Spell out of that Spell-line just fitting your lvl.
Make sure a HotSpell is a Hotspell still after edit and a fast- heal still a fastheal and grpbuff..... etc you get the point.

Greetings Crystane.
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

Hey welcome back .. question on healer mac.... it trieds to mem spells such as tenacity and cast it but as far as I can tell never actually mems them and with instmem broke not sure what is up with it .... any help would be appreciated
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

Thanks crystane

Suprised you got to the buffing part it loads all the heals and stuff then stops there i got it to work and changed all the spell types to lev 70 ones now it heals ect but it dosnt load buffs either...

aftter all the heal spells are loaded it says meming cancelled like it was trying to mem something then stoped.. mabey the tens and stuff its trying to load? not sure..

besides that it heals thats all i need it to do hehe thanks cryst
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

One big thing I did find is normally I keep my cleric back away from the action ... using the macro it is the worse thing you can do... if you get a voodoo wand or similar get right in there and battle cleric it..... you draw pretty good manna and often can stay above 80% manna per mob unless it gets really ugly... being close allows you aslo to use many of the AA and other functions that are range sensitive....

One other thing I have found right now is when it trying to do group evaluation it hits a snag and ends the mac .. it looks at the tank ... then my cleric then when it goes to next group member I get an error... I will cut and paste the rrror if I can ....
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

Problem with the spellmeming I foundis the time given to mem a spell, some spells take longer then the 5secs I gave it in the memsection per each spell, increase the delay and it should fix.

Copy paste of the error would really help, or at least the line # and the file and the Sub where it broke and the error code in red.

I am currently working on a high advanced version of the healer mac, with built in Rotation for up to 4 healers. But its still in work and not ready to be released, a couple things like the spellmemming is fixed in my version allrdy so do it manually in yours pls till I can offer more.

Greetings Crystane.
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

I also found in some macs of mine that spellmemming is buggy as well, so I fixed that via calling the Spellmem Sub 2 or 3 times back to back to catch skipped spells.

Just make it look like

/call Memspells
/call Memspells
/call Memspells

I didnt check if the Sub is really named "Memspells" so make sure you call the right Sub. :)

Crystane
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01-29-07]

Crystane said:
Problem with the spellmeming I foundis the time given to mem a spell, some spells take longer then the 5secs I gave it in the memsection per each spell, increase the delay and it should fix.

Copy paste of the error would really help, or at least the line # and the file and the Sub where it broke and the error code in red.

I am currently working on a high advanced version of the healer mac, with built in Rotation for up to 4 healers. But its still in work and not ready to be released, a couple things like the spellmemming is fixed in my version allrdy so do it manually in yours pls till I can offer more.

Greetings Crystane.

Thanks and will look at them now... ran it last night and it has changed a lot and is now memming but is buggy will see what I can get for you
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-01-07]

Released a tiny macro to assist people sick of takeing rezzez on a toon and loot every piece on the body.
See first post.

Enjoy Crystane.
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [07-15-07]

Released a complete new writen wizard macro.

CrysNuke.mac

check first post for the zip.

Enjoy Crystane.
Am sure you'll love it :)
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-15-07]

CrysNuke is working great. thanks for awesome new macro. Great job!
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-15-07]

As allways if ya like and use my work, let me see it via some redcents, its only a digital token but something I can look at and see there are still folks out admireing my work.

Thx and enjoy Crystane.
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-15-07]

Thanks for your hard work Crystane, I know you don't have to take the time to update these and I'm sure the community appreciates your work, as I do.


Redcent incoming. ;)
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-15-07]

Your Healer and Shammy macros are what keep me playing the game!

Thank you for the great macro's!


Redcent inc!
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-15-07]

I have a question regarding the Pallytank.mac that you have posted. Perhaps someone here can help me resolve this, but when I use it, with my bard targeted for assist, on pulls the pally doesn't always get up and start tanking immediately. There are random times when he'll wait 5, 10 seconds or more before taking action. Also he has stopped turning on attack. He'll start tanking with bash, stuns, etc. but won't turn attack on. I've taken a look at the macro but haven't found a setting to turn that on or off, so I'm lost on why he won't engage properly.

Any ideas?
 
Re: Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [06-15-07]

I would say no, however, I could be wrong. When I get time this evening I'll make sure that isn't conflicting and post my findings. Thanks.
 
I had the same problem at some point with Pallytank, but was an older version.

Anyhow I just released latest versions which should work.

Enjoy Crystane.
 
I tried out the new Shmbot macro today. Used a fresh .ini file and populated it with all my spells which it mems but never auto buffs the group. Even when starting the macro with no buffs on shaman he does not cast anything. Just goes straight to auto assisting the MA's target after loading all spells. Doesn't even make a pet.

DoBuffs=TRUE


Not sure whats wrong as I have been using your older version for quite awhile now.


EDIT: Very odd , it had something to do with the spell that autoloaded into spell gem 5. Once I removed that gem it started buffing.. Will play around with it some more..
 
Can you reproduce it?
What spell did you remove from slot 5?

Slot 5 is the used one for buffing primarily.

I will look into it, maybe it has to do something with spellnames and Rk.'s

So far enjoy Crystane,
I personally have to wait for a new MQ first before I can do something productive testing. ;)
 
I will try again once the compile is out..

Slot 5 was loading the Pet spell initially but never cast the pet. , if I clicked that off if would eventually after several minutes load up buffs. I then disabled loading a pet and it would not load anything into gem 5. All of my spells are correctly spelled and most are RK.II. Also noticed it not using the Ancestral Canni spell anymore , only the AA Canni. Again I have RK. II version of the Canni spell..

Thanks,
 
Hmmm, strange. Well there are certain posibillities for that.
First, you spelled certain spells wrong.
Second you camp in an Area where alot of mobs are close.

The macro is designed to not buff when mobs are closer then a certain distance, to prevent missing a fight and buffing while a slow or heal is badly needed.
Therefor once ya cleared mobs around a camp sufficient you might find the shm suddenly change his mind and buff. This also counts for the pet. Pets wont be recast in combat or with mobs near. Thus to prevent chain dieing pet and chaincasting it again instead of slowing which is more important.

Hope this helps to clear things up.

Enjoy Crystane.
 
Short... Nope.

And I will not look into doing a new one unless you want to hire me for makeing a new one... I wont look into it.
Reasons, the mission is nerfed to hell with lotsa roamers and the exp ya get decreased to .....

Crystane.
 
Shmbot.mac

I would like Lassitude to be cast on tank i tried putting it in single buff and it just recast's it over and over any way to put timer on it or tell me what im doing wrong plz btw your mac's make this game fun for me again

Ty
 
Try this, it should only cast Lassitude once per fight
these snippets go into shmbot.mac

Find
Rich (BB code):
/declare DoRoot			bool outer TRUE

After ADD
Rich (BB code):
/declare lass                        int outer 0

Find first
Rich (BB code):
/if (${ValidCombatTarget}) {

After ADD
Rich (BB code):
/if (${lass}==0) { /call lassitude }

Find
Rich (BB code):
sub Event_EXP

Before ADD
Rich (BB code):
sub Lassitude
/cast "Lassitude"
/varset lass 1
/return

Find
Rich (BB code):
sub Event_EXP

After ADD
Rich (BB code):
/varset lass 0

save and try it out
 
Fix is out for casting items out of my macro's.

Copy the new Itemcast.inc from the first post into your macro folder. Overwrite the old version or rename it prior downloading the new.

Enjoy Crystane.
 
Last edited:
I added those lines in for Lassitude and it didn't work, didn't make the mac not work but is not casting Lass on tank
 
I just tried the Wiz macros. Crysnuke won't create the .ini file for me, so I tried creating it with AFNuke in the hopes that the nomenclature would be the same. Sort of, I guess.

Unfortunately, I spent hours trying to get Crysnuke working right. It took me awhile to figure out why I kept wiping. The Wizards will start snaring and nuking as soon as the mob gets within range. The mob doesn't even reach my tank before the Wizards already have aggro. Since I am using a Bard tank, the poor guy can't get aggro back. /wipe. And yes, I set mobhealth to 50%. Didn't help.

Anyway, I just switched to AFNuke and it works better. The self-buffs don't work though. They just keep casting over and over. I had to disable the Shield option.
 
I love this Healer mac!!
Unfortunately, I am not a macro writer at all.
I was wondering if there is anyway to add support for the 10th spell slot and calling for the mount in acceptable areas?
Or if anyone has an updated version, could they post it please?
Thank you!!
 
I just tried the Wiz macros. Crysnuke won't create the .ini file for me, so I tried creating it with AFNuke in the hopes that the nomenclature would be the same. Sort of, I guess.

Unfortunately, I spent hours trying to get Crysnuke working right. It took me awhile to figure out why I kept wiping. The Wizards will start snaring and nuking as soon as the mob gets within range. The mob doesn't even reach my tank before the Wizards already have aggro. Since I am using a Bard tank, the poor guy can't get aggro back. /wipe. And yes, I set mobhealth to 50%. Didn't help.

Anyway, I just switched to AFNuke and it works better. The self-buffs don't work though. They just keep casting over and over. I had to disable the Shield option.


to get crysnuke to work is not a problem you have to do few things.... first set it up so the wizard does not attack right away and that it assists for the target..
 
Bump, minor updated CrysNuke and PallyTank released.

CrysNuke:
Reduced likelyness to draw aggro early, especially for non WAR,PAL,SK tanks.
Added Arcomancy support. Concussion, Harvest and Shieldbuffspell will now be autoset to best avail.

PallyTank:
Advanced use of Mount, Tracking the puller when he goes out to pull.
Added selfheallogic for Fights without any Clr,Dru,Shm healer avail.
Improved FightinCamp logic for draggin a mob back near anchor without stun.
Improved Epic2 usage -->Need a Bandolierset for it now. This is to circumvent failures when useing a 1Hand weapon and shield normally.

Enjoy Crystane.
If ya like my work and would see the other classes Clr,Shm updated or other class releases. Those Accs of mine are inactive atm[13-10-08]. I could use GameCards to revive em. PM me about if you want to support me/community.

Thx for the RedCents and again enjoy.
 
sending you a pm now .. will gladly donate to get you some game cards... your work has been some of the best i have ever seen written and used by myself daily.... ty for all the hard work, cant wait to try the new versions...
 
would love if you could do this ... to your macros is there anyway to write into them a way to move the camp... if the master bot tells them to move camp that they go out of attack mode, kinda like a no aggro mode, will cast invisi on themselves via spell or invsi pots, then follow the master bot as they move to the new camp, when there the masterbot would say a command to put them back into their normal agro modes... would make dungon crawls possible.. one more thing for the crysnuke is there any way to put in a way to evak so if the master bot send the wizard a tell saying "evac" triggering the wizard to use the evac spell or the aa..
 
Im glad to see your back and have a updated nuke macro, but was wondering if you could change or tell me where to change the gift of mana/raidiant mana. so i can get it working with 80+ gifts and nukes for the spells i now use do not pop GoM or GoRM any more.

thanks for all your hard work.
ps. red cent coming your way.
 
I have been looking at the crysnuke macro for a week now and i think my brain is starting to understand the macro just a bit. so far iv changed GoM and GoRM to the top two gifts.
Over the next month or so ill be trying to tweak the macro and update the buff spells in it to 85. very new to this macro stuff, but will do the best i can.
not sure if all of the macro works 100%. will attach the files im using right now so others can try it out. any input on how its workign would be great. but try to keep them basic. i dont know how to code this stuff yet. and it may be years befor i can. right now all i can do is make very small change to the existing macro.
 
Crystane's working macro's reworked. (Pally,Clr,Wiz,Shm) [01Jul07]

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