• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • There is a suspension/ban wave happening. We don't know why. Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.

Discussion - Creative Director - Darkpaw Games - game engines UE4/5

Wow spent all those millions making the forge light engine and now not going to use it. Thats just sad….
 
Wow spent all those millions making the forge light engine and now not going to use it. Thats just sad….
Sunk cost. Doesn't mean abandoning it is the wrong decision.

Switching to Unreal/Unity etc., means they can hire people that at least already know some of the engine, shortening the learning curve, and depending how aggressively they use it / avoid locking to a specific engine version, get "free" engine updates. (Where free means they don't have to develop it... they'd still have to up the licensing costs.)

This is a reasonable decision.
 
That video reminds me of badly super imposed video / photo layers in movies and shows in the 80's. :xd:
 
Discussion - Creative Director - Darkpaw Games - game engines UE4/5

Users who are viewing this thread

Back
Top
Cart