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Question - Conditions with Blood Magic in it? Cascading buffs

Joined
Feb 14, 2022
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Can you just put blood magic IX as the buff for a condition? Or do I need to something like this?

Cond21=!${Me.Buff[Blood Magic IX (Azia)].ID} && !${Me.Buff[Blood Magic IX (A=Beza)].ID}

I want to only cast Funeral Pyre when I have blood magic running for my grind group, which is the origin of this.
 
you can just do the Blood Magic IX (or even without IX)
Is this the right cond to make it so Funeral Pyre only activates when blood magic is active? It seems to be clicking funeral pyre more often then it should.

DPS42=Funeral Pyre|99|Cond24
Cond24=!${Me.Buff[Blood Magic].ID}
 
Is this the right cond to make it so Funeral Pyre only activates when blood magic is active? It seems to be clicking funeral pyre more often then it should.

DPS42=Funeral Pyre|99|Cond24
Cond24=!${Me.Buff[Blood Magic].ID}

I believe you need to remove the "!" if you WANT pyre to cast only when blood magic is active on the toon. The "!" means does NOT
 
Cond24=${Me.Buff[Blood Magic].ID}

DPS42=Funeral Pyre|99|Cond24

I think something is still wrong. It only casts Funeral Pyre the moment blood magic ends...
Well, it would only try and cast Funeral when you enter combat and the mob is at 99 health and your toon has Blood Magic. My guess is there is a component of time there messing it up.
 
Well, it would only try and cast Funeral when you enter combat and the mob is at 99 health and your toon has Blood Magic. My guess is there is a component of time there messing it up.
If I remove the 99 tag would that free it up a bit? As long as blood magic is up and in combat it would click?
 
If I remove the 99 tag would that free it up a bit? As long as blood magic is up and in combat it would click?
I kinda doubt it, but I believe that will depend on the KA file and the order of dps spells you have. The DPS section would define the way your spells are cast per below;

1683405883296.png

Been a spell since I played a necro, so maybe someone with more Nec knowledge can chime in but it looks like blood magic has a short duration from Ala's site.

1683406015791.png

If it is a super short duration spell, it could be that Funeral does not have a chance to fire as often as you like due to blood magic wearing off before it gets to that KA command. Just guessing though =)
 
I kinda doubt it, but I believe that will depend on the KA file and the order of dps spells you have. The DPS section would define the way your spells are cast per below;

View attachment 48409

Been a spell since I played a necro, so maybe someone with more Nec knowledge can chime in but it looks like blood magic has a short duration from Ala's site.

View attachment 48410

If it is a super short duration spell, it could be that Funeral does not have a chance to fire as often as you like due to blood magic wearing off before it gets to that KA command. Just guessing though =)
It’s about a minute. Maybe 1:15. I’ll try it a couple of different ways.
 
That's a pretty decent time frame. Makes me think KA is activating that DPS42 line before Blood Magic is being applied, so it goes to the next spell in the DPS section and does not try it again until it finishes it's cycle, which would be significant if you really have 42 lines in your DPS section. That's a pretty big number imo.
 
That's a pretty decent time frame. Makes me think KA is activating that DPS42 line before Blood Magic is being applied, so it goes to the next spell in the DPS section and does not try it again until it finishes it's cycle, which would be significant if you really have 42 lines in your DPS section. That's a pretty big number imo.
Yeah, I’ve got tons of lines with almost 30 conditions. Works really well, just tweaking some items now.

Going to post to kissassist library once I get this figured out. Shoecrew was the base and went from there. Thanks Shoe!
 
Yeah, I’ve got tons of lines with almost 30 conditions. Works really well, just tweaking some items now.

Going to post to kissassist library once I get this figured out. Shoecrew was the base and went from there. Thanks Shoe!
Awesome!
 
Yes on bard.

Triggering blood magic in DPS section as a weave.
If you have a bard in your group, I wouldn't recommend using funeral pyre at are. It gives no damage increase over aria, and only increases your mana cost and decreases your dot durations.
 
If you have a bard in your group, I wouldn't recommend using funeral pyre at are. It gives no damage increase over aria, and only increases your mana cost and decreases your dot durations.
Oh damn. Thanks! Taking it out if rotation. Never noticed a increase in parse when it was active, but just assumed I was missing something.
 
Question - Conditions with Blood Magic in it? Cascading buffs

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