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Question - Condition for Rains

Relik

Member
Joined
Jul 6, 2018
RedCents
60¢
I am not entirely sure if this is possible, but I was curious if there was a way to setup a condition in order to check for extra NPCs around your target. The goal being to be able to safely use Rain nukes without breaking mezes. Currently my best solution is to only use rains if I have a single mob on xtarget which is sufficient. However there are obviously times where I will have multiple mobs on xtarget but they are spread out enough that using a rain would still be safe. Appreciate any ideas on a way to handle that, if it is possible.
 
Haven't tested this, but removing the xtarget safety checks and assuming your rain has a AE-radius of 25, this will check if (you have a target) & (the target is alive) & (just the one target mob within 30 range of target) & (target isn't so close the rain will also hit caster):
Code:
DPS1=Rain of Knives
DPSCond1=${Target.ID} && ${Target.PctHPs} > 1  &&  ${SpawnCount[npc loc ${Target.X} ${Target.Y} radius 30]} < 2 &&  ${Range.Between[30,60:${Target.Distance}]}

A couple other ways to do basic "single" target checks. AE section has a built in check for singles. AE section does take priority over DPS, so your toon will start out their nuke sequence with the rain spell if available:
Code:
[AE]
AEOn=1
AESize=10
AERadius=50
AE1=Rain of Knives|1|single

eqmule also uses this rain condition in his 110 wizard ini. It additionally checks to make sure the mob isn't too close to the nuker so waves aren't wasted hitting yourself and for any non-agro'd mobs within LoS & 60 range that might wander in.
Code:
DPS24=Magmatic Explosion
DPSCond24=${Target.ID} && ${Target.PctHPs} > 1  && ${Me.XTarget} < 2 &&  ${SpawnCount[npc los radius  60 zradius 10]} < 2 &&  ${Range.Between[30,60:${Target.Distance}]} &&  ${Me.Song[Quiescent Gambit].ID}
 
Question - Condition for Rains

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