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Question - Command:/pet qswarm or Command:/bandolier activate not working

what would the one if its NOT named to put 2H back on?

I use this - bandolier setting name is "2Hander":
DPS1=Command:/bandolier activate 2Hander|100|Cond9
Cond9=${Me.Inventory[14].Type.Equal[Shield]} && ${SpawnCount[npc radius 100 zradius 30]} < 3 && ${Me.PctHPs} > 75 && ${Me.XTarget} < 3 && !${Target.ConColor.Equal[Red]} && !${Me.Buff[Resurrection Sickness].ID} && !${Me.Buff[Revival Sickness].ID}

Does not check for named, but for red mobs, whether your being swamped, low health, and if your groggy from being rezzed.

If you just want to check for NOT named:
Cond9=${Me.Inventory[14].Type.Equal[Shield]} && !${Target.Named}

Is my shield equipped, and is my target NOT named.
 
Question - Command:/pet qswarm or Command:/bandolier activate not working

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