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Question - Cleric nuke condition

Jalerian

Well-known member
Joined
Jul 14, 2016
RedCents
687¢
Is there a way to get a cleric to nuke if their mana and their tank's hp are above a certain percentage? I found a condition somewhere on here that looks like it should work...but when I put it in the profile Sic graciously provided...it does not nuke. Here is the profile with the condition:

INI:
[General]
KissAssistVer=11.005
XTSlot=0
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
EQBCOn=0
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Cleric|72|GOLD
DPSMeter=1
ScatterOn=0

[Buffs]
BuffsOn=1
BuffsSize=6
Buffs1=Hand of Conviction
Buffs2=Armor of the Pious
Buffs3=Aura of Purpose
Buffs4=Yaulp VII
Buffs5=Panoply of Vie
Buffs6=NULL
RebuffOn=1
CheckBuffsTimer=10

PowerSource=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=Celestial Hammer|4
AE4=Exquisite Benediction|3
AE2=NULL
AE3=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL

[DPS]
DPSOn=1
DPSSize=20
DPSSkip=0
DPSInterval=2
DebuffAllOn=0
DPS1=Reproval|80|Cond1
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL

[Heals]
HealsOn=1
HealsSize=10
Heals1=Divine Resurrection|0|rez
Heals2=Blessing of Resurrection|0|rez
Heals3=Reviviscence|0|rez
Heals1=Sacred Remedy|60
Heals2=Pious Remedy|60
Heals3=Word of Vivification|70
Heals4=Divine Arbitration|50
Heals5=!Promised Renewal|80|MA
Heals6=Ancient: Hallowed Light|70
Heals7=Word of Vivification|70
Heals8=Sacred Elixir|90
Heals9=NULL
Heals10=NULL

AutoRezOn=1
AutoRezWith=Blessing of Resurrection
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
[Cures]
CuresOn=1
CuresSize=5
Cures1=Radiant Cure
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnSize=5
BurnAllNamed=1
Burn1=Silent Casting
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL

UseTribute=0
[GoM]
GoMSize=3
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[MySpells]
Gem1=Sacred Remedy
Gem2=Pious Remedy
Gem3=Hand of Conviction
Gem4=Ancient: Hallowed Light
Gem5=Sacred Elixir
Gem6=Reproval
Gem7=Panoply of Vie
Gem8=Word of Vivification
Gem9=Yaulp VII
Gem10=NULL
Gem11=NULL
Gem12=NULL
Gem13=NULL
[Spells]
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=2
SpellSetName=KissAssist
Gem1=Sacred Remedy
Gem2=Pious Remedy
Gem3=Hand of Conviction
Gem4=Ancient: Hallowed Light
Gem5=Sacred Elixir
Gem6=Reproval
Gem7=Panoply of Vie
Gem8=Word of Vivification
Gem9=Yaulp VII
Gem10=NULL
Gem11=NULL
Gem12=NULL
Gem13=NULL
[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KConditions]
ConOn=1
CondSize=5
Cond1=${Me.PctMana} > 50 && ${Target.PctHPs} > 30 && ${Group.Main.Tank.PctHps} > 70
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=TRUE
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
Try adding parenthesis?

Also $Target.PctHps is going to report your tanks hps (most likely). Kiss has a built in setting for stopping DPS at a certain percentage, DPSskip. Set this to 30 and you'll stop nuking at 30.
So:
(${Me.PctMana} > 50 && ${Group.Main.Tank.PctHps} > 70)

Unrelated:
Heals5=!Promised Renewal|80|MA

is this supposed to be !MA? Either way, that ! is gonna mess you up I think.
 
${Me.PctMana} > 50 && ${Target.PctHPs} > 30 && ${Group.MainTank.PctHPs} > 70

maybe?
Also are u setting the main tank role?
 
${Me.PctMana} > 50 && ${Target.PctHPs} > 30 && ${Group.MainTank.PctHPs} > 70

Ooo, good call. I didn't even catch the Main.Tank. It should be MainTank. There's no TLO for Main.Tank. Also if you're not setting the tank role you can change this to Group.MainAssist instead.
 
So, it turns out that I should just copy and paste things! The error was the period you guys pointed out AND the
PctHps after that should be PctHPs.....the capitalization and the period....wow, super sensitive!
 
Unrelated:
Heals5=!Promised Renewal|80|MA

is this supposed to be !MA? Either way, that ! is gonna mess you up I think.
I don't have that spell yet, so I put the ! in front in hopes that it would ignor it...but remind me that when I got it to make sure it is there. So far it has not seemed to impact anything.
 
On promised line of heals i just add a condition to check if its in my songs window.

Cond3=!${Me.Song[Name of spell renewal adds.].ID}
or if it add its to buffs slot instead of song sections i use.
Cond3=!${Me.Buff[Name of spell renewal adds.].ID}

that way it wont keep spamming it. This might have been fixed in a kiss update but never really chanced it myself.
Also adding the ! infront of Heals5=!Promised Renewal|80|MA just makes the spelling not match with a spell so kiss cant read it. Just gives a error and skips that altogether.
 
I don't have that spell yet, so I put the ! in front in hopes that it would ignor it...but remind me that when I got it to make sure it is there. So far it has not seemed to impact anything.

If you put a ; in the front of the line it comments out the code completely and that line will not be read. Also if you use Notepad++ it will make that line green
 
Question - Cleric nuke condition

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