yangwenlii
Active member
- Joined
- Oct 31, 2020
- RedCents
- 271¢
I am trying to make a circle of power rotation with my boxes and have been brainstorming how to do it best. Would appreciate some help to make this the most efficient it can be.
My idea so far is to start the first circle of power on my tank whenever I want to start the rotation and then use MQ2React to send Dannet commands to the other characters based on the item timer of the tank's Rage of Rolfron. Something like this for example:
Is this the best way to go about doing this, or does anyone have any suggestions to do it more efficiently?
My idea so far is to start the first circle of power on my tank whenever I want to start the rotation and then use MQ2React to send Dannet commands to the other characters based on the item timer of the tank's Rage of Rolfron. Something like this for example:
YAML:
CoP1:
action: /dexecute Character1 /useitem Rage of Rolfron
condition: "${Me.Combat} && ${FindItem[Rage of Rolfron].Timer.TotalSeconds}<1680 && ${FindItem[Rage of Rolfron].Timer.TotalSeconds}>1560 && !${Me.Song[Circle of Power IV].ID}"
CoP2:
action: /dexecute Character2 /useitem Rage of Rolfron
condition: "${Me.Combat} && ${FindItem[Rage of Rolfron].Timer.TotalSeconds}<1560 && ${FindItem[Rage of Rolfron].Timer.TotalSeconds}>1440 && !${Me.Song[Circle of Power IV].ID"
Is this the best way to go about doing this, or does anyone have any suggestions to do it more efficiently?
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