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Problem - Chaseon not working for KA enabled Characters

Crash

Well-known member
Joined
Nov 27, 2019
RedCents
1,040¢
Been using KA and Mq2Berzerker for a year now and have had no problems. Yesterday with my characters using KA they stopped following the group with chaseon, The zerker keeps doing what he is suppose too.
I only difference I can think of is my bard now has invis and invis undead. Now I have been using this AA awhile, but it makes me believe it has something to do with it, because if I do chaseon without cast the bard AA Invis the KA characters follow just fine.
Not sure how to troubleshoot further. I haven't made any changes.
 
Maybe sorta related, maybe just random.

2 weeks ago my bard (only KA i regularly run) wouldnt /chaseon.. after about a week, its been working flawlessly.
Starting yesterday, i have to go mode 2 (MQ2Shaman) on my shaman before casting group invis, otherwise, he ignores it.. SO think it might be a afollow issue?
 
when you do /chaseon do you get feedback from KA in the MQ2 window? It should say something about Chase mode enabled/on. /chaseon is an alias and might have been overwritten by "something".
 
when you do /chaseon do you get feedback from KA in the MQ2 window? It should say something about Chase mode enabled/on. /chaseon is an alias and might have been overwritten by "something".
crap, I will check next time im on. Thank you.
 
Shows as chaseon dont see an error in the mq2 window.
 
Just logged in to test some more things. Now the only way chase works on the KA enabled toons is to have Pauseoff. I use pause to prevent the KA toons from breaking invis . I dont remember ever having this behavior before.
 
I've noticed this sometimes too but I've always attributed it to them doing something else when I issued the command. Right after i hit my KA Start button, they usually start going about buff routines and such so I never really questioned it or thought something was broken. This happens to me a lot with all sorts of MQ stuff, i hit a hotkey and because they were casting something my dudes tell me to f off. Usually after a couple presses of my hotkey they comply and come running. Sometimes I find that I've hit chaseon and they've acknowledged it in their MQ window but maybe I am too far away or something? Usually when I tab over to that stubborn guy and nudge him forward a bit, i'll get the path line and he'll finish the journey from there.
 
Just logged in to test some more things. Now the only way chase works on the KA enabled toons is to have Pauseoff. I use pause to prevent the KA toons from breaking invis . I dont remember ever having this behavior before.
If the plugin is paused, it stops all actions, including enabling/disabling chase mode. It's always been this way. If you're moving camps, ie invising the group and going from point A to B, you will want to pause macro and use /afollow to move around. Only use /chase if you are going to take your group and roam around killing w/e you run into instead of setting a static camp spot.
 
I'm having this issue and it is consistently only 1 of the 2 characters running Muleassist. The one that works shows the /bcg //chaseon recieved as well as the line "[MQ2] Changing ChaseAssist to 1" while the other character only shows the CMD being recieved but doesn't appear to activate. Any ideas? It has been this way for a few sessions. Oddly it was my Shaman that used to do this until I added MQ2Shaman and now it is a different character. Maybe some sort of order issue or server race?


"Come to Me" always works if that matters.
 
Problem - Chaseon not working for KA enabled Characters

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