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Question - Chase only

Solution
Is there a way to turn off all attacks say on a SK and just have them chase and do nothing else? in CWTN MQ2
you can put assistat for like 1 and campradius at 1

it would require the mob to be at a 1 distance from itself and 1 or below % health to assist
Is there a way to turn off all attacks say on a SK and just have them chase and do nothing else? in CWTN MQ2
you can put assistat for like 1 and campradius at 1

it would require the mob to be at a 1 distance from itself and 1 or below % health to assist
 
Solution
ok thanks I was hoping they could just chase and do nothing else trying to do all the old Progression and I don't want them fighting just chasseing
no, they're gonna do the stuff their settings tell them to do - you can pause/unload it and use something like chase.Lua if you literally don't want it to do anything
 
ok thanks I was hoping they could just chase and do nothing else trying to do all the old Progression and I don't want them fighting just chasseing
Just pause CWTN and use either the chase Lua or advpath afollow. I know that’s not what you actually asked, but definitely easier than monkeying with settings trying to get the plug-in to behave in a fashion it’s not designed to.
 
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Question - Chase only

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