[Inline Frame] eqlib.dll!eqlib::CXWnd::GetXMLData(eqlib::CXMLDataManager *) Line 67 C++
eqlib.dll!eqlib::RecurseAndFindName(eqlib::CXMLDataManager * dataMgr, eqlib::CXWnd * pWnd, const eqlib::CXStr & Name) Line 88 C++
MQ2Main.dll!mq::datatypes::MQ2WindowType::GetMember(mq::MQVarPtr VarPtr, const char * Member, char * Index, mq::MQTypeVar & Dest) Line 375 C++
MQ2Main.dll!mq::EvaluateMacroDataMember(mq::datatypes::MQ2Type * type, mq::MQVarPtr & VarPtr, mq::MQTypeVar & Result, const std::string & Member, char * pIndex, bool checkFirst) Line 300 C++
MQ2Main.dll!EvaluateMacroDataMember(mq::datatypes::MQ2Type * pType, mq::MQVarPtr VarPtr, mq::MQTypeVar & Result, const char * Member, char * pIndex) Line 504 C++
mq2lua.DLL!mq::lua::bindings::lua_MQTypeVar::EvaluateMember(const char * index) Line 59 C++
> mq2lua.DLL!mq::lua::bindings::lua_MQTypeVar::Call(std::string index, sol::this_state L) Line 87 C++
[Inline Frame] mq2lua.DLL!sol::member_function_wrapper<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar,std::string,sol::this_state>::call(sol::basic_object<sol::basic_reference<0>>(const mq::lua::bindings::lua_MQTypeVar::*)(std::string, sol::this_state) &) Line 16278 C++
[Inline Frame] mq2lua.DLL!sol::member_function_wrapper<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>>,mq::lua::bindings::lua_MQTypeVar,std::string,sol::this_state>::caller::operator()(sol::basic_object<sol::basic_reference<0>>(const mq::lua::bindings::lua_MQTypeVar::*)(std::string, sol::this_state) &) Line 16284 C++
[Inline Frame] mq2lua.DLL!sol::stack::stack_detail::eval(sol::types<>) Line 15028 C++
[Inline Frame] mq2lua.DLL!sol::stack::stack_detail::eval(sol::types<sol::this_state>) Line 15034 C++
[Inline Frame] mq2lua.DLL!sol::stack::stack_detail::eval(sol::types<std::string,sol::this_state>) Line 15034 C++
[Inline Frame] mq2lua.DLL!sol::stack::stack_detail::call(sol::types<sol::basic_object<sol::basic_reference<0>>>) Line 15058 C++
[Inline Frame] mq2lua.DLL!sol::stack::call(sol::types<sol::basic_object<sol::basic_reference<0>>>) Line 15076 C++
[Inline Frame] mq2lua.DLL!sol::stack::call_into_lua(sol::types<sol::basic_object<sol::basic_reference<0>>>) Line 15124 C++
[Inline Frame] mq2lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,0,0,0,0,1,void>::call(lua_State *) Line 17027 C++
[Inline Frame] mq2lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,0,0,0,0,1,void>::call(lua_State *) Line 17020 C++
[Inline Frame] mq2lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match::operator()(sol::types<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const>) Line 17254 C++
mq2lua.DLL!sol::call_detail::overload_detail::overload_match_arity_single<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const ,0,1,2,3,sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> &>(sol::types<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> __formal, std::integer_sequence<unsigned __int64,0,1,2,3> __formal, std::integer_sequence<unsigned __int64> __formal, sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match && matchfx, lua_State * L, int fxarity, int start, sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const> & <args_0>) Line 16819 C++
[Inline Frame] mq2lua.DLL!sol::call_detail::overload_match_arity(sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::on_match && fxarity, lua_State *) Line 16826 C++
[Inline Frame] mq2lua.DLL!sol::call_detail::lua_call_wrapper<mq::lua::bindings::lua_MQTypeVar,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,0,0,0,0,1,void>::call(lua_State *) Line 17259 C++
[Inline Frame] mq2lua.DLL!sol::call_detail::call_wrapped(lua_State *) Line 17418 C++
[Inline Frame] mq2lua.DLL!sol::u_detail::binding<enum sol::meta_function,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,mq::lua::bindings::lua_MQTypeVar>::call_with_(lua_State *) Line 21772 C++
[Inline Frame] mq2lua.DLL!sol::u_detail::binding<enum sol::meta_function,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,mq::lua::bindings::lua_MQTypeVar>::call_(lua_State *) Line 21778 C++
[Inline Frame] mq2lua.DLL!sol::detail::lua_cfunction_trampoline(lua_State *) Line 7983 C++
[Inline Frame] mq2lua.DLL!sol::detail::static_trampoline(lua_State *) Line 8012 C++
[Inline Frame] mq2lua.DLL!sol::detail::typed_static_trampoline(lua_State *) Line 8072 C++
mq2lua.DLL!sol::u_detail::binding<enum sol::meta_function,sol::overload_set<sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(std::string,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(int,sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state)const ,sol::basic_object<sol::basic_reference<0>> (__cdecl mq::lua::bindings::lua_MQTypeVar::*)(sol::this_state,sol::variadic_args)const>,mq::lua::bindings::lua_MQTypeVar>::call<0,0>(lua_State * L) Line 21790 C++
[External Code]
[Inline Frame] mq2lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::luacall(__int64) Line 26063 C++
[Inline Frame] mq2lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::invoke(sol::types<>) Line 26086 C++
mq2lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::call<,sol::as_args_t<std::vector<std::string,std::allocator<std::string>> const &>>(sol::as_args_t<std::vector<std::string,std::allocator<std::string>> const &> && <args_0>) Line 26246 C++
[Inline Frame] mq2lua.DLL!sol::basic_coroutine<sol::basic_reference<0>>::operator()(sol::as_args_t<std::vector<std::string,std::allocator<std::string>> const &> &&) Line 26230 C++
mq2lua.DLL!mq::lua::LuaCoroutine::RunCoroutine(const std::vector<std::string,std::allocator<std::string>> & args) Line 28 C++
mq2lua.DLL!mq::lua::LuaThread::RunOnce() Line 467 C++
mq2lua.DLL!mq::lua::LuaThread::Run() Line 377 C++
[External Code]
mq2lua.DLL!OnPulse() Line 1604 C++
[Inline Frame] MQ2Main.dll!mq::PulsePlugins::__l2::<lambda_a217ec3e1c331260423598460e2bc207>::operator()(const mq::MQPlugin *) Line 713 C++
[Inline Frame] MQ2Main.dll!mq::ForEachPlugin(mq::PulsePlugins::__l2::<lambda_a217ec3e1c331260423598460e2bc207> &&) Line 637 C++
MQ2Main.dll!mq::PulsePlugins() Line 710 C++
MQ2Main.dll!mq::Heartbeat() Line 640 C++
MQ2Main.dll!mq::DoGameEventsPulse(int(*)() pEventFunc) Line 699 C++
MQ2Main.dll!mq::Detour_ProcessGameEvents() Line 741 C++
[Frames may be missing, no binary loaded for eqgame.exe]
[External Code]