[SHADOW KNIGHT]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Shadow knight Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Innoruuk's Dark Blessing].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Innoruuk's Dark Blessing].ID}),${If[(${FindItem[=Innoruuk's Dark Blessing].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Innoruuk's Dark Blessing].ID}),${If[(${FindItem[=Innoruuk's Dark Blessing].Timer}>0),Will Be Ready In ${FindItem[=Innoruuk's Dark Blessing].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,-------------------- Disciplines --------------------
//LeechCurse Discipline
LeechCurse Disciplinetext=3,5,225,255,234,8,LeechCurse Discipline :
LeechCurse Disciplineready=3,120,225,0,255,0,${If[${Me.CombatAbilityReady[LeechCurse Discipline]},Ready,]}
LeechCurse Disciplinenotready=3,120,225,255,0,0,${If[!${Me.CombatAbilityReady[LeechCurse Discipline]},${Me.CombatAbilityTimer[LeechCurse Discipline].TimeHMS},]}
//Umbral Carapace Rk. II
Umbral Carapacetext=3,5,235,255,234,8,Umbral Carapace :
Umbral Carapacereadytext=3,120,235,0,255,0,${If[${Me.CombatAbilityReady[Umbral Carapace Rk. II]},Ready,]}
Umbral Carapacenotready=3,120,235,255,0,0,${If[!${Me.CombatAbilityReady[Umbral Carapace Rk. II]},${Me.CombatAbilityTimer[Umbral Carapace Rk. II].TimeHMS},]}
//Disc Break
Disc Break1=3,5,250,70,255,8,-------------------- Alternate Abilities ------------
//Harm Touch
Harm Touchtext=3,5,265,255,234,8,Harm Touch :
Harm Touchreadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Harm Touch]},Ready,]}
Harm Touchnotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Harm Touch]},${Me.AltAbilityTimer[Harm Touch].TimeHMS},]}
//Disc Break
Disc Break2=3,5,280,70,255,8,~~~~~~~~~~~~~~~~~~~~~~~~~~
//Chattering Bones
Chattering Bonestext=3,5,295,255,234,8,Chattering Bones :
Chattering Bonesreadytext=3,120,295,0,255,0,${If[${Me.AltAbilityReady[Chattering Bones]},Ready,]}
Chattering Bonesnotready=3,120,295,255,0,0,${If[!${Me.AltAbilityReady[Chattering Bones]},${Me.AltAbilityTimer[Chattering Bones].TimeHMS},]}
//Leech Touch
Leech Touchtext=3,5,305,255,234,8,Leech Touch :
Leech Touchreadytext=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Leech Touch]},Ready,]}
Leech Touchnotready=3,120,305,255,0,0,${If[!${Me.AltAbilityReady[Leech Touch]},${Me.AltAbilityTimer[Leech Touch].TimeHMS},]}
//Disc Break
Disc Break3=3,5,320,70,255,8,~~~~~~~~~~~~~~~~~~~~~~~~~~
//Fortify Companion
Fortify Companiontext=3,5,335,255,234,8,Fortify Companion :
Fortify Companionready=3,120,335,0,255,0,${If[${Me.AltAbilityReady[Fortify Companion]},Ready,]}
Fortify Companionnotready=3,120,335,255,0,0,${If[!${Me.AltAbilityReady[Fortify Companion]},${Me.AltAbilityTimer[Fortify Companion].TimeHMS},]}
//Origin
Origintext=3,5,345,255,234,8,Origin :
Originready=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,345,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Companion's Blessing
Companion's Blessingtext=3,5,355,255,234,8,Companion's Blessing :
Companion's Blessingready=3,120,355,0,255,0,${If[${Me.AltAbilityReady[Companion's Blessing]},Ready,]}
Companion's Blessingnotready=3,120,355,255,0,0,${If[!${Me.AltAbilityReady[Companion's Blessing]},${Me.AltAbilityTimer[Companion's Blessing].TimeHMS},]}
//Line Break
LineBreak4=3,5,390,70,255,8,--------------- Veteran AA Abilities ---------------
//Expedient Recovery
ExpedientRecoveryText=3,5,405,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,405,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,405,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,415,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,425,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,435,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,445,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Line Break
LineBreak5=3,5,460,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,479,0,255,0,#1
Spawn1b=3,35,479,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,479,255,0,0,-
Spawn1d=3,60,479,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,491,0,255,0,#2
Spawn2b=3,35,491,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,491,255,0,0,-
Spawn2d=3,60,491,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,503,0,255,0,#3
Spawn3b=3,35,503,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,503,255,0,0,-
Spawn3d=3,60,503,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,515,0,255,0,#4
Spawn4b=3,35,515,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,515,255,0,0,-
Spawn4d=3,60,515,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,527,0,255,0,#5
Spawn5b=3,35,527,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,527,255,0,0,-
Spawn5d=3,60,527,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,539,0,255,0,#6
Spawn6b=3,35,539,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,539,255,0,0,-
Spawn6d=3,60,539,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,551,0,255,0,#7
Spawn7b=3,35,551,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,551,255,0,0,-
Spawn7d=3,60,551,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,563,0,255,0,#8
Spawn8b=3,35,563,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,563,255,0,0,-
Spawn8d=3,60,563,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,575,0,255,0,#9
Spawn9b=3,35,575,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,575,255,0,0,-
Spawn9d=3,60,575,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,587,0,255,0,#10
Spawn10b=3,35,587,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,587,255,0,0,-
Spawn10d=3,60,587,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[MONK]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Monk Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Fistwraps of Celestial Discipline].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Fistwraps of Celestial Discipline].ID}),${If[(${FindItem[=Fistwraps of Celestial Discipline].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Fistwraps of Celestial Discipline].ID}),${If[(${FindItem[=Fistwraps of Celestial Discipline].Timer}>0),Will Be Ready In ${FindItem[=Fistwraps of Celestial Discipline].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing XIII].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing XIII].ID}),${If[(${FindItem[=Distillate of Celestial Healing XIII].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing XIII].ID}),${If[(${FindItem[=Distillate of Celestial Healing XIII].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing XIII].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,-------------------- Disciplines --------------------
//Delay Death
Delay Deathtext=3,5,225,255,234,8,Delay Death :
Delay Deathready=3,120,225,0,255,0,${If[${Me.CombatAbilityReady[Delay Death]},Ready,]}
Delay Deathnotready=3,120,225,255,0,0,${If[!${Me.CombatAbilityReady[Delay Death]},${Me.CombatAbilityTimer[Delay Death].TimeHMS},]}
//Wheel of Fists
Wheel of Fiststext=3,5,235,255,234,8,Wheel of Fists :
Wheel of Fistsreadytext=3,120,235,0,255,0,${If[${Me.CombatAbilityReady[Wheel of Fists]},Ready,]}
Wheel of Fistsnotready=3,120,235,255,0,0,${If[!${Me.CombatAbilityReady[Wheel of Fists]},${Me.CombatAbilityTimer[Wheel of Fists].TimeHMS},]}
//Impenetrable Discipline Rk. II
Impenetrable Disciplinetext=3,5,245,255,234,8,Impenetrable Discipline :
Impenetrable Disciplinereadytext=3,120,245,0,255,0,${If[${Me.CombatAbilityReady[Impenetrable Discipline Rk. II]},Ready,]}
Impenetrable Disciplinenotready=3,120,245,255,0,0,${If[!${Me.CombatAbilityReady[Impenetrable Discipline Rk. II]},${Me.CombatAbilityTimer[Impenetrable Discipline Rk. II].TimeHMS},]}
//Innerflame Discipline
Innerflame Disciplinetext=3,5,255,255,234,8,Innerflame Discipline :
Innerflame Disciplinereadytext=3,120,255,0,255,0,${If[${Me.CombatAbilityReady[Innerflame Discipline]},Ready,]}
Innerflame Disciplinenotready=3,120,255,255,0,0,${If[!${Me.CombatAbilityReady[Innerflame Discipline]},${Me.CombatAbilityTimer[Innerflame Discipline].TimeHMS},]}
//Ashenhand Discipline
Ashenhand Disciplinetext=3,5,265,255,234,8,Ashenhand Discipline :
Ashenhand Disciplinereadytext=3,120,265,0,255,0,${If[${Me.CombatAbilityReady[Ashenhand Discipline]},Ready,]}
Ashenhand Disciplinenotready=3,120,265,255,0,0,${If[!${Me.CombatAbilityReady[Ashenhand Discipline]},${Me.CombatAbilityTimer[Ashenhand Discipline].TimeHMS},]}
//Heel of Kanji
Heel of Kanjitext=3,5,275,255,234,8,Heel of Kanji :
Heel of Kanjireadytext=3,120,275,0,255,0,${If[${Me.CombatAbilityReady[Heel of Kanji]},Ready,]}
Heel of Kanjinotready=3,120,275,255,0,0,${If[!${Me.CombatAbilityReady[Heel of Kanji]},${Me.CombatAbilityTimer[Heel of Kanji].TimeHMS},]}
//Disc Break
Disc Break1=3,5,285,70,255,8,-------------------- Alternate Abilities ------------
//Purify Body
Purify Bodytext=3,5,295,255,234,8,Purify Body :
Purify Bodyreadytext=3,120,295,0,255,0,${If[${Me.AltAbilityReady[Purify Body]},Ready,]}
Purify Bodynotready=3,120,295,255,0,0,${If[!${Me.AltAbilityReady[Purify Body]},${Me.AltAbilityTimer[Purify Body].TimeHMS},]}
//Disc Break
Disc Break2=3,5,305,70,255,8,~~~~~~~~~~~~~~~~~~~~~~~~~~
//Mend
Mendtext=3,5,315,255,234,8,Mend :
Mendreadytext=3,120,315,0,255,0,${If[${Me.AbilityReady[Mend]},Ready,]}
Mendnotready=3,120,315,255,0,0,${If[!${Me.AbilityReady[Mend]},${Me.Ability[Mend].TimeHMS},]}
//Destructive Force
Destructive Forcetext=3,5,325,255,234,8,Destructive Force :
Destructive Forcereadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Destructive Force]},Ready,]}
Destructive Forcenotready=3,120,325,255,0,0,${If[!${Me.AltAbilityReady[Destructive Force]},${Me.AltAbilityTimer[Destructive Force].TimeHMS},]}
//Disc Break
Disc Break3=3,5,335,70,255,8,~~~~~~~~~~~~~~~~~~~~~~~~~~
//Imitate Death
Imitate Deathtext=3,5,345,255,234,8,Imitate Death :
Imitate Deathready=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Imitate Death]},Ready,]}
Imitate Deathnotready=3,120,345,255,0,0,${If[!${Me.AltAbilityReady[Imitate Death]},${Me.AltAbilityTimer[Imitate Death].TimeHMS},]}
//Origin
Origintext=3,5,355,255,234,8,Origin :
Originready=3,120,355,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,355,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Line Break
LineBreak4=3,5,365,70,255,8,--------------- Veteran AA Abilities ---------------
//Expedient Recovery
ExpedientRecoveryText=3,5,375,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,375,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,375,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,385,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,385,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,385,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,395,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,395,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,395,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,405,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,405,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,405,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,415,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,425,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Throne of Heroes
Throne of HeroesText=3,5,435,255,234,8,Throne of Heroes:
Throne of HeroesReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Throne of Heroes]},Ready,]}
Throne of HeroesNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Throne of Heroes]},${Me.AltAbilityTimer[Throne of Heroes].TimeHMS},]}
//Line Break
LineBreak5=3,5,460,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,479,0,255,0,#1
Spawn1b=3,35,479,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,479,255,0,0,-
Spawn1d=3,60,479,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,491,0,255,0,#2
Spawn2b=3,35,491,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,491,255,0,0,-
Spawn2d=3,60,491,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,503,0,255,0,#3
Spawn3b=3,35,503,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,503,255,0,0,-
Spawn3d=3,60,503,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,515,0,255,0,#4
Spawn4b=3,35,515,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,515,255,0,0,-
Spawn4d=3,60,515,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,527,0,255,0,#5
Spawn5b=3,35,527,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,527,255,0,0,-
Spawn5d=3,60,527,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,539,0,255,0,#6
Spawn6b=3,35,539,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,539,255,0,0,-
Spawn6d=3,60,539,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,551,0,255,0,#7
Spawn7b=3,35,551,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,551,255,0,0,-
Spawn7d=3,60,551,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,563,0,255,0,#8
Spawn8b=3,35,563,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,563,255,0,0,-
Spawn8d=3,60,563,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,575,0,255,0,#9
Spawn9b=3,35,575,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,575,255,0,0,-
Spawn9d=3,60,575,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,587,0,255,0,#10
Spawn10b=3,35,587,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,587,255,0,0,-
Spawn10d=3,60,587,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[ENCHANTER]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Chanter Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Oculus of Persuasion].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Oculus of Persuasion].ID}),${If[(${FindItem[=Oculus of Persuasion].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Oculus of Persuasion].ID}),${If[(${FindItem[=Oculus of Persuasion].Timer}>0),Will Be Ready In ${FindItem[=Oculus of Persuasion].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//Dimensional Instability
Dimensional Instabilitytext=3,5,225,255,234,8,Dimensional Instability :
Dimensional Instabilityready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[Dimensional Instability]},Ready,]}
Dimensional Instabilitynotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[Dimensional Instability]},${Me.AltAbilityTimer[Dimensional Instability].TimeHMS},]}
//Dire Charm
Dire Charmtext=3,5,235,255,234,8,Dire Charm :
Dire Charmreadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Dire Charm]},Ready,]}
Dire Charmnotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Dire Charm]},${Me.AltAbilityTimer[Dire Charm].TimeHMS},]}
//Doppelganger
Doppelgangertext=3,5,245,255,234,8,Doppelganger :
Doppelgangerreadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Doppelganger]},Ready,]}
Doppelgangernotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Doppelganger]},${Me.AltAbilityTimer[Doppelganger].TimeHMS},]}
//Edict of Command
Edict of Commandtext=3,5,255,255,234,8,Edict of Command :
Edict of Commandreadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Edict of Command]},Ready,]}
Edict of Commandnotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Edict of Command]},${Me.AltAbilityTimer[Edict of Command].TimeHMS},]}
//Eldritch Rune
Eldritch Runetext=3,5,265,255,234,8,Eldritch Rune :
Eldritch Runereadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Eldritch Rune]},Ready,]}
Eldritch Runenotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Eldritch Rune]},${Me.AltAbilityTimer[Eldritch Rune].TimeHMS},]}
//Veil of Mindshadow
Veil of Mindshadowtext=3,5,275,255,234,8,Veil of Mindshadow :
Veil of Mindshadowreadytext=3,120,275,0,255,0,${If[${Me.AltAbilityReady[Veil of Mindshadow]},Ready,]}
Veil of Mindshadownotready=3,120,275,255,0,0,${If[!${Me.AltAbilityReady[Veil of Mindshadow]},${Me.AltAbilityTimer[Veil of Mindshadow].TimeHMS},]}
//Mana Draw
Mana Drawtext=3,5,285,255,234,8,Mana Draw :
Mana Drawreadytext=3,120,285,0,255,0,${If[${Me.AltAbilityReady[Mana Draw]},Ready,]}
Mana Drawnotready=3,120,285,255,0,0,${If[!${Me.AltAbilityReady[Mana Draw]},${Me.AltAbilityTimer[Mana Draw].TimeHMS},]}
//Gather Mana
Gather Manatext=3,5,305,255,234,8,Gather Mana :
Gather Manareadytext=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Gather Mana]},Ready,]}
Gather Mananotready=3,120,305,255,0,0,${If[!${Me.AltAbilityReady[Gather Mana]},${Me.AltAbilityTimer[Gather Mana].TimeHMS},]}
//Mass Group Buff
Mass Group Bufftext=3,5,325,255,234,8,Mass Group Buff :
Mass Group Buffreadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
Mass Group Buffnotready=3,120,325,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
//Mind Over Matter
Mind Over Mattertext=3,5,335,255,234,8,Mind Over Matter :
Mind Over Matterreadytext=3,120,335,0,255,0,${If[${Me.AltAbilityReady[Mind Over Matter]},Ready,]}
Mind Over Matternotready=3,120,335,255,0,0,${If[!${Me.AltAbilityReady[Mind Over Matter]},${Me.AltAbilityTimer[Mind Over Matter].TimeHMS},]}
//Nightmare Stasis
Nightmare Stasistext=3,5,345,255,234,8,Nightmare Stasis :
Nightmare Stasisready=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Nightmare Stasis]},Ready,]}
Nightmare Stasisnotready=3,120,345,255,0,0,${If[!${Me.AltAbilityReady[Nightmare Stasis]},${Me.AltAbilityTimer[Nightmare Stasis].TimeHMS},]}
//Soothing Words
Soothing Wordstext=3,5,355,255,234,8,Soothing Words :
Soothing Wordsready=3,120,355,0,255,0,${If[${Me.AltAbilityReady[Soothing Words]},Ready,]}
Soothing Wordsnotready=3,120,355,255,0,0,${If[!${Me.AltAbilityReady[Soothing Words]},${Me.AltAbilityTimer[Soothing Words].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Disc Break
Disc Break3=3,5,375,70,255,8,~~~~~~~~~Pet AA's~~~~~~~~~~~~
//Fortify Companion
Fortify Companiontext=3,5,385,255,234,8,Fortify Companion :
Fortify Companionready=3,120,385,0,255,0,${If[${Me.AltAbilityReady[Fortify Companion]},Ready,]}
Fortify Companionnotready=3,120,385,255,0,0,${If[!${Me.AltAbilityReady[Fortify Companion]},${Me.AltAbilityTimer[Fortify Companion].TimeHMS},]}
//Companion's Blessing
Companion's Blessingtext=3,5,395,255,234,8,Companion's Blessing :
Companion's Blessingready=3,120,395,0,255,0,${If[${Me.AltAbilityReady[Companion's Blessing]},Ready,]}
Companion's Blessingnotready=3,120,395,255,0,0,${If[!${Me.AltAbilityReady[Companion's Blessing]},${Me.AltAbilityTimer[Companion's Blessing].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[SHAMAN]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Shaman Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Blessed Spiritstaff of the Heyokah].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Blessed Spiritstaff of the Heyokah].ID}),${If[(${FindItem[=Blessed Spiritstaff of the Heyokah].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Blessed Spiritstaff of the Heyokah].ID}),${If[(${FindItem[=Blessed Spiritstaff of the Heyokah].Timer}>0),Will Be Ready In ${FindItem[=Blessed Spiritstaff of the Heyokah].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//Canni
Cannitext=3,5,225,255,234,8,Cannibalization :
Canniready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[Cannibalization]},Ready,]}
Canninotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[Cannibalization]},${Me.AltAbilityTimer[Cannibalization].TimeHMS},]}
//Radiant Cure
Radiant Curetext=3,5,235,255,234,8,Radiant Cure :
Radiant Curereadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}
Radiant Curenotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS},]}
//Spirit Call
Spirit Calltext=3,5,245,255,234,8,Spirit Call :
Spirit Callreadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Spirit Call]},Ready,]}
Spirit Callnotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Spirit Call]},${Me.AltAbilityTimer[Spirit Call].TimeHMS},]}
//Virulent Paralysis
Virulent Paralysistext=3,5,255,255,234,8,Virulent Paralysis :
Virulent Paralysisreadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Virulent Paralysis]},Ready,]}
Virulent Paralysisnotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Virulent Paralysis]},${Me.AltAbilityTimer[Virulent Paralysis].TimeHMS},]}
//Rabid Bear
Rabid Beartext=3,5,265,255,234,8,Rabid Bear :
Rabid Bearreadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Rabid Bear]},Ready,]}
Rabid Bearnotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Rabid Bear]},${Me.AltAbilityTimer[Rabid Bear].TimeHMS},]}
//Call of the Ancients
Call of the Ancientstext=3,5,275,255,234,8,Call of the Ancients :
Call of the Ancientsreadytext=3,120,275,0,255,0,${If[${Me.AltAbilityReady[Call of the Ancients]},Ready,]}
Call of the Ancientsnotready=3,120,275,255,0,0,${If[!${Me.AltAbilityReady[Call of the Ancients]},${Me.AltAbilityTimer[Call of the Ancients].TimeHMS},]}
//Resplendent Cure
Resplendent Curetext=3,5,285,255,234,8,Resplendent Cure :
Resplendent Curereadytext=3,120,285,0,255,0,${If[${Me.AltAbilityReady[Resplendent Cure]},Ready,]}
Resplendent Curenotready=3,120,285,255,0,0,${If[!${Me.AltAbilityReady[Resplendent Cure]},${Me.AltAbilityTimer[Resplendent Cure].TimeHMS},]}
//Spiritual Channeling
Spiritual Channelingtext=3,5,305,255,234,8,Spiritual Channeling :
Spiritual Channelingreadytext=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Spiritual Channeling]},Ready,]}
Spiritual Channelingnotready=3,120,305,255,0,0,${If[!${Me.AltAbilityReady[Spiritual Channeling]},${Me.AltAbilityTimer[Spiritual Channeling].TimeHMS},]}
//Mass Group Buff
Mass Group Bufftext=3,5,325,255,234,8,Mass Group Buff :
Mass Group Buffreadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
Mass Group Buffnotready=3,120,325,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
//Boon of the Ancients
Boon of the Ancientstext=3,5,335,255,234,8,Boon of the Ancients :
Boon of the Ancientsreadytext=3,120,335,0,255,0,${If[${Me.AltAbilityReady[Boon of the Ancients]},Ready,]}
Boon of the Ancientsnotready=3,120,335,255,0,0,${If[!${Me.AltAbilityReady[Boon of the Ancients]},${Me.AltAbilityTimer[Boon of the Ancients].TimeHMS},]}
//Ancestral Aid
Ancestral Aidtext=3,5,345,255,234,8,Ancestral Aid :
Ancestral Aidready=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Ancestral Aid]},Ready,]}
Ancestral Aidnotready=3,120,345,255,0,0,${If[!${Me.AltAbilityReady[Ancestral Aid]},${Me.AltAbilityTimer[Ancestral Aid].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Disc Break
Disc Break3=3,5,375,70,255,8,~~~~~~~~~Pet AA's~~~~~~~~~~~~
//Fortify Companion
Fortify Companiontext=3,5,385,255,234,8,Fortify Companion :
Fortify Companionready=3,120,385,0,255,0,${If[${Me.AltAbilityReady[Fortify Companion]},Ready,]}
Fortify Companionnotready=3,120,385,255,0,0,${If[!${Me.AltAbilityReady[Fortify Companion]},${Me.AltAbilityTimer[Fortify Companion].TimeHMS},]}
//Companion's Blessing
Companion's Blessingtext=3,5,395,255,234,8,Companion's Blessing :
Companion's Blessingready=3,120,395,0,255,0,${If[${Me.AltAbilityReady[Companion's Blessing]},Ready,]}
Companion's Blessingnotready=3,120,395,255,0,0,${If[!${Me.AltAbilityReady[Companion's Blessing]},${Me.AltAbilityTimer[Companion's Blessing].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[PALADIN]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Paladin Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Aurora, The Heartwood Blade].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Aurora, The Heartwood Blade].ID}),${If[(${FindItem[=Aurora, The Heartwood Blade].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Aurora, The Heartwood Blade].ID}),${If[(${FindItem[=Aurora, The Heartwood Blade].Timer}>0),Will Be Ready In ${FindItem[=Aurora, The Heartwood Blade].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//Divine Stun
Divine Stuntext=3,5,225,255,234,8,Divine Stun :
Divine Stunready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[Divine Stun]},Ready,]}
Divine Stunnotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[Divine Stun]},${Me.AltAbilityTimer[Divine Stun].TimeHMS},]}
//Act of Valor
Act of Valortext=3,5,235,255,234,8,Act of Valor :
Act of Valorreadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Act of Valor]},Ready,]}
Act of Valornotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Act of Valor]},${Me.AltAbilityTimer[Act of Valor].TimeHMS},]}
//Pious Supplication
Pious Supplicationtext=3,5,245,255,234,8,Pious Supplication :
Pious Supplicationreadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Pious Supplication]},Ready,]}
Pious Supplicationnotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Pious Supplication]},${Me.AltAbilityTimer[Pious Supplication].TimeHMS},]}
//Hand of Piety
Hand of Pietytext=3,5,255,255,234,8,Hand of Piety :
Hand of Pietyreadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Hand of Piety]},Ready,]}
Hand of Pietynotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Hand of Piety]},${Me.AltAbilityTimer[Hand of Piety].TimeHMS},]}
//Radiant Cure
Radiant Curetext=3,5,285,255,234,8,Radiant Cure :
Radiant Curereadytext=3,120,285,0,255,0,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}
Radiant Curenotready=3,120,285,255,0,0,${If[!${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS},]}
//Purification
Purificationtext=3,5,305,255,234,8,Purification :
Purificationreadytext=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Purification]},Ready,]}
Purificationnotready=3,120,305,255,0,0,${If[!${Me.AltAbilityReady[Purification]},${Me.AltAbilityTimer[Purification].TimeHMS},]}
//Mass Group Buff
Mass Group Bufftext=3,5,325,255,234,8,Mass Group Buff :
Mass Group Buffreadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
Mass Group Buffnotready=3,120,325,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
//Celestial Stun
Celestial Stuntext=3,5,335,255,234,8,Celestial Stun :
Celestial Stunreadytext=3,120,335,0,255,0,${If[${Me.AltAbilityReady[Celestial Stun]},Ready,]}
Celestial Stunnotready=3,120,335,255,0,0,${If[!${Me.AltAbilityReady[Celestial Stun]},${Me.AltAbilityTimer[Celestial Stun].TimeHMS},]}
//Hand of Devotion
Hand of Devotiontext=3,5,345,255,234,8,Hand of Devotion :
Hand of Devotionready=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Hand of Devotion]},Ready,]}
Hand of Devotionnotready=3,120,345,255,0,0,${If[!${Me.AltAbilityReady[Hand of Devotion]},${Me.AltAbilityTimer[Hand of Devotion].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[NECROMANCER]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Necro Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Deathwhisper].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Deathwhisper].ID}),${If[(${FindItem[=Deathwhisper].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Deathwhisper].ID}),${If[(${FindItem[=Deathwhisper].Timer}>0),Will Be Ready In ${FindItem[=Deathwhisper].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//DireCharm
DireCharmtext=3,5,225,255,234,8,DireCharm :
DireCharmready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[DireCharm]},Ready,]}
DireCharmnotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[DireCharm]},${Me.AltAbilityTimer[DireCharm].TimeHMS},]}
//Call to Corpse
Call to Corpsetext=3,5,235,255,234,8,Call to Corpse :
Call to Corpsereadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Call to Corpse]},Ready,]}
Call to Corpsenotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Call to Corpse]},${Me.AltAbilityTimer[Call to Corpse].TimeHMS},]}
//Fearstorm
Fearstormtext=3,5,245,255,234,8,Fearstorm :
Fearstormreadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Fearstorm]},Ready,]}
Fearstormnotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Fearstorm]},${Me.AltAbilityTimer[Fearstorm].TimeHMS},]}
//Dead Mesmerization
Dead Mesmerizationtext=3,5,255,255,234,8,Dead Mesmerization :
Dead Mesmerizationreadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Dead Mesmerization]},Ready,]}
Dead Mesmerizationnotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Dead Mesmerization]},${Me.AltAbilityTimer[Dead Mesmerization].TimeHMS},]}
//Life Burn
Life Burntext=3,5,265,255,234,8,Life Burn :
Life Burnreadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Life Burn]},Ready,]}
Life Burnnotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Life Burn]},${Me.AltAbilityTimer[Life Burn].TimeHMS},]}
//Mend Companion
Mend Companiontext=3,5,275,255,234,8,Mend Companion :
Mend Companionreadytext=3,120,275,0,255,0,${If[${Me.AltAbilityReady[Mend Companion]},Ready,]}
Mend Companionnotready=3,120,275,255,0,0,${If[!${Me.AltAbilityReady[Mend Companion]},${Me.AltAbilityTimer[Mend Companion].TimeHMS},]}
//Wake the Dead
Wake the Deadtext=3,5,285,255,234,8,Wake the Dead :
Wake the Deadreadytext=3,120,285,0,255,0,${If[${Me.AltAbilityReady[Wake the Dead]},Ready,]}
Wake the Deadnotready=3,120,285,255,0,0,${If[!${Me.AltAbilityReady[Wake the Dead]},${Me.AltAbilityTimer[Wake the Dead].TimeHMS},]}
//Swarm of Decay
Swarm of Decaytext=3,5,305,255,234,8,Swarm of Decay :
Swarm of Decayreadytext=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Swarm of Decay]},Ready,]}
Swarm of Decaynotready=3,120,305,255,0,0,${If[!${Me.AltAbilityReady[Swarm of Decay]},${Me.AltAbilityTimer[Swarm of Decay].TimeHMS},]}
//Mass Group Buff
Mass Group Bufftext=3,5,325,255,234,8,Mass Group Buff :
Mass Group Buffreadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
Mass Group Buffnotready=3,120,325,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
//Army of the Dead
Army of the Deadtext=3,5,335,255,234,8,Army of the Dead :
Army of the Deadreadytext=3,120,335,0,255,0,${If[${Me.AltAbilityReady[Army of the Dead]},Ready,]}
Army of the Deadnotready=3,120,335,255,0,0,${If[!${Me.AltAbilityReady[Army of the Dead]},${Me.AltAbilityTimer[Army of the Dead].TimeHMS},]}
//Replenish Companion
Replenish Companiontext=3,5,345,255,234,8,Replenish Companion :
Replenish Companionready=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Replenish Companion]},Ready,]}
Replenish Companionnotready=3,120,345,255,0,0,${If[!${Me.AltAbilityReady[Replenish Companion]},${Me.AltAbilityTimer[Replenish Companion].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[BEZERKER]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Zerker Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Vengeful Taelosian Blood Axe].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Vengeful Taelosian Blood Axe].ID}),${If[(${FindItem[=Vengeful Taelosian Blood Axe].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Vengeful Taelosian Blood Axe].ID}),${If[(${FindItem[=Vengeful Taelosian Blood Axe].Timer}>0),Will Be Ready In ${FindItem[=Vengeful Taelosian Blood Axe].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//Rampage
Rampagetext=3,5,225,255,234,8,Rampage :
Rampageready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[Rampage]},Ready,]}
Rampagenotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[Rampage]},${Me.AltAbilityTimer[Rampage].TimeHMS},]}
//Tireless Sprint
Tireless Sprinttext=3,5,235,255,234,8,Tireless Sprint :
Tireless Sprintreadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Tireless Sprint]},Ready,]}
Tireless Sprintnotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Tireless Sprint]},${Me.AltAbilityTimer[Tireless Sprint].TimeHMS},]}
//Desperation
Desperationtext=3,5,245,255,234,8,Desperation :
Desperationreadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Desperation]},Ready,]}
Desperationnotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Desperation]},${Me.AltAbilityTimer[Desperation].TimeHMS},]}
//Untamed Rage
Untamed Ragetext=3,5,255,255,234,8,Untamed Rage :
Untamed Ragereadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Untamed Rage]},Ready,]}
Untamed Ragenotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Untamed Rage]},${Me.AltAbilityTimer[Untamed Rage].TimeHMS},]}
//Blood Pact
Blood Pacttext=3,5,265,255,234,8,Blood Pact :
Blood Pactreadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Blood Pact]},Ready,]}
Blood Pactnotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Blood Pact]},${Me.AltAbilityTimer[Blood Pact].TimeHMS},]}
//Savage Spirit
Savage Spirittext=3,5,275,255,234,8,Savage Spirit :
Savage Spiritreadytext=3,120,275,0,255,0,${If[${Me.AltAbilityReady[Savage Spirit]},Ready,]}
Savage Spiritnotready=3,120,275,255,0,0,${If[!${Me.AltAbilityReady[Savage Spirit]},${Me.AltAbilityTimer[Savage Spirit].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[BARD]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Bard Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Blade of Vesagran].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Blade of Vesagran].ID}),${If[(${FindItem[=Blade of Vesagran].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Blade of Vesagran].ID}),${If[(${FindItem[=Blade of Vesagran].Timer}>0),Will Be Ready In ${FindItem[=Blade of Vesagran].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//Fading Memories
Fading Memoriestext=3,5,225,255,234,8,Fading Memories :
Fading Memoriesready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[Fading Memories]},Ready,]}
Fading Memoriesnotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[Fading Memories]},${Me.AltAbilityTimer[Fading Memories].TimeHMS},]}
//Boastful Bellow
Boastful Bellowtext=3,5,235,255,234,8,Boastful Bellow :
Boastful Bellowreadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Boastful Bellow]},Ready,]}
Boastful Bellownotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Boastful Bellow]},${Me.AltAbilityTimer[Boastful Bellow].TimeHMS},]}
//Exultant Bellowing
Exultant Bellowingtext=3,5,245,255,234,8,Exultant Bellowing :
Exultant Bellowingreadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Exultant Bellowing]},Ready,]}
Exultant Bellowingnotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Exultant Bellowing]},${Me.AltAbilityTimer[Exultant Bellowing].TimeHMS},]}
//Fortified Bellowing
Fortified Bellowingtext=3,5,255,255,234,8,Fortified Bellowing :
Fortified Bellowingreadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Fortified Bellowing]},Ready,]}
Fortified Bellowingnotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Fortified Bellowing]},${Me.AltAbilityTimer[Fortified Bellowing].TimeHMS},]}
//Shield of Notes
Shield of Notestext=3,5,265,255,234,8,Shield of Notes :
Shield of Notesreadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Shield of Notes]},Ready,]}
Shield of Notesnotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Shield of Notes]},${Me.AltAbilityTimer[Shield of Notes].TimeHMS},]}
//Dance of Blades
Dance of Bladestext=3,5,275,255,234,8,Dance of Blades :
Dance of Bladesreadytext=3,120,275,0,255,0,${If[${Me.AltAbilityReady[Dance of Blades]},Ready,]}
Dance of Bladesnotready=3,120,275,255,0,0,${If[!${Me.AltAbilityReady[Dance of Blades]},${Me.AltAbilityTimer[Dance of Blades].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
[BEASTLORD]
//Title
Title1=3,5,35,70,255,8,~~~~~~~~~> Beast Hud <~~~~~~~~~
//Runspeed
Speed=3,5,50,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//TargetInfo
TargetLevel=3,5,60,0,240,240,${If[${Target.ID},${Target.CleanName} (${Target.Level} ${Target.Class}),]}
TargetGuildstatus=3,5,70,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
RegExp1=3,5,80,0,255,0,XP =
RegExp2=3,30,80,255,255,255,${Float[${Me.PctExp}]}%
RegExp3=3,70,80,0,255,0,into
RegExp4=3,90,80,255,255,255,${Me.Level}
//Target In Relation To You
targetaheada=3,420,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetaheadb=3,419,197,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,/\,]},]}
targetplustext=3,290,210,25,255,0,Target Relation To You :
targetplus=3,422,212,255,255,255,|
targetplusa=3,422,210,255,255,255,|
targetplusb=3,417,210,255,255,255,---
targetplusc=3,418,210,255,255,255,--
targetleft=3,407,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetleftb=3,407,211,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,<,]}]}]},]}
targetright=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetrightb=3,432,210,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360]}<=30,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,,${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360]}<=180,,>]}]}]},]}
targetbehinda=3,420,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
targetbehindb=3,419,225,255,255,255,${If[${Target.ID}&&${Target.CleanName.NotEqual[${Me}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+545)%360]}<=20,\/,]},]}
//Line Break
LineBreak1=3,5,90,70,255,8,-------------------- Miscellaneous ------------
//Epic Click
Epic ClickText = 3,500,150,25,255,0,${If[(${FindItem[=Spiritcaller Totem of the Feral].ID}),Epic Click :,]}
Epic ClickReady = 3,570,150,0,240,240,${If[(${FindItem[=Spiritcaller Totem of the Feral].ID}),${If[(${FindItem[=Spiritcaller Totem of the Feral].Timer}==0),Ready,]},]}
Epic ClickNotReady = 3,570,150,255,0,0,${If[(${FindItem[=Spiritcaller Totem of the Feral].ID}),${If[(${FindItem[=Spiritcaller Totem of the Feral].Timer}>0),Will Be Ready In ${FindItem[=Spiritcaller Totem of the Feral].Timer.TimeHMS},]},]}
//State
state=3,5,100,25,255,0,You Are Currently :
State2=3,105,100,255,234,8,${Me.State}ING..
//Hps
HP1=3,190,100,25,255,0,HP =
HP2=3,220,100,255,234,8, ${Me.CurrentHPs} of ${Me.MaxHPs}
Trib=3,170,150,255,255,255,Tribute =
TribGrnON=3,225,150,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,225,150,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
PotionText = 3,290,150,25,255,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),Celestial Healing :,]}
PotionReady = 3,375,150,0,240,240,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}==0),Ready,]},]}
PotionNotReady = 3,375,150,255,0,0,${If[(${FindItem[=Distillate of Celestial Healing X].ID}),${If[(${FindItem[=Distillate of Celestial Healing X].Timer}>0),Will Be Ready In ${FindItem[=Distillate of Celestial Healing X].Timer.TimeHMS},]},]}
//Time
Time=3,5,110,25,255,0,The Time Is :
Time2=3,70,110,255,234,8, ${Time.Time12}
GameTime1=3,150,110,0,255,0,Game Time:
GameTime2=3,210,110,255,234,8,${GameTime.Hour}:${GameTime.Minute}
GameTime3=3,240,110,0,255,0,-
GameTime4=3,250,110,0,240,240,${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
//Play Time This Session
Played=3,5,120,25,255,0,You've Been Playing For :
Played2=3,135,120,255,234,8,${Math.Calc[${MacroQuest.Running}/60000/60]} Hours / ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]} Mins
//GM
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]}
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]}
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]}
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}
//Running Macro
Macro=3,5,140,25,255,0,Macro Running ?
Macro2=3,115,140,255,234,8, ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//LoS
LoStext=3,290,180,25,255,0,${If[${Target.ID},Sight / Distance :,]}
LoSinfoF=3,380,180,255,234,8,${If[${Target.ID},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]} / ${Target.Distance},]}
//Zone Name
ZoneShortName=3,5,150,25,255,0,Current Zone :
ZoneText=3,85,150,255,234,8,${Zone.ShortName}
//Last Tell
LastTellText=3,5,160,25,255,0,Last Tell From :
LastTellName=3,85,160,0,240,240,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Group Leader
GroupLeader=3,5,170,25,255,0,Group Leader :
GroupLeader2=3,80,170,0,240,240, ${Group.Leader.Name}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,180,25,255,0,Your Loc.Is :
Locationyxz=3,75,180,255,234,8,[Y = ${Me.Y}] [X = ${Me.X}] [Z = ${Me.Z}]
Buffs1=3,5,190,25,255,0,Fading Buffs :
Buffs=3,80,190,0,240,240,${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[1].Duration}<50,${Me.Buff[1]},]}${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[2].Duration}<50, | ${Me.Buff[2]},]}${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[3].Duration}<50, | ${Me.Buff[3]},]}${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[4].Duration}<50, | ${Me.Buff[4]},]}${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[5].Duration}<50, | ${Me.Buff[5]},]}${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[6].Duration}<50, | ${Me.Buff[6]},]}${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[7].Duration}<50, | ${Me.Buff[7]},]}${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[8].Duration}<50, | ${Me.Buff[8]},]}${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[9].Duration}<50, | ${Me.Buff[9]},]}${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[10].Duration}<50, | ${Me.Buff[10]},]}${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[11].Duration}<50, | ${Me.Buff[11]},]}${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[12].Duration}<50, | ${Me.Buff[12]},]}${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[13].Duration}<50, | ${Me.Buff[13]},]}${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[14].Duration}<50, | ${Me.Buff[14]},]}${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[15].Duration}<50, | ${Me.Buff[15]},]}${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]}&&${Me.Buff[16].Duration}<50, | ${Me.Buff[16]},]}
AAExp1=3,5,200,0,255,0,A.A. XP =
AAExp2=3,55,200,255,255,255,${Float[${Me.PctAAExp}]}%
AAExp3=3,102,200,0,255,0,Points Available =
AAExp4=3,190,200,255,255,255,${Me.AAPoints}
AAExp5=3,206,200,0,255,0,Spent =
AAExp6=3,246,200,255,255,255,${Me.AAPointsSpent}
AAExp7=3,272,200,0,255,0,Total:
AAExp8=3,299,200,255,255,255, ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
Players1=3,56,24,255,128,0,Player's in Zone =
Players2=3,145,24,250,0,0,${SpawnCount[PC]}
Players3=3,170,24,200,205,0,Npc's in Zone =
Players4=3,250,24,250,250,250,${SpawnCount[NPC]}
//Line Break
LineBreak3=3,5,210,70,255,8,----------- Alternate Abilities -----------
//Frenzy of Spirit
Frenzy of Spirittext=3,5,225,255,234,8,Frenzy of Spirit :
Frenzy of Spiritready=3,120,225,0,255,0,${If[${Me.AltAbilityReady[Frenzy of Spirit]},Ready,]}
Frenzy of Spiritnotready=3,120,225,255,0,0,${If[!${Me.AltAbilityReady[Frenzy of Spirit]},${Me.AltAbilityTimer[Frenzy of Spirit].TimeHMS},]}
//Paragon of Spirit
Paragon of Spirittext=3,5,235,255,234,8,Paragon of Spirit :
Paragon of Spiritreadytext=3,120,235,0,255,0,${If[${Me.AltAbilityReady[Paragon of Spirit]},Ready,]}
Paragon of Spiritnotready=3,120,235,255,0,0,${If[!${Me.AltAbilityReady[Paragon of Spirit]},${Me.AltAbilityTimer[Paragon of Spirit].TimeHMS},]}
//Radiant Cure
Radiant Curetext=3,5,245,255,234,8,Radiant Cure :
Radiant Curereadytext=3,120,245,0,255,0,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}
Radiant Curenotready=3,120,245,255,0,0,${If[!${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS},]}
//Hobble of Spirits
Hobble of Spiritstext=3,5,255,255,234,8,Hobble of Spirits :
Hobble of Spiritsreadytext=3,120,255,0,255,0,${If[${Me.AltAbilityReady[Hobble of Spirits]},Ready,]}
Hobble of Spiritsnotready=3,120,255,255,0,0,${If[!${Me.AltAbilityReady[Hobble of Spirits]},${Me.AltAbilityTimer[Hobble of Spirits].TimeHMS},]}
//Bestial Alignment
Bestial Alignmenttext=3,5,265,255,234,8,Bestial Alignment :
Bestial Alignmentreadytext=3,120,265,0,255,0,${If[${Me.AltAbilityReady[Bestial Alignment]},Ready,]}
Bestial Alignmentnotready=3,120,265,255,0,0,${If[!${Me.AltAbilityReady[Bestial Alignment]},${Me.AltAbilityTimer[Bestial Alignment].TimeHMS},]}
//Feral Swipe
Feral Swipetext=3,5,275,255,234,8,Feral Swipe :
Feral Swipereadytext=3,120,275,0,255,0,${If[${Me.AltAbilityReady[Feral Swipe]},Ready,]}
Feral Swipenotready=3,120,275,255,0,0,${If[!${Me.AltAbilityReady[Feral Swipe]},${Me.AltAbilityTimer[Feral Swipe].TimeHMS},]}
//Roar of Thunder
Roar of Thundertext=3,5,285,255,234,8,Roar of Thunder :
Roar of Thunderreadytext=3,120,285,0,255,0,${If[${Me.AltAbilityReady[Roar of Thunder]},Ready,]}
Roar of Thundernotready=3,120,285,255,0,0,${If[!${Me.AltAbilityReady[Roar of Thunder]},${Me.AltAbilityTimer[Roar of Thunder].TimeHMS},]}
//Perfection of Spirit
Perfection of Spirittext=3,5,305,255,234,8,Perfection of Spirit :
Perfection of Spiritreadytext=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Perfection of Spirit]},Ready,]}
Perfection of Spiritnotready=3,120,305,255,0,0,${If[!${Me.AltAbilityReady[Perfection of Spirit]},${Me.AltAbilityTimer[Perfection of Spirit].TimeHMS},]}
//Mass Group Buff
Mass Group Bufftext=3,5,325,255,234,8,Mass Group Buff :
Mass Group Buffreadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
Mass Group Buffnotready=3,120,325,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
//Origin
Origintext=3,5,365,255,234,8,Origin :
Originready=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,365,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
//Disc Break
Disc Break3=3,5,375,70,255,8,~~~~~~~~~Pet AA's~~~~~~~~~~~~
//Mend Companion
Mend Companiontext=3,5,385,255,234,8,Mend Companion :
Mend Companionready=3,120,385,0,255,0,${If[${Me.AltAbilityReady[Mend Companion]},Ready,]}
Mend Companionnotready=3,120,385,255,0,0,${If[!${Me.AltAbilityReady[Mend Companion]},${Me.AltAbilityTimer[Mend Companion].TimeHMS},]}
//Replenish Companion
Replenish Companiontext=3,5,395,255,234,8,Replenish Companion :
Replenish Companionready=3,120,395,0,255,0,${If[${Me.AltAbilityReady[Replenish Companion]},Ready,]}
Replenish Companionnotready=3,120,395,255,0,0,${If[!${Me.AltAbilityReady[Replenish Companion]},${Me.AltAbilityTimer[Replenish Companion].TimeHMS},]}
//Line Break
LineBreak4=3,5,405,70,255,8,--------- Veteran AA Abilities -----
//Expedient Recovery
ExpedientRecoveryText=3,5,415,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,425,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,425,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,425,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Intensity of the resolute
Intensity of the resoluteText=3,5,435,255,234,8,Intensity of the resolute:
Intensity of the resoluteReadyText=3,150,435,0,255,0,${If[${Me.AltAbilityReady[Intensity of the resolute]},Ready,]}
Intensity of the resoluteNotReady=3,150,435,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the resolute]},${Me.AltAbilityTimer[Intensity of the resolute].TimeHMS},]}
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,445,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,445,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,445,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Staunch Recovery
Staunch RecoveryText=3,5,455,255,234,8,Staunch Recovery:
Staunch RecoveryReadyText=3,150,455,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Staunch RecoveryNotReady=3,150,455,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Steadfast Servant
Steadfast ServantText=3,5,465,255,234,8,Steadfast Servant:
Steadfast ServantReadyText=3,150,465,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Steadfast ServantNotReady=3,150,465,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Line Break
LineBreak5=3,5,475,70,255,8,----------------- Named Spawns -----------------
Spawn1a=3,5,485,0,255,0,#1
Spawn1b=3,35,485,255,255,0,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].Level},]}
Spawn1c=3,51,485,255,0,0,-
Spawn1d=3,60,485,255,255,255,${If[${NearestSpawn[1,npc named].Name.NotEqual["NULL"]},${NearestSpawn[1,npc named].CleanName},]}
Spawn2a=3,5,497,0,255,0,#2
Spawn2b=3,35,497,255,255,0,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].Level},]}
Spawn2c=3,51,497,255,0,0,-
Spawn2d=3,60,497,255,255,255,${If[${NearestSpawn[2,npc named].Name.NotEqual["NULL"]},${NearestSpawn[2,npc named].CleanName},]}
Spawn3a=3,5,509,0,255,0,#3
Spawn3b=3,35,509,255,255,0,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].Level},]}
Spawn3c=3,51,509,255,0,0,-
Spawn3d=3,60,509,255,255,255,${If[${NearestSpawn[3,npc named].Name.NotEqual["NULL"]},${NearestSpawn[3,npc named].CleanName},]}
Spawn4a=3,5,521,0,255,0,#4
Spawn4b=3,35,521,255,255,0,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].Level},]}
Spawn4c=3,51,521,255,0,0,-
Spawn4d=3,60,521,255,255,255,${If[${NearestSpawn[4,npc named].Name.NotEqual["NULL"]},${NearestSpawn[4,npc named].CleanName},]}
Spawn5a=3,5,533,0,255,0,#5
Spawn5b=3,35,533,255,255,0,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].Level},]}
Spawn5c=3,51,533,255,0,0,-
Spawn5d=3,60,533,255,255,255,${If[${NearestSpawn[5,npc named].Name.NotEqual["NULL"]},${NearestSpawn[5,npc named].CleanName},]}
Spawn6a=3,5,545,0,255,0,#6
Spawn6b=3,35,545,255,255,0,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].Level},]}
Spawn6c=3,51,545,255,0,0,-
Spawn6d=3,60,545,255,255,255,${If[${NearestSpawn[6,npc named].Name.NotEqual["NULL"]},${NearestSpawn[6,npc named].CleanName},]}
Spawn7a=3,5,557,0,255,0,#7
Spawn7b=3,35,557,255,255,0,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].Level},]}
Spawn7c=3,51,557,255,0,0,-
Spawn7d=3,60,557,255,255,255,${If[${NearestSpawn[7,npc named].Name.NotEqual["NULL"]},${NearestSpawn[7,npc named].CleanName},]}
Spawn8a=3,5,569,0,255,0,#8
Spawn8b=3,35,569,255,255,0,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].Level},]}
Spawn8c=3,51,569,255,0,0,-
Spawn8d=3,60,569,255,255,255,${If[${NearestSpawn[8,npc named].Name.NotEqual["NULL"]},${NearestSpawn[8,npc named].CleanName},]}
Spawn9a=3,5,581,0,255,0,#9
Spawn9b=3,35,581,255,255,0,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].Level},]}
Spawn9c=3,51,581,255,0,0,-
Spawn9d=3,60,581,255,255,255,${If[${NearestSpawn[9,npc named].Name.NotEqual["NULL"]},${NearestSpawn[9,npc named].CleanName},]}
Spawn10a=3,5,593,0,255,0,#10
Spawn10b=3,35,593,255,255,0,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].Level},]}
Spawn10c=3,51,593,255,0,0,-
Spawn10d=3,60,593,255,255,255,${If[${NearestSpawn[10,npc named].Name.NotEqual["NULL"]},${NearestSpawn[10,npc named].CleanName},]}
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
[MQ2HUD]
UseFontSize=off
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on