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no, nothing can modify the behavior of in-game mercsNew to MQ as of yesterday, so I am still learning how to set it up without paid plugins.
Does MQ modify or have the ability to modify the behavior of in game Mercenaries or only modify the behavior of player characters.
New to MQ as of yesterday, so I am still learning how to set it up without paid plugins.
Does MQ modify or have the ability to modify the behavior of in game Mercenaries or only modify the behavior of player characters.
YepThank you for the replies, Very Helpful.
Are you able to try the class specific plugins on test for free as well ?
New to MQ as of yesterday, so I am still learning how to set it up without paid plugins.
Does MQ modify or have the ability to modify the behavior of in game Mercenaries or only modify the behavior of player characters.
@Sic is actually wrong @Telstar ...yes it can. It will make you allergic to shitty mercs and have you roll a proper cleric/sham/bard/enc as an alt to heal and/or crowd control and/or beat/stab/shoot shit for your as a proper dps class...New to MQ as of yesterday, so I am still learning how to set it up without paid plugins.
Does MQ modify or have the ability to modify the behavior of in game Mercenaries or only modify the behavior of player characters.
Hello, Food for thought.Hi @Telstar ! Welcome to the community!! I bet you'll love EQ in this new way to play. You play as you want, whatever makes you happy, but I want to mention.. there is almost no reason to use EQ mercs with RG use, because you can spin up 3 more FTP accounts to make a full 6 man team. As an example, 3 more FTP guys are WAY better than the EQ mercs. EQ mercs have a few benefits (all out done with RG), such as automatically having spells/tomes/disciplines automatically. But your FTP guys would have loads of spells/abilities EQ mercs don't have, plus totally configurable to fight with the team as you want/need. All based on the ini or automation tools you use. They can carry loot, equip them with drops your mains are not using, bring along a porter or other class that is not currently part of your mains. Mercs can do almost nothing, FTP guys are actual characters. Just giving you some thoughts.. they are FREE..
Yes, a ftp alt will always do better than a merc. Secret is to keep them in non-prestige shit..and pop a krono and max your aa's. Worry less about the ini's until you've got a viable alt built...just /rgstart on it till it's geared and aa'd properly. Once you're north of 115 w/ max aa's...i'd start worrying about ini's etc.Hello, Food for thought.
I had made a 4th account before looking at MQ a few days ago to make a Druid (only lvl 7 at the moment) for porting.
As such I wasn't worried about the limits of AA and gear in a FTP.
The idea of 6 boxing rather than 3 mercs I hadn't considered.
My paid accounts I use a mage/shaman and my main is an Enchanter all 120 NOS...thinking of using Mage as Puller/Tank
Leveling toons has always been my bane(grinding)....3 more toons to level hmmm scary....
I think I will have to seriously consider this (once I finish setting up my 3 toons to use MQ properly...I did find some Shaman/Mage 120 NOS Kissassist ini files i'm about to try.
1) I didnt find a 120 NOS Enc ini only a TOL...so once I figure out how to redo the ini and start with these 3 toons I am going to figure out which 3 new classes I want to try....
2) Would a FTP Melee class like warrior limited to FTP gear outdo a Merc?
Thanks very much for everyone's help
When I first started out with MQ, I only started with 2 paid accounts because I thought I would still need to alt+tab quite often to do certain things. After getting the hang of things I quickly rolled 4 more toons and dumped the mercs.Hello, Food for thought.
I had made a 4th account before looking at MQ a few days ago to make a Druid (only lvl 7 at the moment) for porting.
As such I wasn't worried about the limits of AA and gear in a FTP.
The idea of 6 boxing rather than 3 mercs I hadn't considered.
My paid accounts I use a mage/shaman and my main is an Enchanter all 120 NOS...thinking of using Mage as Puller/Tank
Leveling toons has always been my bane(grinding)....3 more toons to level hmmm scary....
I think I will have to seriously consider this (once I finish setting up my 3 toons to use MQ properly...I did find some Shaman/Mage 120 NOS Kissassist ini files i'm about to try.
1) I didnt find a 120 NOS Enc ini only a TOL...so once I figure out how to redo the ini and start with these 3 toons I am going to figure out which 3 new classes I want to try....
2) Would a FTP Melee class like warrior limited to FTP gear and AA outdo a Merc? (havent played melee)
Thanks very much for everyone's help
