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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Question - Can I get casters to stop turning?

Casters snap to face the mob they are nuking. How do I make them stop turning?

FaceMobOn
1

0/1/2

0=Off/1=Will Face mobs (includes casting spells)/2=More realistic facing - Toggles facing mob right before combat starts. (Casters should generally disable this)
 

FaceMobOn
1

0/1/2

0=Off/1=Will Face mobs (includes casting spells)/2=More realistic facing - Toggles facing mob right before combat starts. (Casters should generally disable this)

Okay thanks. I overlooked that setting.

Another thing I am struggling with is that if I mez a mob, sometimes my caster will think that it needs to be fighting that mob. It doesn't jump in on the proper mob. It'll just stand there waiting for the mob to be awoken to help. Is there a way to call assist on the proper mob immediately rather than it being fixated on a single mob.
 
Okay thanks. I overlooked that setting.

Another thing I am struggling with is that if I mez a mob, sometimes my caster will think that it needs to be fighting that mob. It doesn't jump in on the proper mob. It'll just stand there waiting for the mob to be awoken to help. Is there a way to call assist on the proper mob immediately rather than it being fixated on a single mob.

This might have to do with roles not being set properly. Who is the caster you are referring to? The mezzer or another toon?

For example, my tank is usually the puller, so in the ini SK is set to: Role=PullerTank in their ini
My mezzer and rest of the toons are all set to: Role=Assist in their inis

Also, when you run /mac kissassist, make sure the toons are targeting the toon they all need to be assisting off of OR type /mac kissassist nameofassist
 
Question - Can I get casters to stop turning?

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