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Problem - Burn section won't burn properly, but work's if used as the DPS section!

Joined
Jul 9, 2015
RedCents
1,978¢
Hi guys I need some help, I'm working on a kissassist 10.x Rogue ini with conditions, now I've pretty much got it doing what I want to do EXCEPT when it comes to names (aka Burn).

When it begins the burn section it gets as far as firing the first disc (Twisted Chance Discipline) then stalls and doesn't follow anymore of the Burn section, BUT (and this is the kicker) if I have it all renamed and in the DPS section instead it works perfectly.

Now has anyone got any idea's WTF is going wrong?

Here's the burn section:

Rich (BB code):
[Burn]
BurnCOn=1
BurnSize=15
BurnText=Decepticons Attack
BurnAllNamed=1
UseTribute=0
Burn1=Nightshade, Blade of Entropy|99
BurnCond1=TRUE
Burn2=Fundament: Third Spire of the Rake|99
BurnCond2=TRUE
Burn3=Rogue's Fury|99
BurnCond3=TRUE
Burn4=Absorbing Agent|99
BurnCond4=TRUE
Burn5=Envenomed Blades|99
BurnCond5=TRUE
Burn6=Twisted Chance Discipline|99
BurnCond6=TRUE
Burn7=Focused Rake's Rampage|99
BurnCond7=TRUE
Burn8=Dichotomic Weapons|99
BurnCond8=${Me.ActiveDisc.Name.Equal[Twisted Chance Discipline]} || ${Me.ActiveDisc.Name.Equal[Razor's Edge Discipline Rk. II]}
Burn9=Hidden Blade|99
BurnCond9=TRUE
Burn10=Frenzied Stabbing Discipline|99
BurnCond10=!${Me.CombatAbilityReady[Twisted Chance Discipline]}
Burn11=Wide-Eyed Mark|99
BurnCond11=${Me.ActiveDisc.Name.Equal[Frenzied Stabbing Discipline]}
Burn12=Knifeplay Discipline|99
BurnCond12=!${Me.CombatAbilityReady[Twisted Chance Discipline]} || !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]}
Burn13=Razor's Edge Discipline|99
BurnCond13=!${Me.CombatAbilityReady[Twisted Chance Discipline]} || !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} || !${Me.CombatAbilityReady[Knifeplay Discipline Rk. II]}
Burn14=Arcwork Discipline|99
BurnCond14=!${Me.CombatAbilityReady[Twisted Chance Discipline]} || !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} || !${Me.CombatAbilityReady[Knifeplay Discipline Rk. II]} || !${Me.CombatAbilityReady[Razor's Edge Discipline Rk. II]}
Burn15=NULL
BurnCond15=FALSE
 
Remove ALL mob hit point percentage configurations..... and let them fire in the order they are read after going through the internal sorting array.... or CHANGE the percentages and don't have them attempt to fire all at 99 .


Get back to me in this after testing.
 
Open a support ticket please.....

And run a full debug....

I'll PM you where to send the debug output file... but i need a support ticket opened for this if I am going to investigate the issue.
 
Problem - Burn section won't burn properly, but work's if used as the DPS section!

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