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Request - Buffing out of combat?

Kasino7

Well-known member
Joined
May 23, 2020
RedCents
244¢
Hello,

Any way to bypass the COMBAT.STATE checks in KA/MQ2 to allow buffing while in combat? Can turn on TellNSpell for a workaround however wondering if someone find a way to modify / work around this part of the targetting system?

I understand this can be accomplished by downshits (such as):

downshit0=/if (${Select[${Group.Member[0].Class.ShortName},war,ber,rog,mnk]} && ${Group.Member[0].CachedBuff[Dexterity].Duration} < 6 && ${Me.PctMana} > 20 ${Spell[Dexterity].StacksSpawn[${Group.Member[0]}]} ) /casting "Dexterity" -targetid|${Group.Member[0].ID}

This however does seem super tedious to do 6 checks per buff. I can think of about 30 lines of code needed for just the main shammy buffs, before venturing out to other classes.

Any shortcut?
 
Request - Buffing out of combat?

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