I've been going through the ini file looking for the typos. The ones you saw were they in spell names? or something else?
Thank you everyone for your input, I'm new to this and reading up on configuring the ini. I'm not worried as much about burning the mana as this has my druid doing between 60-80k dps. It was just medding while in a mission that doesn't allow mounts. I would try and med and the druid would keep standing to cast. I've made a few changes based on feedback and been going through the file looking for typo's and correcting errors. Thank you again!
One of these should be set to =1, depending on which you're using. I doubt you're not using at least one, if not both, of these plugins.
Set this higher so you start medding sooner.
Code:
Buffs2=Swarm of Fireflies|MA|Cond7
Buffs14=Frostreave Aura|me|Aura|Cond12
Buffs17=Group Spirit of the Black Wolf|cond2
afaik, conditions do not work in the [Buffs] section. At least that has been my experience in the past. Perhaps I'm wrong, but it these have let me down in the past whenever I've tried.
Code:
Buffs20=Summoned: Glowing Modulation Shard|Mana|80|45BuffsOn=1
A stray "BuffsOn" at the end of the line is likely going to give you problems.
Code:
AE1=Fundament: First Spire of Nature|3
AE2=Peaceful Spirit of the Wood|3|MA
AE3=Spirits of Nature|3|Mob
AE4=Spirit of the Bear|4|MA
AE5=Nature's Guardian|4|Mob
AE6=Nature's Blessing|5
AE7=Adamant Triumphant Cloud Lifewalker Tunic|6
AE10=!Plunging Hail|1|single
How many of these are actual AoEs? I am not super familiar with Druid spells, but things like spire and BP click don't need to be in AoE section. Also, AoE takes precendence over DPS section, so you're putting lots of things ahead of DPS that should probably be lower priority. And spire names have changed with the recent consolidation.
Code:
Aggro1=Protection of Direwood
This line is incomplete. You need an aggro percentage and a "lesser than" or "greater than" symbol in there. Otherwise, KISS has no idea when you want this to be used. And is this an aggro reducer? It sounds like a buff based on the name which would be better served in the DPS section with an appropriate condition.
Code:
Heals10=!Revitalization Rk. II|80|MA
You don't need Rk II or Rk III. Also, why all the "!" blocking so many entries?
Code:
Burn10=Bosquetender's Fortitude|100|Cond10
Burn12=Spirit of the Bear|100|MA
Burn14=Fundament: Spire of Nature|96
Burn section does not use hp% numbers like DPS section.
Auras go in the Buffs section, putting this in the Burn section is not going to allow you to swap auras when a named is pulled. KA will probably try to cast this aura, get an error that you already have the max allowable auras already running and then do nothing. KA is not smart enough to cancel an existing aura before casting a new one.j
Code:
Cond3=${Target.PctHPs} > 50 && !${Me.Buff[Twincast].ID} && !${Me.Buff[Improved Twincast].ID} && !${Me.Buff[Twincast].ID}
Cond4=${Target.PctHPs} > 50 && !${Me.Buff[Twincast].ID} && !${Me.Buff[Improved Twincast].ID} && !${Me.Buff[Twincast].ID}
There's no need to repeat conditions when you can reuse the same condition wherever you want. Delete Cond4 and use only Cond3 as many times as you want.
Code:
Cond12=!${Me.Aura[Frostreave Aura Rk. 1].ID} && !${Me.Aura[Frostreave Aura Rk. II].ID}
You don't need to do this. KA already finds the highest rank available. And with Auras, KA is already checking for an active aura when doing a Buffs check.