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Bard Slow Holy

Joined
Feb 22, 2014
RedCents
2,707¢
I was having trouble getting my bard's slow to land in a timely/effective manner so I tested it as a holy and it works great. It will cast slow until it lands, and should the fight last longer than the slow (about 1min with proper AA) it will recast. Thought I would share!

Rich (BB code):
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Requiem of Time].ID} && ${Int[${Target.PctHPs}]}>${NoDebuffAt}) /cast "Requiem of Time"

Will post my kissassist and melee file later. On my phone now.
 
Kiss seem to stop the casting and start combat twist, any fix for that?

ops.. Ill max out QRT and try again if that works.
 
If you are using mq2twist, a more precise solution would likely be:
Rich (BB code):
holyshit5=/if (!${Target.Slowed.ID} && ${Target.PctHPs}>20 && !${Me.GemTimer[Requiem of Time]}) /twist once ${Me.Gem[Requiem of Time]}

Though I am not sure what NoDebuffAt is, i left it in, but it seems counterintuitive that you are debuffing above some variable you specifically set to not debuff above. Maybe you meant ${Target.PctHPs}<=${NoDebuffAt}
 
Last edited:
Any item focus that shorten the casting on rot? Or a way to delay kiss'es meleetwist?
/cheers
 
Any item focus that shorten the casting on rot? Or a way to delay kiss'es meleetwist?
/cheers

I don't know of any focus items that help the recast but there are a few AAs you will want to get. Improved Requiem ensures the slow lands, and Quickened Requiem lowers the cast time.
 
Thank you! There are too many AAs out there for an old warrior. I saw that the mq2twist has an uni with a delay value, ill try to increase that a bit.
 
eqgeek and Pete,

I would like to try out this holy but I see that both of you have posted a version. I did a google for nodebuffat and couldn't find anything related to that, so my question to eqgeek, what is that portion of the holy for? Is the Nodebuffat needed, or can another variable/TLO be used? I only ask as I want to understand what is being done my way of understanding:

Rich (BB code):
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Requiem of Time].ID} && ${Int[${Target.PctHPs}]}>${NoDebuffAt}) /cast "Requiem of Time"

If I am in combat, and my target does not have Requiem of Time and targets hp percent is greater than ?????? then cast (sing) Requiem of Time

Or Pete's version:

Rich (BB code):
holyshit5=/if (!${Target.Slowed.ID} && ${Target.PctHPs}>${NoDebuffAt} && !${Me.GemTimer[Requiem of Time]}) /twice once ${Me.Gem[Requiem of Time]}

My target isn't slowed and my targets HP percentage is greater than ?????? and my Requiem of Time spell gem is ready then cast (sing) Requiem of Time
 
The NoDebuffAt can be removed. I actually grabbed that from another mac which says "don't debuff at 65% mob health". I had added the "NoDebuffAt" to KA to keep the bard from trying to land a slow the entire fight.

Try this and see if you have any issues

Rich (BB code):
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Requiem of Time].ID} && ${Int[${Target.PctHPs}]}>65) /cast "Requiem of Time"
 
eqgeek,

Thanks. I'm not at home, but I can see how this could be problematic for my bard since I have him pull often (especially certain offsite HA macro's). But for the most part my typical group this would be a good holyflag.

I am now almost at the point where I need to update my posted ini files for my SK/Bard/Wizard again since I have changed how I use KA and have made several changes to down/holy flags for all my toons.
 
In that case you could try the slow another way. Making sure that it doesn't try to stick it until the mob is say, 98% health.

Rich (BB code):
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Requiem of Time].ID} && ${Int[${Target.PctHPs}]}<98) /cast "Requiem of Time"

I don't know if it would throw a monkey wrench into things if you did BOTH - slow if the mob is less than 98 health but more than 65?

Rich (BB code):
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Requiem of Time].ID} && ${Int[${Target.PctHPs}]}>65 && ${Int[${Target.PctHPs}]}<98) /cast "Requiem of Time"

I'll give it a try and see what happens :)
 
FYI: holyshits only fire while in combat, so you dont need that check. and Target.PctHPs is already an int, so you dont need ${Int[]}. all you are doing is twice the processing for no reason.
 
Can you rewrite that a little more accurately? I'm a noob... I copy/paste and use what works. But I learn by seeing the right way!
 
Can you rewrite that a little more accurately? I'm a noob... I copy/paste and use what works. But I learn by seeing the right way!

FYI: holyshits only fire while in combat, so you dont need that check. and Target.PctHPs is already an int, so you dont need ${Int[]}. all you are doing is twice the processing for no reason.

Rich (BB code):
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && !${Target.Buff[Requiem of Time].ID} && ${Int[${Target.PctHPs}]}>65 && ${Int[${Target.PctHPs}]}<98) /cast "Requiem of Time"

eqgeek this is what I believe Pete was trying to say:
/if (${Me.CombatState.Equal[COMBAT]} --- This can be taken out as it is already implied if a holyflag
${Int[${Target.PctHPs}]} should be only ${Target.PctHPs} you do not need the "Int" since the TLO is already an INT

so should look something like this:
Rich (BB code):
holyshit5=/if (!${Target.Buff[Requiem of Time].ID} && ${Target.PctHPs}>65 && ${Target.PctHPs}<98) /cast "Requiem of Time"
 
I have what I feel like is a stupid question but I'm going to ask anyways. Will the bard slow stack with a shaman slow in any way or should I not worry about having my bard do the slow if I already have a Shaman slowing?
 
The highest slow will take effect, even if the spells appear together on the same mob. Bard slow is only 35, shaman is 75, so shaman will take effect. Same with chanter, DD is 73% so if a shaman is slowing, no need for chanter to do so.
 
Appreciate the info I will probably go ahead and toss this in my bards file just to ensure mobs are always slowed.
 
Rich (BB code):
holyshit5=/if (${Me.SpellReady[Requiem of Time]} && !${Target.Buff[Requiem of Time].ID} && ${Target.PctHPs}>65 && ${Target.PctHPs}<98) /cast "Requiem of Time"

So does this look right? If song is ready and target isn't debuffed with song and hps greater than 65% and hps less than 98% cast Requiem of Time
 
The highest slow will take effect, even if the spells appear together on the same mob. Bard slow is only 35, shaman is 75, so shaman will take effect. Same with chanter, DD is 73% so if a shaman is slowing, no need for chanter to do so.

So it seems like the best option for this holy is to actually check for Requiem and any other slow, so the bard doesnt bother casting his slow if the mob is slowed already.

GPS, yours looks good to me.
 
Your best option is not using your bard to slow.

According to Lucy this provides a 55% slow. I implemented this on my bard and he fires it off regularly using KA. Other macros I have had issues getting the holy to fire.

Of course I couldjust put Zuriki's Song of Shenanigans in my twist for pb ae 45% slow.
 
Bard Slow Holy

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