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Problem - Attack turning off (1 Viewer)

judd1720

New member
Joined
May 14, 2013
RedCents
442¢
I use KA to run my bots while I play. I have a 105 SK.

The problem I am having is when I pull a mob, as soon as my pet starts assisting, my SK stops attacking. I know of the problem and turn attack back on, but it has caused issues with him losing aggro as my mercs start dropping bombs instantly since I have them set to burn. Its probably a simple fix, but any suggestions would be appreciated.

Note: This happens on my desktop as well as on my laptop I use when not at home so it may be in the coding??

Thanks in advance!
 
Is it maybe that your "AssistAt=" less than 100 on your tank/sk ini? Just something that jumps to mind. Maybe the pet is being indirectly viewed as tank by kissassist and because AssistAt is less than 100 it goes auto off on auto-attack? Just a thought. Not sure if this is it though, still new to KissAssist.
 
It's at 98 but if I put it to 100, I would assume he would attack before mob made it back to camp, and therefore = dead pet. SK pets are no more than a DOT, but every bit of dps helps.
 
He would unless you change melee distance. You can shorten the melee distance in game /meleedistance 50 and just lower it until you find what works. I think I was doing around 125 so he'd grab the mob a little ahead of my group.
 
Also what do you have yourself set as in KA? PullerTank, TankAssist? And what are you set as in your group role? Main Tank, Main Assist? I had to tweak these dependent on my group setup/role
 
Also what do you have yourself set as in KA? PullerTank, TankAssist? And what are you set as in your group role? Main Tank, Main Assist? I had to tweak these dependent on my group setup/role

I physically play my sk, with MQ2 loaded, so basically, I manually pull mob to camp, hit melee attack, and MQ2 takes over and cast's Demand and 1 aggro spell (melee attack is on). I have an audio trigger "tells you". It get's set off by {Your pet tells you "I am attacking master". At that point, my SK's melee attack turns off, and I have to manually turn it on again.

With my bots, I target my SK, and /kissassist....and MQ2 identifies him as a Shadow Knight.

For group roles, my sk is tank, puller and assist. Here is his INI

Rich (BB code):
[MQ2Melee]
aggro=1
bash=1
challengefor=1
disarm=1
enrage=1
facing=1
feigndeath=30
harmtouch=0
infuriate=1
melee=1
petassist=2
petengagehps=98
petrange=75
plugin=1
provoke1=34688
provokeend=20
provokemax=1
provokeonce=1
resume=75
stickrange=0
taunt=1
withstand=20
version=6.060

My options at this point are no pet, just deal with the lost aggro, or unload MQ2 on him unless someone has any other ideas. I thank you and red cented all who have replied.
 
Are you using an outdated KA, your version number at the bottom of what you posted is version=6.060 or is that an outdated MQ2?

Can you post your KA .ini I have also used an SK as main tank using latest KA version and never had an issue. Set My SK as MT and MA in group window, set him as Role=TankAssist in KA then just type /mac kissassist and it works like a champ!

- - - Updated - - -

Take a look at the 92 SK .ini that Spart posted see if you notice anything missing from yours

[General]
KissAssistVer=6.8.8
Role=PullerTank
CampRadius=25
CampRadiusExceed=900
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=15
MedOn=1
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=0
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=1
CampfireOn=1
[Buffs]
BuffsOn=1
Buffs1=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|200
Buffs2=Shroud of the Plagueborne
Buffs3=Drape of Fear
Buffs4=Gixblat's Covenant
Buffs5=Amygdalan Horror
Buffs6=Voice of Thule|MA
Buffs7=Gorgon Skin|Me
Buffs8=Band of Minimal Effort
Buffs9=Banshee Skin
Buffs10=Call of Dusk
Buffs11=Watchful Ring
Buffs12=Band of Woven Straw
Buffs13=Underfoot Poncho
Buffs14=Drape of the Ape
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=30
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=front
AutoFireOn=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell=Gift of Mana Spell
[AE]
AEOn=1
AERadius=50
AE1=Gorgon Carapace|3
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=2
DPSInterval=20
DPS1=Malthiasiss's Bite|97
DPS2=NULL
DPS3=Spear of Decay|90
DPS4=Touch of Iglum|80
DPS5=Stubborn Stance|95|Me
DPS6=Laarthik's Bite|65
DPS7=Blood of Malthiasiss|92
DPS8=Despairing Darkness
DPS9=NULLBanestrike|98
DPS10=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Touch of Iglum|70|Tap
Heals2=Dire Accusation|45|Tap
Heals3=Leech Touch|20|Tap
Heals4=NULL
Heals5=NULL
XTarHeal=0
[Cures]
CuresOn=0
Cures=NULL
[Pet]
PetOn=1
PetSpell=Minion of Fear
PetShrinkOn=1
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffs1=Gift of Dyalgem
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetToysGave=
[Burn]
BurnText=Burn it Down!
Burn1=Gorgon Mantle|Me
Burn2=Visage Of Death|Me
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
[Pull]
PullWith=Stygian Nightmare's Bow|Ethereal Arrow
;PullWith=Demand for Power
MaxRadius=900
MaxZRange=300
PullWait=0
BuffWait=15
PullMyHPs=25
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=98

- - - Updated - - -

And of course whatever you use for your Agro
[Aggro]
AggroOn=1
Aggro1=Challenge for Power etc type spell
Aggro2=Clinging Darkness
Aggro3=Neener Neener your Mom wears combat boots
 
His version of MQ2Melee is outdated according to that ini listing....

He should be using 7.XX level.

So he needs to replace his Mq2Melee .... then in game on toon do a /melee load.. then /melee save.

But I'm not seeing where the issue is from what has been posted.
 
Well I appreciate the advice. I updated my melee, however the problem is not fixed. Here is the updated INI:
Rich (BB code):
[MQ2Melee]
aggro=1
bash=1
challengefor=1
disarm=1
enrage=1
facing=1
feigndeath=30
gblade=20
harmtouch=0
infuriate=1
melee=1
petassist=1
petengagehps=98
petrange=75
plugin=1
provoke1=43607
provokeend=20
provokemax=1
provokeonce=1
resume=75
stickrange=75
synergy=0
taunt=1
withstand=20
version=7.040

Going to try one last solution which is not my favorite...and that is to remove mq2/KA7 and redownload it....or just wait for KA8....any ideas would be appreciated if you have any.

Red cented all who have replied.
 
I have MQ2 loaded, however I do not have KA running on SK...I physically play him, however, once I turn on attack, MQ2 melee takes over and cast's my demand for power, hate spell, taunts and bashes, and sends in my pet.
 
Sounds like MQ2Melee is taking over for your SK even though you are not initiating KissAssist . You could set it to off on your SK then do a /melee save to save that change, and I think after that your SK should stop going autobot on you when you attack. It's a thought. I had this sort of problem with my Paladin manual character and I just did the above and below mentioned actions and it stopped going into auto mode. Good luck!

Rich (BB code):
/melee [options]

    [on|off]
    Turns plugin On/Off.
 
I have MQ2 loaded, however I do not have KA running on SK...I physically play him, however, once I turn on attack, MQ2 melee takes over and cast's my demand for power, hate spell, taunts and bashes, and sends in my pet.

Then your issue is MQ2Melee related then.
Turning melee off when you manually play him will solve this until you identify what setting is boinked in your melee config.

Rich (BB code):
/melee [options]

    [on|off]
    Turns plugin On/Off.
 
Problem - Attack turning off

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