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    Frostreaver

Problem - Attack buffs (item) not utilizing %hp?

Joined
May 17, 2015
RedCents
6,058¢
Trying to use an item in inventory to buff my warrior

Rich (BB code):
DPS1=Fungus Covered Great Staff|90|Me

As soon as the warrior engages he casts this (100% or 99%)
Warrior is MA
 
You are wanting him to wait to cast this when the mob is at 90% hp??
Or do you want him to cast this when HE is at 90% hp??
OR do you want him to cast it whenever you don't have the buff, and it is ready to cast??
 
Cause if war set as Tank he gonna ignore health, but uses the dps section in order from 100% on.
Try use it as heal entry instead.
 
Rich (BB code):
Heal#=Fungus Covered Great Staff|90|Tap

This will click the staff when your war hits 90% hp, and won't bother targeting himself to do it either.
 
Trying to use an item in inventory to buff my warrior

Rich (BB code):
DPS1=Fungus Covered Great Staff|90|Me

As soon as the warrior engages he casts this (100% or 99%)
Warrior is MA

Basically want him to wait till mob has had some damage so he has time to build agro and since it is MA+MT dont like it switching target so early in a fight

My hope was that he would not try to cast it till his target was <90%
 
than holyshit it
Rich (BB code):
holyshit1=/if (${Melee.Combat} && !${Me.Buff[Fungal Regrowth].ID} && ${Target.PctHPs}<90} /multiline ; /target ${Me} ; /casting "Fungus Covered Great Staff"|item ; /target id ${Me.XTarget[1].ID}

Well something like that
 
Problem - Attack buffs (item) not utilizing %hp?

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