if ka is using shm intervention and dru survivals as group heals and firing them based off avg group hp, then i'd really appreciate some help setting proper conditions. i've tried the ideas saar and i were bouncing back and forth to no avail.
current shm and dru intervention/survival provide no healing if pc is above 65 percent health. but in a full group, if my math is correct, i'd need to set the heal at 94 (which would mean a single toon was at 64 percent) to get any healing. the percent for the heal to fire would almost have to be changed every time you had a group that differed in numbers from the one you had when you last set the percent. that seems clunky.
that is, unless i'm completely off base with how these work and that is always possible.
i don't know how other shaman and druid use these heals but for me they are oh shit heals, saving a single person who is near death or dying real damn fast. maybe i just need to adjust my playstyle and if someone offers that as a suggestion, i'm willing to listen, but please, explain to me how you set it up, how you expect it to work, and if you are happy with it. you can type a lot, i'll read it all, but don't use a lot of big words because i'm not the sharpest tool in the shed. or if someone could provide me with working conditions to heal anyone who is below x percent and how to set that in the ini so that's it checked, i'd appreciate that too. i've spent far too much time on this and i'm just coming up empty at this point and i'm about ready to abandon them.
current shaman bp click is also a group heal with similar restraints as the intervention.
i guess this could even get into the cleric arb aa and shield. because of the balance mechanics with those, i know it's not the same thing, but i still use those as an emergency heal when playing cleric and not as a group heal. am i alone in this?
any help/talking/suggestions/walls of text would be appreciated.