I'm finally getting into some harder content after leveling my crew up and want to get into the holy/down game. I poked around a bit, and I think some of the stuff I found may be a bit dated. If anyone would be so kind as to share his or her tanking SK holy/down it would be most appreciated.
Thanks!
PS: this is what I started to use, but then I saw some other posts stating some of the downs could be combined, and that steely=1 made 0 unnecessary etc.
Thanks!
PS: this is what I started to use, but then I saw some other posts stating some of the downs could be combined, and that steely=1 made 0 unnecessary etc.
Rich (BB code):
[MQ2Rez]
Soundfile=C:\intel\MQ2\mq2rez.wav
Accept=1
RezPct=90
[MQ2Melee]
downflag0=0
downflag1=0
downflag2=1
holyflag0=1
holyflag1=1
holyflag2=1
holyflag3=1
holyflag4=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag19=1
holyflag20=1
holyflag21=1
aggro=1
bash=1
challengefor=0
disarm=1
enrage=1
facing=1
feigndeath=off
feign0=0
feign1=0
infuriate=1
melee=1
stickbreak=1
stickrange=75
withstand=0
resume=20
taunt=1
gblade=0
steely=1
downshit0=/if (!${Me.Buff[Steadfast Stance].ID} && !${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana}>80 && ${Cast.Ready[Steadfast Stance]} && ${Spell[Steadfast Stance].Stacks} && !${Me.Moving}) /casting "Steadfast Stance" -invis
downshit1=/if (!${Me.Buff[Vizat's Skin].ID} && !${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana}>80 && ${Cast.Ready[Vizat's Skin]} && ${Spell[Vizat's Skin].Stacks} && !${Me.Moving}) /casting "Vizat's Skin" -invis
downshit2=/if (!${Melee.Combat} && ${Me.CombatAbilityReady[Rest]} && ${Me.PctEndurance}<21) /disc Rest -invis
holyshit0=/if (${Me.CombatAbilityReady[Vizat's Carapace Rk. II]} && ${Target.Named} && ${Me.CurrentEndurance}>2500 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Vizat's Carapace Rk. II
holyshit1=/if (${Me.CombatAbilityReady[Doomscale Mantle Rk. II]} && ${Target.Named} && !${Me.CombatAbilityReady[Vizat's Carapace Rk. II]} && ${Me.CurrentEndurance}>6500 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Doomscale Mantle Rk. II
holyshit2=/if (${Me.CombatAbilityReady[Unholy Guardian Rk. II Discipline]} && !${Me.CombatAbilityReady[Doomscale Mantle Rk. II]} && ${Target.Named} && !${Me.CombatAbilityReady[Vizat's Carapace Rk. II]} && ${Me.CurrentEndurance}>5000 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Unholy Guardian Rk. II Discipline
holyshit3=/if (${Target.Named} && !${Me.Song[Lich Sting Recourse].ID}) /casting "Innoruuk's Dark Blessing"|Item
holyshit4=/if (${Target.Named} && ${Me.AltAbilityReady[Harm Touch]}) /multiline ; /alt act 6000 ; /alt act 1277 ; /alt act 651 ; /alt act 3822
holyshit5=/if (${Me.CombatAbilityReady[Carmine Blade]} && ${Me.Buff[Visage of Death].ID} && ${Target.Type.Equal[NPC]}) /disc "Carmine Blade"
holyshit6=/if (${Me.CombatAbilityReady[Deflection Discipline]} && ${Me.PctHPs}<22 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Deflection Discipline
holyshit7=/if (${Me.CombatAbilityReady[Reflexive Rancor Rk. II]} && ${Me.PctHPs}<45 && ${Target.Type.Equal[NPC]} && ${Me.CurrentEndurance}>500) /disc Reflexive Rancor Rk. II
holyshit8=/if (${Me.CombatAbilityReady[Spite of Ronak]} && ${Me.PctHPs}<30 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Spite of Ronak
holyshit9=/if (${Melee.Combat} && ${Cast.Ready[Dire Insinuation]} && ${Target.Type.Equal[NPC]} && ${Me.PctHPs}<50 && ${Me.CurrentMana}>3800 && !${Me.Moving}) /casting "Dire Insinuation"
holyshit10=/if (${Melee.Combat} && ${Cast.Ready[Bond of Ralstok]} && ${Target.Type.Equal[NPC]} && ${Target.PctHPs}<100 && ${Me.CurrentMana}>2000 && !${Target.Buff[Bond of Ralstok].ID}) /casting "Bond of Ralstok"
holyshit11=/if (${Me.CombatAbilityReady[Doomscale Mantle Rk. II]} && ${Me.PctHPs}<50 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance}>6500) /disc Doomscale Mantle Rk. II
holyshit12=/if (${Me.CombatAbilityReady[Vizat's Carapace Rk. II]} && ${Me.PctHPs}<50 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.CombatAbilityReady[Doomscale Mantle Rk. II]} && ${Me.CurrentEndurance}>2500) /disc Vizat's Carapace Rk. II
holyshit13=/if (${Me.CombatAbilityReady[Unholy Guardian Rk. II Discipline]} && ${Me.PctHPs}<50 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance}>5000) /disc Unholy Guardian Rk. II Discipline
holyshit14=/if (${Me.AltAbilityReady[Leech Touch]} && ${Me.PctHPs}<25 && ${Target.Type.Equal[NPC]}) /alt act 87
holyshit15=/if (${Me.AltAbilityReady[Fundament: Third Spire of the Reaver]} && ${Me.PctHPs}<35 && ${Melee.AggroMode}) /alt act 1452
holyshit16=/if (${Me.PctHPs}<60 && ${Me.CombatAbilityReady[Repel Rk. II]} && ${Me.CurrentEndurance}>1500) /disc Repel Rk. II
holyshit17=/if (${Target.Named} && ${Me.AltAbilityReady[Fundament: Third Spire of the Reaver]} && ${Melee.AggroMode}) /alt act 1452
holyshit18=/if (${Target.Named} && ${Me.AltAbilityReady[Projection of Doom]} && ${Melee.AggroMode}) /alt act 3215
holyshit19=/if (${Melee.Combat} && ${SpawnCount[npc radius 50 zradius 10]}>3 && ${Me.CombatAbilityReady[Doomscale Mantle Rk. II]} && ${Melee.AggroMode} && ${Me.CurrentEndurance}>6500 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Doomscale Mantle Rk. II
holyshit20=/if (${Melee.Combat} && ${SpawnCount[npc radius 50 zradius 10]}>1 && ${Me.CombatAbilityReady[Vizat's Carapace Rk. II]} && ${Melee.AggroMode} && ${Me.CurrentEndurance}>2500 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]}) /disc Vizat's Carapace Rk. II
holyshit21=/if (${Target.Named} && ${Me.AltAbilityReady[Visage of Death]} && !${Me.Moving}) /alt act 9403


5 || ${Target.Named})" is an "either", as in "if this || or that, is true, return true"