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that is exactly how i handle the mismatch names at least between on emu where i see this all to often.Importing is a bit hit and miss - Spawnmaster uses long zone names mostly, so say - Eastern Wastes does not correspond to Alertmasters eastwastestwo short zone name, even though the list of spawns is actually for the ToV version of Eastern Wastes. When I run into that, I generally open the ini for spawnmaster, copy the list of spawns, then paste them into ini for alertmaster, and renumber the spawns from 1 - x, since spawnmaster also numbers spawns from 0 - x. Add in the zone by shortname ([eastwastestwo]), save Alertmaster.ini, and it should now keep the info for the zone.
the error you got is because Alertmaster doesn't have that command as part of it.
Yeah, I've run into similiar issues with a couple other scripts, and mostly work to figure out a way around em. Right now I'm makining a master ini for spawnmaster with all the zones in it - dumped the achievements to a file, imported into a spreadsheet, and pulling the hunter names out of that. Working backwards from ToB, I think I', back to EoK or so. Still a ways to go.that is exactly how i handle the mismatch names at least between on emu where i see this all to often.
I have tried to add in as many checks i can think of to try and get them right but i dont want to just say name has wastes in it get all the mobs from any zone with wastes in it or something as that would just pollute the lists.
[2.27] - 2026-02-03
Features
- Backport from MyUI Adds TLO
...Added mq.TLO.AlertMaster TLO's
mq.TLO.AlertMaster() returns script name if running
mq.TLO.AlertMaster.IsActive() returns NPC spawn tracking status
mq.TLO.AlertMaster.IsNamed('NPC_NAME')() returns whether the supplied NPC name is in the named list for the current zone.
fix missing requirement