In case anyone is interested.
I combined a side project I was working on for making a
Lua tracking window with some features, I was thinking GUI version of SpawnMaster. I was able to get the GUI loading and refreshing, navTo working but hadn't tackled the backend for storing and retrieving the spawns list. I thought about trying to tie the UI directly with SpawnMaster, then I found AlertMaster.
So mostly for personal use I integrated the UI into AlertMaster, Originally I made them work hand in hand, but wanted to combine them.
Alas we have this:
** AlertMaster ** with a GUI,
** Key Features Added **
* Add and Delete spawns in the Spawn List.
* Get Alert PopUp's when Mobs Spawn.
* NavTo abilities for any mob in zone.
* Spawn list is now Case Sensitive, Saber will not find saber and vice versa.
** Added Commands **
- /am show will toggle the search window.
- /am popup will toggle the alert popup window.
** Search Window **
- You can search with the search box
- Sort by columns (Shift-Clicking Columns will MultiSort based on the order you click.)
- Click the Add button, and the spawn will be added to spawn list
- Click the Del button, and the spawn will be deleted from the spawn list.
- You can NavTo any spawn in the search window by clicking the button.
- Right-Clicking the name will target the spawn.
- Columns can be toggled on and off as well as re-arranged in the table.
** Alert PopUp Window **
- The Alert Popup Window lists the spawns that you are tracking and are alive. Shown as "Name : Distance"
- Clicking the button on the Alert Window will NavTo the spawn.
- Closing the Alert Popup will keep it closed until something changes or your remind timer is up.
- If you have remind set in your ini or via /am remind #seconds:
- The alert window will re-popup if there is something on it after that many seconds since last appearance.
Lua files can be found at the github link below.
Contribute to grimmier378/AlertMaster development by creating an account on GitHub.
github.com