Andreii
New member
- Joined
- Sep 30, 2014
- RedCents
- 24¢
I got bored waiting for mobs to respawn, and tried to add the named mobs to spawnmaster. First I tried the command to add in game (/spawnmaster add {mob name} command, and that only added the first word in the name. Next I tried with an underscore in the name {/spawnmaster add mob_name), which added the whole name, but with the underscore in the mob name. Next I went into the .ini file and manually added the names without and then with a # in front of the name.
When I load the new names in game, (/spawnmaster load) none of them show as loaded. Not sure what I'm doing wrong. The rest of them work, and I've added names before that worked. Here's the section of the .ini file that I added to.
[CODE lang="ini" title="MQ2SpawnMaster.ini"][Korascian Warrens]
Spawn1=#Gradd the Mutineer
Spawn2=#Reuk the Portal tender
Spawn3=#Felsa Kabek
Spawn4=#Mauk Peskysnout
Spawn5=#Slaukk the Messcook
Spawn6=#Perd Kraknakk
Spawn7=#Provost Vokk Raskk
Spawn8=#Shem Saldon
Spawn9=#Uk
Spawn10=#Ezal
Spawn11=#Auliggis
Spawn12=#Crystaline Sorcidont
Spawn13=#Crystaline Thaumadont
Spawn14=#Crystaline Auridont
Spawn15=#Crystaline Pyrodont
[/CODE]
When I load the new names in game, (/spawnmaster load) none of them show as loaded. Not sure what I'm doing wrong. The rest of them work, and I've added names before that worked. Here's the section of the .ini file that I added to.
[CODE lang="ini" title="MQ2SpawnMaster.ini"][Korascian Warrens]
Spawn1=#Gradd the Mutineer
Spawn2=#Reuk the Portal tender
Spawn3=#Felsa Kabek
Spawn4=#Mauk Peskysnout
Spawn5=#Slaukk the Messcook
Spawn6=#Perd Kraknakk
Spawn7=#Provost Vokk Raskk
Spawn8=#Shem Saldon
Spawn9=#Uk
Spawn10=#Ezal
Spawn11=#Auliggis
Spawn12=#Crystaline Sorcidont
Spawn13=#Crystaline Thaumadont
Spawn14=#Crystaline Auridont
Spawn15=#Crystaline Pyrodont
[/CODE]


