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a couple interesting ai/pathing things

Deadite

New member
Joined
Jan 7, 2006
RedCents
A couple interesting things I've noticed: Lots probably know about this stuff already, but if you don't ...

If snare is resisted and you fd imediately, then wait for the mob to reset, and snare again ...the mob will warp to you if you are resisted a second time.

If you move from the location you feigned at, and then snare again, it will not warp on the second resist.

This could be usefull for single pulling very resistant mobs out of a group ..I havn't found a place to use it for that as of yet, but I have it floating around in the back of my mind to use one of these days..

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Another thing of interest. If you choose a spot that a mob cannot path to and cast on it from there ..it will warp to you immediately. This also works well for single pulling stuff out of packs of mobs. I have used this 'feature' lots of times here and there ...if you want to find a place a mob can't path to ..think places you have to lev to get up on ..

there are times when this dosn't work, but many times it works like a charm..
 
a couple interesting ai/pathing things

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