• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - PullTank Arc

Joined
Apr 24, 2017
RedCents
126¢
Greetings!

I'm curious if it's possible to change the pull radius so that you pull in a cone shape instead of a circle? I've been in a couple circumstances where on one side of a wall there are other mobs that I don't want pulled and the mobs in front of me I want to pull. I'm curious if it's possible to change the normal circle pull radius to something around 180 degress and leave out the other side.

The mob on the other side of the wall has the same name as the others so it's not game ending but it spawned the thought about controlling pulling through some kind of arc control.

Thanks!
 
Solution
Greetings!

I'm curious if it's possible to change the pull radius so that you pull in a cone shape instead of a circle? I've been in a couple circumstances where on one side of a wall there are other mobs that I don't want pulled and the mobs in front of me I want to pull. I'm curious if it's possible to change the normal circle pull radius to something around 180 degress and leave out the other side.

The mob on the other side of the wall has the same name as the others so it's not game ending but it spawned the thought about controlling pulling through some kind of arc control.

Thanks!
/setpullarc <anglewidth#> [<direction>]This command allows you to set your pull width and the direction you want to...
Greetings!

I'm curious if it's possible to change the pull radius so that you pull in a cone shape instead of a circle? I've been in a couple circumstances where on one side of a wall there are other mobs that I don't want pulled and the mobs in front of me I want to pull. I'm curious if it's possible to change the normal circle pull radius to something around 180 degress and leave out the other side.

The mob on the other side of the wall has the same name as the others so it's not game ending but it spawned the thought about controlling pulling through some kind of arc control.

Thanks!
/setpullarc <anglewidth#> [<direction>]This command allows you to set your pull width and the direction you want to pull from. An angle width of 0 will disable directional pulling. Valid directions are n,ne,e,se,s,sw,w,nw, or any number from 1 - 360. If you leave the direction blank your current heading is used.


 
Solution
Question - PullTank Arc

Users who are viewing this thread

Back
Top
Cart