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IRL - 3 Box set up

Shadow Knight to tank, Cleric, Bard or chanter...then DPS I go with chanter but a lot of people like the bard
Thank you for your reply!
Do people who go with Bard use it as the "Driver" for the group so they can pull? I was messing around with the Bard as the driver and the tank always breaks my mez trying to grab aggro on adds.
 
I 3 box and my setup atm is SK, Brd, Sham, Then persona them to War, Enc, Clr for variety. I can mix and match them. I might add Pally and Druid persona into the mix at some point just to do it.
 
I 3 box and my setup atm is SK, Brd, Sham, Then persona them to War, Enc, Clr for variety. I can mix and match them. I might add Pally and Druid persona into the mix at some point just to do it.
Which toon do you pull with? Do you use the Bard and have rgmercs run the tank?
 
I pull with the tank. I use CWTN plugins but RGmercs is really good too.
 
Not really, if I was pulling large groups I would use the enchanter to lock them down. Bard is fine for small groups.
 
I have an SK, CLE, and ENC setup with 3 caster DPS mercs. I can complete all group content at level 130, including all group missions with achievements. I drive with the SK and use rgmercs for the other 2, it works quite well (the ENC will start mezzing on pulls of 4+; for 3 or less the SK can tank no issues).

For the group missions, it helps that the SK is max AA as I can use Dragon Glyph at will (I use it on Echo, Shar'drahn and Colossus so I can ignore the adds and burn the boss).

I also tried using a BRD, and it worked just as well, but the DPS is slightly better with the ENC (at level 130, the caster DPS mercs perform better than melee DPS). I still use BRD when doing old content, Selos is nice.
 
I have 3 boxed for a long while. Right now I am doing mag, shm, sk, with a cleric merc and two rogue mercs.

I would suggest a form of live tank over tank merc, simply because the tank merc mechanics suck. But you can do pretty much any set up and make it work.

I try not to overlap things. Like not using a pal with a cleric, or SK with a nec, or BL with shm. Other than that, what ever you feel like is good.

Seen someone box 5 wizards and a cleric merc. Also seen all melee DPS with a tank and cleric merc.
 
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As others have stated I’d go sk, shm, bard .. I 4 box, sk, shm, wiz , rog and a bard would make things a lot easier with the cc in current expansion era
 
Really you just need Tank, Healer, and CC. Specific classes mostly come down to preference, but they all work fine.

If I was 3 boxing a new group, I'd role a dice to pick and tank and go cleric and enchanter.

Bards are Shamans are better at high levels than low levels, so you'll have a better time leveling with a cleric and a chanter, but they all work.

Modern EQ is much easier than it was in the old days, due to defiant gear at lower levels and better balancing at higher levels.

You really never need to worry about split pulling unless you want to for fun. I haven't bothered with it in a long time.

Diving from the tank is usually easier, but some people do other stuff. The automations are flexible enough to account for different styles.

At the end of the day, your tank is your most important character, so I prefer to know what he's doing, choose the right targets, etc. Everybody else just does their own thing in background.
 
Thank you for your reply!
Do people who go with Bard use it as the "Driver" for the group so they can pull? I was messing around with the Bard as the driver and the tank always breaks my mez trying to grab aggro on adds.
I pull with my tank....My tank is grouped geared from the current expansion and does fine with 3-4 mobs once the chanter gets mezzed
 
My personal pref for 3 box is Chant/Mage/BL and I drive the chanter..... it's the one doing the most work.....

Though.... this isn't the POPULAR option....... it's the one I have had fun with :)
 
When I play on small scale, I use SK, ENC, and MNK. Most of the time I drive MNK, enjoying the pulls and watching hit damage numbers.

Even if a large number of mobs add, ENC handles it with KA, eliminating the problem, while SK takes them down one by one. My role is simply to assist SK and kill mobs.
 
can't go wrong with SK as tank, ENC/BRD for cc (i personally enjoy enchanter more) and heals (CLR is my fav by far but people swear by SHM for max dps groups). My current fav setup is SK, ENC, CLR, MAG, MAG, WIZ for a full team.
 
I'll support those suggesting SK, BRD, SHM. To that, I would add three melee DPS (ROG) mercs as the standard line up. If you want more survivability for tougher content, you can switch out two of the ROG mercs for a WAR and CLR merc which would essentially give you a tank group.
So, standard: SK, BRD, SHM, 3 ROG mercs
High Difficulty: SK, BRD, SHM, WAR merc, CLR merc, ROG merc.
 
I'll support those suggesting SK, BRD, SHM. To that, I would add three melee DPS (ROG) mercs as the standard line up. If you want more survivability for tougher content, you can switch out two of the ROG mercs for a WAR and CLR merc which would essentially give you a tank group.
So, standard: SK, BRD, SHM, 3 ROG mercs
High Difficulty: SK, BRD, SHM, WAR merc, CLR merc, ROG merc.
Just curious, have you parsed the ROG mercs vs WIZ mercs at lvl 130? In my experience, WIZ mercs clearly outparse them ROG ones at max level (either with BRD or ENC in the group; with a ENC the difference is even higher). I do not have a SHM tho, but not sure if thats going to make up for the difference I'm seeing.

The SK dps is lower with the ENC in the group, but the gain in dps from WIZ mercs also makes up for it.

Also the WIZ mercs don't need to worry about damage shields or ripostes and can do AOE damage if needed.
 
If you are going to 3 box, you can use 3 mercs also.

For actual toons I would go Sk, Bst, Brd.

For mercs, I would go 1 healer merc and 2 DPS mercs.
 
Just curious, have you parsed the ROG mercs vs WIZ mercs at lvl 130? In my experience, WIZ mercs clearly outparse them ROG ones at max level (either with BRD or ENC in the group; with a ENC the difference is even higher). I do not have a SHM tho, but not sure if thats going to make up for the difference I'm seeing.

The SK dps is lower with the ENC in the group, but the gain in dps from WIZ mercs also makes up for it.

Also the WIZ mercs don't need to worry about damage shields or ripostes and can do AOE damage if needed.
No, I have not. But I will accept that your claim is accurate. I have only one WIZ character as part of my caster group, but I've never played with a WIZ merc so I don't know how they compare. Additionally, my one WIZ is supported by a BRD, DRU, and ENC as part of the group so his damage is probably higher than the scenario you asked about.

I didn't recommend the group you suggest for these reasons. I'm just not qualified to speak about the effectiveness of three WIZ mercs. If our OP did use your suggestion, I'd recommend swapping out the SHM for a DRU.
 
One of my most effective three boxes before I added any other characters was SK, Shaman, Necro. But that was on TLP. Nowadays I'd prefer SK / Enchanter / Cleric.
 
I am working on a Ranger(Driver), Brd, Mage currently, will be adding Enc, Dru, Wiz. Ranger will be persona'd as a Necro, or SK down the line.
 
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Two mages and a Bard is one option the other is SK or Pally with Shaman and Bard. Or if you want to go wild Beastlord, Necro for rezzes and Mage.
 
can't go wrong with SK as tank, ENC/BRD for cc (i personally enjoy enchanter more) and heals (CLR is my fav by far but people swear by SHM for max dps groups). My current fav setup is SK, ENC, CLR, MAG, MAG, WIZ for a full team.

Sorry for going off-topic. I'm considering forming a group like yours, but I'm hesitant to replace a mage or wizard with a bard.
 
Well with 3 characters, you get 3 mercs.

so you have a few choices.

Either, go with classes that can do things the mercs cannot do, or just go full on dps.

Standard 1
1 tank (paladin, shadowknight, warrior)
1 CC (Bard, Enchanter)
1 Heal (Cleric, Shaman, Druid)
3 x dps mercs

Standard 2
1 tank (paladin, shadowknight, warrior)
1 CC (bard, enchanter)
1 DPS
1 x heal merc
2 x dps mercs

Standard 3
1 Pet tank (mage, beastlord, necro)
1 CC (bard, enchanter)
1 DPS
1 x heal merc
2 x dps mercs

right now i roll a SHD, BRD, SHM combo as my standard 1.

I kinda want more dps and since my main is a mage, i am looking to go over to the standard 3, with Mage, enchanter, and thinking beastlord for the third.
 
IRL - 3 Box set up

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