Hi All and thanks
Is there a setting that helps increase the chances of attacking (while pulling) when you are pulling as a melee. I run at them and 25% of the time I actually hit them before they move to far away. Its as if the program is thinking a lot while trying to track something down...it almost always gets out of range before a melee attack occurs.
Thank you,
my settings are...
KissAssistVer=8.2.1
Role=PullerTank
CampRadius=30
CampRadiusExceed=1000
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=1
MedOn=1
MedStart=75
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=0
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[Pull]
PullWith=Melee
MaxRadius=100
MaxZRange=150
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
Is there a setting that helps increase the chances of attacking (while pulling) when you are pulling as a melee. I run at them and 25% of the time I actually hit them before they move to far away. Its as if the program is thinking a lot while trying to track something down...it almost always gets out of range before a melee attack occurs.
Thank you,
my settings are...
KissAssistVer=8.2.1
Role=PullerTank
CampRadius=30
CampRadiusExceed=1000
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=1
MedOn=1
MedStart=75
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=0
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[Pull]
PullWith=Melee
MaxRadius=100
MaxZRange=150
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2