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Config - 115 Ranger Alaka34 <Uber>

alaka34

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Joined
Nov 17, 2019
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alaka34 submitted a new resource:

115 Ranger Alaka34 <Uber> - 115 Ranger Alaka34 <Uber>

[General]
KissAssistVer=11.005
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|96
AcceptInvitesOn=1
GroupWatchOn=1
GroupWatchCheck=TRUE
EQBCOn=1
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Ranger|115|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=1
[Spells]
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=1
SpellSetName=KissAssist
[Buffs]
BuffsOn=1...

Read more about this resource...
 
Quick question if you don't mind, what is your spell lineup and how does it relate to "SpellSetName"? I am new to "RedGuides" and have suddenly realized I just can't plug and play efficiently.

I assume you have a spellset named "KissAssist"? I have a "basehunt" spellset that I'm trying to determine if I can add it in or not. How does it relate to yours, keeping in mind of course currently it loads as I'm using IHCmerc. I assume using just Kissassist will allow you to use your own spell lineup?

Below is my spell lineup when I am manually playing the toon. I really can't give you an explanation as to why they are in this order but generally I cast "Swarm of Hyperboreads" and "Ice Borrower Swarm" at the top then work through "Marked Shots" and up the list to "Dissident Fusillade". Once I arrive at that point I re-evaluate the encounter if needed. I keep "Desperate Meltwater" loaded though I can NEVER remember using it, I generally box with my 115 raid cleric, and Arbor Stalker's Vigor I like to keep on the group if possible, though here again not sure I need it in that location. How does this compare to your lineup if you don't mind me asking?

1. Desperate Meltwater
2. Arbor Stalker's Vigor
3. Flusterbolt
4. Dissident Fusillade
5. Focused Blizzard of Arrows
6. Heartsunder
7. Marked Shots
8. Summer's Sleet
9. Pyroclastic Boon
10. Ice Burrower Swarm
11. Swarm of Hyperboreads
12. Vinelash Assault
13. Blusterbolt

Also, do you need to list the rank of the spells in the ini?
 
Last edited:
Also, do you need to list the rank of the spells in the ini?
No, you do not need to do it because, if you load Flusterbolt spell and have Flusterbolt Rk. III, everquest will load the Rank III spell.
So, you can add RK. in your .ini if you really want, but it is useless and make your .ini faster to set as you do not have to check if you have RK. I, RK. II or RK. III in your spell-book.
 
Thanks for sharing. Couple of things -

1) Dissident Fusillade is a ranger's best nuke, seems to be missing
2) Sometimes it casts elemental arrow on the toon instead of the mob
3) Pyroclastic Boon is a good nuke to lead with as it adds damage to the next two fire nukes.
4) Jolting Axe kicks adds damage and with the AA's triggers outriders synergy which adds damage to group members skill attacks.
5) Focused Gale of Blades is a combat ability that seems to be missing.
 
So question, I noticed it starts off shooting arrows and then starts to mem spells, cast, then doesn't start shooting again, where do I look to fix that?
 
Config - 115 Ranger Alaka34 <Uber>

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