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    Frostreaver

Request - 105 TBM War INI. Just KISS no holies

Joined
Dec 2, 2014
RedCents
1,815¢
I have a couple different war INIs, but most of them rely almost 100% on mq2melee. I was wondering if anyone had a current war ini, that can solidly tank TBM content and names, that only used KISS? I am asking in anticipation of KISS 9. Hoping I can drop melee from some of my toons.

- - - Updated - - -

Here is a starting template.

Rich (BB code):
[General]
KissAssistVer=7.6.7
Role=Tank
CampRadius=30
CampRadiusExceed=300
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=0
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|200
Buffs2=Champion's Aura|Aura|Champion's Aura Effect
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=Breather|End|19
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=Champion's Aura|Aura
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=Defensive Proficiency
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=front
AutoFireOn=0
[AE]
AEOn=1
AERadius=30
AE1=Stormstrike Blades|2|Mob
AE2=Rampage|2|Mob
AE3=Brace for Impact|3|Mob
AE4=No Time to Bleed|3|Mob
AE5=Stout Defense|3|Mob
AE6=Last Stand Discipline|3|Mob
AE7=Fortitude Discipline|4|Mob
AE8=Roar of Challenge|3|Mob
AE9=Area Taunt|4|Mob
AE10=Wade in to Battle|3|Mob
AE11=NULL
AE12=NULL
AE13=NULL
AE14=NULL
AE15=NULL
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Blast of Anger|99
DPS2=Insult|95
DPS3=Tormenting Shout|99|Once
DPS4=Calculated Strike|20
DPS5=Field Protector|80
DPS6=Phantom Aggressor|100
DPS7=Wars Sheol's Heroic Blade|90
DPS8=Gut Punch|90
DPS9=War Stomp|85
DPS10=War Cry|95
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=1
Aggro1=Cyclone Roar|100|<|Mob
Aggro2=Phantom Aggressor Rk. III|100|<|Mob
Aggro3=Unflinching Attention|100|<|Mob
Aggro4=Projection of Fury|100|<|Mob
Aggro5=Taunt|100|<|Mob
Aggro6=Blast of Anger|100|<|Mob
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Flash of Anger|20|Tap
Heals2=Highwater Breastplate of Havok|80|Tap
Heals3=Warlord's Resurgence|60|Me
Heals4=Resplendent Glory|50|Me
Heals5=Warlord's Bravery|30|Tap
XTarHeal=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Last Stand Discipline Rk. III
Burn2=Rage of the Forsaken
Burn3=Warrior's Bulwark
Burn4=Resplendant Glory
Burn5=Warrior's Auspice
Burn6=Warlord's Tenacity
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
Last edited:
This is mine:

Rich (BB code):
[General]
KissAssistVer=8.5.4
Role=Tank
CampRadius=30
CampRadiusExceed=50
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=65
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CharInfo=Warrior|105
CastingInterruptOn=0
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=NULL
Buffs2=NULL
Buffs3=Memento of the Ungod's Suffering|Dual|Aura of the Void|Me
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[AE]
AEOn=1
AERadius=50
AE1=War Sheol's Heroic Blade|2
AE2=Rage of the Forsaken|2
AE3=Stormstrike Blades|2
AE4=Rampage|2
AE5=Area Taunt|4
[DPS]
DPSOn=1
DPSSkip=1
DPSInterval=2
DPS1=Insult|100
DPS2=Tormenting Shout|99
DPS3=Phantom Agressor Rk. II|100
DPS4=Cyclone Roar|100
DPS5=Calculated Strike|99
DPS6=Blast of Anger|90
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Warlord's Tenacity|50|Tap
Heals2=Flash of Anger|50|Tap
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=1
Burn1=Last Stand Discipline
Burn2=No Time to Bleed
Burn3=Projection of Fury
Burn4=Resplendant Glory
Burn5=Imperator's Precision
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Throw Stone
MaxRadius=475
MaxZRange=50
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

You shouldn't do it without holies though, if you are you're going to have a more difficult time with TDS/TBM content. I've found that when they're in the holyshits section they fire about 2x faster than when you solely use just this file. Haven't the foggiest as to why but for a tank a fraction of a second is the difference between life and death.

What you posted looks perfect except for 1 part:

[AE]
AEOn=1
AERadius=30
AE1=Stormstrike Blades|2|Mob
AE2=Rampage|2|Mob
AE3=Brace for Impact|3|Mob
AE4=No Time to Bleed|3|Mob
AE5=Stout Defense|3|Mob
AE6=Last Stand Discipline|3|Mob
AE7=Fortitude Discipline|4|Mob
AE8=Roar of Challenge|3|Mob
AE9=Area Taunt|4|Mob
AE10=Wade in to Battle|3|Mob
AE11=NULL

Remove "Stout Defense" from |3 because stout defense doesn't have a cooldown which means if it fires in place of Last Stand it's going to keep firing in place of last stand.
 
I run my tank almost exclusively with holies (see below). My current kiss setup is almost empty, except for buffs and pulling/group info. However, I wanted to pull together a solid KISS only ini to test with the release of KISS 9, I hope the streamlining for melee improves tank handling and response time.

Rich (BB code):
[MQ2Melee]
aggro=1
bash=1
callchallenge=1
commanding=20
defense=20
disarm=1
downflag0=1
downflag1=1
downflag2=1
enrage=1
facing=1
fieldarm=20
gutpunch=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag19=1
holyflag2=1
holyflag20=1
holyflag21=1
holyflag22=1
holyflag23=1
holyflag24=1
holyflag25=1
holyflag26=1
holyflag27=1
holyflag28=1
holyflag3=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
holyflag29=1
holyflag30=1
holyflag31=1
holyflag32=1
holyflag33=1
holyflag34=1
holyflag35=1
holyflag36=1
infuriate=1
kick=1
kneestrike=1
melee=1
opportunisticstrike=20
plugin=1
provoke0=34015
provoke1=3646
provokeend=20
provokemax=1
provokeonce=0
resume=75
slam=1
stickbreak=1
stickmode=1 
stickrange=75
taunt=0
downshit0=/if (!${Melee.Combat} && ${Me.CombatAbilityReady[Breather Rk. II]} && ${Me.PctEndurance}<21) /disc Breather Rk. II
downshit1=/if (!${Me.CombatState.Equal[COMBAT]} && ${Bool[${Me.Mercenary.Class}==Wizard]} && !${Select[${Me.MercenaryStance},Balanced]} && ${Me.Mercenary.State.Equal[ACTIVE]}) /stance balanced
downshit2=/if (${Me.Mercenary.State.Equal[ACTIVE]} && ${Bool[${Me.Mercenary.Class}==Wizard]} && !${Select[${Me.MercenaryStance},Burn]} && ${Target.PctHPs}<92 && ${Target.Type.Equal[NPC]}) /stance burn
holyshit0=/if (${Me.ActiveDisc.Name.NotEqual[Last Stand Discipline Rk. II]} && !${Me.Buff[Defensive Proficiency].ID}) /casting "Defensive Proficiency"
holyshit1=/if (!${Melee.DiscID} && !${Me.Buff[Defensive Proficiency].ID}) /casting "Defensive Proficiency"
holyshit10=/if (${Me.AltAbilityReady[Fundament: Third Spire of the Warlord]} && ${Me.PctHPs}<40) /alt act 1402
holyshit11=/if (${Me.AltAbilityReady[Rage of Rallos Zek]} && ${Target.Named}) /alt act 131
holyshit12=/if (${Me.AltAbilityReady[Resplendant Glory]} && ${Target.Named}) /alt act 130
holyshit13=/if (${Me.AltAbilityReady[Warlord's Bravery]} && ${Me.PctHPs}<30) /alt act 804
holyshit14=/if (${Me.Combat} && ${Target.PctHPs}<98 && !${Me.Buff[Brace for Impact].ID} && ${Me.AltAbilityReady[Brace for Impact]} && ${Melee.AggroMode} && ${Me.XTarget}>=3) /casting "Brace for Impact"
holyshit15=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[No Time to Bleed]} && ${Me.XTarget}>=3) /Disc No Time to Bleed Rk. III
holyshit16=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. III]} && ${Me.ActiveDisc.Name.Equal[Last Stand Discipline Rk. III]} && ${Me.CombatAbilityReady[No Time to Bleed Rk. III]} && ${Target.Named}) /Disc No Time to Bleed Rk. III
holyshit17=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Steadfast Defense Rk. II]} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. III]} && !${Melee.DiscID} && ${Me.XTarget}>=3) /Disc Steadfast Defense Rk. II
holyshit18=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Steadfast Defense Rk. II]} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. III]} && !${Melee.DiscID} && ${Target.Named}) /Disc Steadfast Defense Rk. II
holyshit19=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Last Stand Discipline Rk. III]} && !${Melee.DiscID} && ${Me.XTarget}>=3) /Disc Last Stand Discipline Rk. III
holyshit2=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Last Stand Discipline Rk. III]} && !${Melee.DiscID} && ${Target.Named}) /Disc Last Stand Discipline Rk. III
holyshit20=/if (${Macro.Name.Equal[tempest.mac]} && ${Me.Combat} && ${Me.PctHPs}<50 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Fortitude Discipline]} && !${Melee.DiscID} && ${Me.XTarget}>=3) /Disc Fortitude Discipline
holyshit21=/if (${Me.CombatAbilityReady[Warrior's Auspice]} && ${Target.Named} && ${Melee.AggroMode} && ${Me.CurrentEndurance}>6000) /disc Warrior's Auspice
holyshit22=/if (${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Melee.AggroMode} && ${Target.Named} && ${Me.CurrentEndurance}>1500) /disc Stout Defense Rk. II
holyshit23=/if ((${SpawnCount[npc radius 50 zradius 30]}>1 || ${Target.Named}) && ${Me.Song[Field Protector Rk. II].ID} && ${Melee.AggroMode} && ${Me.CurrentEndurance}>7000) /disc Field Protector Rk. II
holyshit24=/if (${Me.AltAbilityReady[Warlord's Tenacity]} && ${Target.Named} && ${Melee.AggroMode}) /alt act 300
holyshit25=/if (${Me.AltAbilityReady[Warlord's Resurgence]} && ${Me.PctHPs}<50) /alt act 911
holyshit3=/if (!${Me.TargetOfTarget.CleanName.Equal[${Me.CleanName}]} && ${Melee.AggroMode}) /doability Taunt
holyshit4=/if (${Me.AltAbilityReady[Projection of Fury]} && !${Me.TargetOfTarget.CleanName.Equal[${Me.CleanName}]} && ${Melee.AggroMode}) /alt act 3213
holyshit6=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /disc Cyclone Roar
holyshit7=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Me.CombatAbilityReady[Roar of Challenge]} && ${Melee.AggroMode} && ${Me.XTarget}>=3) /disc Roar of Challenge
holyshit8=/if (${Me.Combat} && ${Target.PctHPs}<98 && !${Me.Buff[Sneering Grin].ID} && ${Me.AltAbilityReady[Sneering Grin]} && ${Melee.AggroMode}) /casting "Sneering Grin"
holyshit9=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.AltAbilityReady[Area Taunt]} && !${Me.CombatAbilityReady[Wade in to Battle]} && ${Melee.AggroMode} && ${Me.XTarget}>=5) /casting "Area Taunt"
holyshit26=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.AltAbilityReady[Blast of Anger]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /casting "Blast of Anger"
holyshit27=/if (${Me.Combat} && ${Target.PctHPs}<98 && !${Me.AltAbilityReady[Blast of Anger]} && ${Me.AltAbilityReady[Rage of the Forsaken]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /casting "Rage of the Forsaken"
holyshit28=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.CombatAbilityReady[Tormenting Shout Rk. II]} && !${Me.AltAbilityReady[Blast of Anger]} && ${Me.AltAbilityReady[Rage of the Forsaken]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /disc Tormenting Shout Rk. II
holyshit29=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.CombatAbilityReady[Phantom Aggressor]} && !${Me.CombatAbilityReady[Tormenting Shout Rk. II]} && !${Me.AltAbilityReady[Blast of Anger]} && ${Me.AltAbilityReady[Rage of the Forsaken]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.PctAggro}<100) /disc Phantom Aggressor
holyshit30=/if (${Melee.Combat} && ${SpawnCount[npc radius 50 zradius 10]}>1 && ${Me.CombatAbilityReady[Wade in to Battle]} && ${Melee.AggroMode}) /disc Wade in to Battle
holyshit31=/if (${Me.CombatAbilityReady[Unflinching Attention  Rk. II]} && ${Target.PctHPs}<95 && !${Me.TargetOfTarget.CleanName.Equal[${Me.CleanName}]} && ${Melee.AggroMode} && ${Me.CurrentEndurance}>1500) /disc Unflinching Attention  Rk. II
holyshit32=/if (${Me.CombatAbilityReady[Insult Rk. II]} && !${Me.TargetOfTarget.CleanName.Equal[${Me.CleanName}]} && ${Melee.AggroMode}) /disc Insult Rk. II
holyshit33=/if (${Me.AltAbilityReady[Warlord's Fury]} && ${Melee.AggroMode}) /alt act 912
holyshit34=/if (${Me.CombatAbilityReady[Knuckle Break]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /disc Knuckle Break
holyshit35=/if (${Me.CombatAbilityReady[Shield Topple]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]} && ${Melee.AggroMode}) /disc Shield Topple
holyshit36=/if (${Me.AltAbilityReady[Banestrike]} && ${Target.PctHPs}>1 && ${Target.PctHPs}<99 && ${Target.Type.Equal[NPC]}) /alt act 15073
version=7.070
 
Also since you're just using KA for the DPS file you may want to remove Banestrike, definitely Disarm, Bazu Bluster, Knuckle Crush, Shield Topple.

Bazu Bluster, Knuckle Crush, Opportunistic Strike. I didn't even know what half of these abilities did, allakhazam said most of them are 85!!! I'd assume there's an upgraded version of each one of these and if there isn't they're not worth using anymore anyway. The more abilities you rotate the less likely you'll be to use an ability that's actually worth something. Say you use Disarm, then banestrike, then shield topple, then bazu bluster then knuckle crush... that's about 10 seconds of time your warrior could have been rotating his 100 - 105 abilities that generate 2x more threat and do 10x more damage.

[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Blast of Anger|99
DPS2=Insult|95
DPS3=Tormenting Shout|99|Once
DPS4=Disarm|85
DPS5=Field Protector|80
DPS6=Shield Topple|75
DPS7=Bazu Bluster|50
DPS8=Opportunistic Strike|19
DPS9=Banestrike|90|
DPS4=Knuckle Crush|90

- - - Updated - - -

I run my tank almost exclusively with holies (see below). My current kiss setup is almost empty, except for buffs and pulling/group info. However, I wanted to pull together a solid KISS only ini to test with the release of KISS 9, I hope the streamlining for melee improves tank handling and response time.

This.

Also amazing holies, A++ work, once my thanks button appears again I will definitely like the shit outta your post <3
 
Ok. Made a few changes to the dps sections.
-Added some aa dps.
-Removed a few outdated abilities
-Lowered the strike level for critical strike

- - - Updated - - -

They haven't been updated in a few months. We can have another thread to mess with those. Point being I wanted to see if I could translate most of those into a functioning KISS ini.
 
Ok. Made a few changes to the dps sections.
-Added some aa dps.
-Removed a few outdated abilities
-Lowered the strike level for critical strike

- - - Updated - - -

They haven't been updated in a few months. We can have another thread to mess with those. Point being I wanted to see if I could translate most of those into a functioning KISS ini.

What you have there will definitely work, no doubt about it. It'll be able to do just about everything, however there's going to be times when your tank dies because of the slow reaction time. I cant think of any reason to ditch the holies, but if you really really want to what you have there is about the best KA warrior only INI you're going to get imho.
 
Alright, Ill make additional edits if other folks have comments.

Once KISS 9 is out all take the ini out for some adventures in TBM and t3 TDS.
 
Request - 105 TBM War INI. Just KISS no holies

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