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Request - 105 Berserker - MAX AA w/MQ2melee By Winnower

Redbot

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Hey Redbuddies! Do you or anyone you know run one of the following characters?

100+ Warrior

105 Necro

105 Berserker


we_need_you_2412937.jpg


TO POST YOUR KissAssist .INI! (and your holyshit/downshit if you're feeling nice)

25 Redcent bonus for any of the above, 25 extra bonus for including holyshit/downshits. I know melee class .ini's are very simple, and that's ok :)
 
Last edited by a moderator:
my war 100 current ini with t2 gear
Rich (BB code):
[General]
KissAssistVer=8.2.3
Role=PullerTank
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
[Buffs]
BuffsOn=1
Buffs1=Primal Force Ring
Buffs2=Call of the Wild
Buffs3=Warm Wyvern Blood
Buffs4=Whispering Compass
Buffs5=Girdle of the Expanding Mind
Buffs6=Champion's Aura|Aura 	
Buffs7=Longbow of the Royal Court
Buffs8=Weight of the Wild
Buffs9=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|200
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=on
AutoFireOn=0
[AE]
AEOn=1
AERadius=50
AE1=Stormwheel Blades Rk. II|2|Me
AE2=Rallying Roar|2|Mob
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Krondal's Roar Rk. II|100
DPS2=Imperator's Command|100
DPS3=Imperator's Precision|100
DPS4=Imperator's Charge|100
DPS5=Blast of Anger|100
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=1
Aggro1=Blast of Anger|100|<|Mob
Aggro2=Rage of the Forsaken|100|<|Mob
Aggro3=Phantom Aggressor|100|<|Mob
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Flash of Anger|20|Tap
Heals2=Manifested Etheric Breastplate of Havok|50|Tap
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Longbow of the Royal Court|Ethereal Arrow
MaxRadius=100
MaxZRange=100
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=97
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
105 MAX AA Zerker ini and MQ2melee

Rich (BB code):
[General]
KissAssistVer=8.2.3
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Bloodlust Aura|aura
Buffs2=Axe of the Demolisher|Summon|Axe of the Demolisher|300
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=70% moveback
AutoFireOn=0
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=0
DPSInterval=0
DPS1=Battle Stomp|100
DPS2=Demolishing Volley Rk. II|99
DPS3=Demolishing Frenzy|99
DPS4=Axe of Numicia|99
DPS5=Demolishing Axe Throw|99
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Burn]
BurnText=YOUR BURN TEXT
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

M2Melee INI
I have have put alot into my holy shits... Generally it tries burn as much endurance as possible because breather is pretty much infinite endurace.

Current status of MQ2Melee for zerker doesn't support TDS stuff very well. I'm trying to work with Maskoi to get it patched, not sure when it's going to be incorporated into the build. Doesn't support Battle Stomp, uses old Rallos ability, and not the latest slap. Thus several things that MQ2Melee are done in Kiss instead

You should replace ${doBurn} with something else. Easiest thing is ${Target.Named} or tie into KissAssist burn
Note holyshits 4-5 have ae agro/mez breaking possibility but have safety checks to not break mezz or agro mobs in camp.

In normally operation Burn will go through SS -> Brutal -> Avenging Flurry Discipline
Holy 1-7 abilities spamming all the time
holy 8-9 general burn
holy 10-13: SS burn
holy 14-15: Brutal Burn
holy 16: AF
holy 17: Berserker canni
holy 18-19: experimental and currently disabled
holy 20-21: <90% health abilities

Rich (BB code):
[MQ2Melee]
battleleap=0
bloodlust=12
cripple=60
cryhavoc=5
disarm=0
downflag0=1
downflag1=1
downflag2=1
enrage=0
facing=1
frenzy=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=0
holyflag16=1
holyflag17=1
holyflag18=0
holyflag19=0
holyflag20=1
holyflag21=1
holyflag2=1
holyflag3=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
infuriate=1
kick=0
melee=1
opfrenzy=0
petmend=20
petrange=75
plugin=1
pothealfast=30
provoke1=18205
provokeend=20
provokemax=1
provokeonce=1
ragevolley=0
rallos=0
resume=20
slapface=7
standup=1
stickbreak=1
stickmode=1
stickrange=75
stun1=18205
synergy=0
vigaxe=0
downshit0=/if (!${Me.Invis} &&${Me.CombatAbilityReady[Breather]} && ${Me.PctEndurance} <19 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance} > 25) /disc Breather
downshit1=/if (${doBurn} && (${SpawnCount[npc radius 60 zradius 75]} <= 1) ) /varset doBurn 0s
downshit2=/if (${Me.Pet.ID}) /pet get lost
holyshit0=/if (${Cast.Ready[Vengeful Taelosian Blood Axe]}) /cast item "Vengeful Taelosian Blood Axe"
holyshit1=/if (${Melee.Combat} && (${FindItem[Vengeful Taelosian Blood Axe].Timer} > 16) && !${Me.Song[Strike of Savagery].ID} && !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Avenging Flurry Discipline]} && !${Me.Song[Frenzied Resolve].ID}) /casting "Blinding Fury" alt
holyshit10=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.AltAbilityReady[Savage Spirit]}) /casting "Savage Spirit" alt
holyshit11=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Cascading Rage]}) /casting "Cascading Rage" alt
holyshit12=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Reckless Abandon]}) /casting "Reckless Abandon" alt
holyshit13=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Furious Rampage]} && ${Me.XTarget} == 1 ) /casting "Furious Rampage" alt
holyshit14=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && ${Me.CombatAbilityReady[Brutal Discipline]}) /disc Brutal Discipline
holyshit15=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Brutal Discipline]} && ${Me.AltAbilityReady[Glyph of the Cataclysm]}) /casting "Glyph of the Cataclysm" alt
holyshit16=/if (${Melee.Combat} && ${doBurn} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && !${Me.CombatAbilityReady[Brutal Discipline]} && ${Me.CombatAbilityReady[Avenging Flurry Discipline]} ) /disc Avenging Flurry Discipline
holyshit17=/if (${Melee.Combat} && ${Me.AltAbilityReady[Communion of Blood]} && ${Me.PctEndurance} <7 && ${Me.PctHPs}>70) /casting "Communion of Blood" alt
holyshit18=/if (${Melee.Combat} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Frenzied Resolve]} && ${Me.PctHPs}<=90) /multiline ; /bc ROOTED - Frenzied Resolve ; /disc Frenzied Resolve
holyshit19=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Open Wound]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Amplified Frenzy]} && !${Me.Buff[Amplified Frenzy Effect].ID} && ${Me.PctHPs}>90) /disc Open Wound
holyshit20=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Amplified Frenzy]} && !${Me.Buff[Amplified Frenzy Effect].ID} && ${Me.PctHPs}<=90) /disc Amplified Frenzy
holyshit21=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Prior Retaliation]} && ${Me.PctHPs}<=90) /disc Prior Retaliation
holyshit99=/if (${Melee.Combat} && !${Me.Song[Killing Spree].ID} && ${Me.AltAbilityReady[Battle Stomp]}) /casting "Battle Stomp" alt
holyshit2=/if (${Melee.Combat} && ${Me.AltAbilityReady[Juggernaut Surge]} && (${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Juggernaut Surge" alt
holyshit3=/if (${Melee.Combat} && ${Me.AltAbilityReady[Fundament: Second Spire of Savagery]} && (${doBurn} || ${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Fundament: Second Spire of Savagery" alt
holyshit4=/if (${Melee.Combat} && ${Me.AltAbilityReady[Rampage]} && (${SpawnCount[npc radius 60 zradius 75]} == 1) && (!${Target.Named} || !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]})) /casting "Rampage" alt
holyshit5=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Arcblade]} && (${SpawnCount[npc radius 45 zradius 75]} == 1)) /disc Arcblade
holyshit6=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Bubbling Rage]} && !${Me.Song[Bubbling Rage Effect].ID}) /disc Bubbling Rage
holyshit7=/if (${Melee.Combat} && ${Me.CombatAbilityReady[Phantom Assailant]} && (${Target.CurrentHPs}>80 || ${Target.Named}) &&  ${Me.PctEndurance} > 15) /disc Phantom Assailant
holyshit8=/if (${Melee.Combat} && ${doBurn} && ${FindItem[Tideworn Coat of Carnage].Timer}==0) /casting ###PUT YOUR CHEST CLICK HERE### item
holyshit9=/if (${Melee.Combat} && ${doBurn} && ${Me.CombatAbilityReady[Ancient: Cry of Chaos]} ) /disc Ancient: Cry of Chaos
stickcmd=loose
version=7.050
 
Last edited:
Here is my 100 war, I don't have any holy/downshits though D: I use summoned mage arrows to pull with.

Rich (BB code):
[General]
KissAssistVer=8.2
Role=Tank
CampRadius=30
CampRadiusExceed=150
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
EQBCOn=1
GroupWatchOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=50
StickHow=front
AutoFireOn=0
[Buffs]
BuffsOn=1
Buffs1=Champion's Aura|Aura|Champion's Aura Effect
Buffs2=Petrified Frog Skull
Buffs3=NULL
Buffs4=Heroic Earring of the Adventurer
Buffs5=Bruke's Fur Lined Cloak
Buffs6=NULL
Buffs7=Banescale Pauldrons
Buffs8=Galrok's Trick
Buffs9=Heroic Doll of the Guardian
Buffs10=Sixth Wind|End|60
Buffs11=Respite|End|20
Buffs12=Alaran Beads
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
[DPS]
DPSOn=1
DPSSkip=0
DPSInterval=2
DPS1=Scoff|99
DPS2=Rallying Roar|95
DPS3=Staunch Defense|90
DPS4=Disarm|85
DPS5=Field Outfitter|80
DPS6=Shield Topple|75
DPS7=Grendlaen Roar|70
DPS8=Opportunistic Strike|19
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Furious Discipline|30|Me
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
AutoRezOn=0
AutoRezWith=Your Rez Item/AA/Spell
XTarHeal=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=96
[Pull]
PullWith=Stygian Nightmare's Bow|Summoned: Wind Tamer Arrow
MaxRadius=600
MaxZRange=150
LoSFailOn=0
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKToolsOn=1
AFKGMAction=/quit
AFKPCRadius=150
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
CampOnDeath=0
ClickBacktoCamp=0
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=Boreal Breastplate of Havoc
Burn2=Fourth Wind
Burn3=Stonewall Discipline
Burn4=Armor of Timeworn Runes
Burn5=Brutal Onslaught Discipline
Burn6=Punch Through
Burn7=Brace for Impact
Burn8=Warlord's Tenacity
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[AE]
AEOn=1
AERadius=50
AE1=Roar of Challenge|2
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
This is completely pulled out of my rear, I have never played a necro and just recently leveled one to 105...
Remove the "NULL" in front on the DPS spells for raid mobs or anything that lasts longer than a few minutes
Any imput to improve this setup is more than welcome!

Rich (BB code):
 [General]
KissAssistVer=8.2.3
Role=Assist
CampRadius=30
CampRadiusExceed=1000
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=100
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
IRCOn=0
MiscGem=12
HoTTOn=0
CampfireOn=0

[Buffs]
BuffsOn=1
Buffs1=Bridle of the Cursed Kirin
Buffs2=Gift of the Grave|Me				
Buffs3=Shield of the Pellarus|Me
Buffs4=Shield of Consequence|Me
Buffs5=Forgottenside|Me
Buffs6=Deadskin
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=2
ChecKBuffsTimer=20

[Melee]
AssistAt=100
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell=Gift of Mana Spell
GoMSpell1=NULL
GoMSpell2=NULL

[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL

[DPS]
DPSOn=1
DPSSkip=1
DPSInterval=4
DPS1=Encroaching Darkness|95
DPS2=Pyre of Jorobb|98
DPS3=Pyre of Marnek|97
DPS4=Ignite Synapses|96
DPS5=Call Skeleton Throng|100|Once
DPS6=NULL Impose for Blood|90
DPS7=Soulrend|99|50|20|Tap
DPS8=NULL Pyre of Hazarak|95
DPS9=Annihilation|95
DPS10=Glistenwing Venom|95
DPS11=Binaesa Venom|95
DPS12=NULL Termination|95
DPS13=NULL Scourge of Fates|95
DPS14=Plexipharia's Pallid Haze|95
DPS15=NULL Doom|95

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=Dying Grasp|20
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
AutoRezOn=1
AutoRezWith=Convergence

[Cures]
CuresOn=0
Cures=NULL
Cures1=NULL
Cures2=NULL
Cures3=NULL

[Pet]
PetOn=1
PetSpell=Revived Assassin
PetFocus=NULL
PetShrinkOn=1
PetShrinkSpell=Chitin Stud
PetBuffsOn=1
PetBuffs1=Sigil of the Doomscale
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetToysGave=   
PetCombatOn=1
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0

[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell

[Burn]
BurnText=EAT ME!
BurnAllNamed=0
Burn1=Silent Casting
Burn2=Hand of Death
Burn3=Life Burn
Burn4=Dying Grasp
Burn5=Third Spire of Necromancy
Burn6=Flesh to Poison
Burn7=Embalmer's Carapace
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL

[Pull]
PullWith=Soulrip
MaxRadius=300
MaxZRange=150
PullWait=5
PullMyHPs=25
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2

[AFKTools]
AFKHelp=AFKGMAction=4
AFKToolsOn=1
AFKGMAction=4
AFKPCRadius=150
CampOnDeath=1
ClickBacktoCamp=0

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=100

[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
105 warrior.

Rich (BB code):
downflag0=1
downflag1=0
downflag2=0
downflag3=0
downflag4=0
downflag5=0
holyflag0=1
holyflag1=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag15=1
holyflag3=1
holyflag4=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
holyflag17=1
holyflag16=1
downshit0=/if (${Me.PctEndurance}<=19 && ${Me.PctEndurance}>=1 && ${Me.CombatAbilityReady[Rest]} && !${Me.CombatState.Equal[combat]} && !${Me.Invis} && !${Me.ActiveDisc.ID}) /Disc Rest
holyshit0=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Melee.DiscID} && ${Me.XTarget}>=3) /Disc Last Stand Discipline Rk. II
holyshit1=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Melee.DiscID} && ${Target.Named}) /Disc Last Stand Discipline Rk. II
holyshit11=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.AltAbilityReady[Area Taunt]} && ${Melee.AggroMode} && ${Me.XTarget}>=5) /casting "Area Taunt"
holyshit12=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.AltAbilityReady[Blast of Anger]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /casting "Blast of Anger"
holyshit13=/if (${Me.Combat} && ${Target.PctHPs}<98 && !${Me.AltAbilityReady[Blast of Anger]} && ${Me.AltAbilityReady[Rage of the Forsaken]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /casting "Rage of the Forsaken"
holyshit14=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.CombatAbilityReady[Tormenting Shout]} && !${Me.AltAbilityReady[Blast of Anger]} && ${Me.AltAbilityReady[Rage of the Forsaken]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /disc Tormenting Shout
holyshit15=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.CombatAbilityReady[Phantom Aggressor]} && !${Me.CombatAbilityReady[Tormenting Shout]} && !${Me.AltAbilityReady[Blast of Anger]} && ${Me.AltAbilityReady[Rage of the Forsaken]} && !${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.PctAggro}<100) /disc Phantom Aggressor
holyshit2=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[No Time to Bleed]} && ${Me.XTarget}>=3) /Disc No Time to Bleed
holyshit3=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && ${Me.ActiveDisc.Name.Equal[Last Stand Discipline Rk. II]} && ${Me.CombatAbilityReady[No Time to Bleed]} && ${Target.Named}) /Disc No Time to Bleed
holyshit4=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Steadfast Defense]} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Melee.DiscID} && ${Me.XTarget}>=3) /Disc Steadfast Defense
holyshit5=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Melee.AggroMode} && ${Me.CombatAbilityReady[Steadfast Defense]} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Melee.DiscID} && ${Target.Named}) /Disc Steadfast Defense
holyshit6=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Me.CombatAbilityReady[Cyclone Roar]} && ${Melee.AggroMode} && ${Me.SecondaryPctAggro}>70) /disc Cyclone Roar
holyshit7=/if (${Me.Combat} && ${Target.PctHPs}<98 && ${Me.PctEndurance}>1 && ${Me.CombatAbilityReady[Roar of Challenge]} && ${Melee.AggroMode} && ${Me.XTarget}>=3) /disc Roar of Challenge
holyshit8=/if (${Me.Combat} && ${Target.PctHPs}<98 && !${Me.Buff[Sneering Grin].ID} && ${Me.AltAbilityReady[Sneering Grin]} && ${Melee.AggroMode}) /casting "Sneering Grin"
holyshit9=/if (${Macro.Name.Equal[thulia.mac]} && ${Me.Combat} && ${Target.PctHPs}<98 && !${Me.Buff[Brace for Impact].ID} && ${Me.AltAbilityReady[Brace for Impact]} && ${Melee.AggroMode} && ${Me.XTarget}>=3) /casting "Brace for Impact"
holyshit16=/if (${Me.ActiveDisc.Name.NotEqual[Last Stand Discipline Rk. II]} && !${Me.Buff[Defensive Proficiency].ID}) /casting "Defensive Proficiency"
holyshit17=/if (!${Melee.DiscID} && !${Me.Buff[Defensive Proficiency].ID}) /casting "Defensive Proficiency"

Rich (BB code):
[General]
KissAssistVer=8.1.1
CustomPull=1
Role=Tank
CampRadius=15
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=40
MedOn=0
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CustomEvac=0
[Buffs]
BuffsOn=1
Buffs1=Breather|End|20
Buffs2=Champion's Aura|Aura
Buffs3=Huntsman's Ethereal Quiver|Summon|Ethereal Arrow|50
Buffs4=Penitence
Buffs5=Shoulder Guards of Alarm
Buffs6=Earring of the Veiled Eye
Buffs7=Magister Knife
Buffs8=Mask of Stormy Seas
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=10
Buffs21=NULL
Buffs22=NULL
Buffs23=NULL
Buffs24=NULL
Buffs25=NULL
Buffs26=NULL
Buffs27=NULL
Buffs28=NULL
Buffs29=NULL
Buffs30=NULL
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=Loose
AutoFireOn=0
[AE]
AEOn=1
AERadius=50
AE1=Roar of Challenge|2|Mob
AE2=Stormstrike Blades|2|Mob
AE3=Area Taunt|4|Mob
AE4=Flash of Anger|2|Mob
AE5=No Time To Bleed Rk. II|2|Mob
AE6=Last Stand Discipline Rk. II|3|Mob
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AE11=NULL
AE12=NULL
AE13=NULL
AE14=NULL
AE15=NULL
[DPS]
DPSOn=0
DPSSkip=20
DPSInterval=2
DPS1=NULL
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DPS21=NULL
DPS22=NULL
DPS23=NULL
DPS24=NULL
DPS25=NULL
[Aggro]
AggroOn=1
Aggro1=Cyclone Roar|99|<|Mob
Aggro2=Rage of the Forsaken|99|<|Mob
Aggro3=Tormenting Shout|99|<|Mob
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
Heals9=NULL
Heals10=NULL
XTarHeal=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Aylinvar, Longbow of the Sol`Dal|Ethereal Arrow
MaxRadius=175
MaxZRange=200
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
105 Necro

General]
KissAssistVer=8.3.0
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=20
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
IRCOn=0
MiscGem=12
HoTTOn=0
CampfireOn=0
[SpellSet]
LoadSpellSet=1
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Forgottenside|me
Buffs2=Freebooter's Coconut
Buffs3=Emerald Loop of Salvation
Buffs4=Freebooter's Plated Girdle
Buffs5=Path of Fire Nimbus
Buffs6=NULL
Buffs7=Cascade of Decay
Buffs8=NULL
Buffs9=Death Bloom|Mana|75|35
Buffs10=Butterfly Nimbus
Buffs11=NULL
Buffs12=Freebooter's Minoaur Mask
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
[Melee]
AssistAt=99
MeleeOn=0
FaceMobOn=0
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=NULL
GoMSpell2=NULL
[AE]
AEOn=1
AERadius=50
AE1=Fundament: Third Spire of Necromancy|2|Me
AE2=Blightbringer's Tunic of the Grave|2|Me
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=0
DPSInterval=5
DPS1=Mazub's Flashblaze Rk. II|98
DPS2=Ilsaria's Swift Sickness Rk. II|95
DPS3=Marmat's Swift Lifedraw|90
DPS3=Swarm of Decay|94|Mob
DPS4=Termination Rk. III|80
DPS5=Ignite Synapses Rk. II|75
DPS6=Combust Bones|70
DPS7=Impose for Blood|65
DPS8=Rise of Bones|89|Mob
DPS9=Liquefying Venin|60
DPS10=Vicious Rabbit|87
DPS11=Pyre of Jorobb Rk. II|80
DPS12=Deathwhisper|55
DPS13=Necromantic Dragon Bone|85
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=1
Aggro1=Improved Death Peace|70|>
Aggro2=/stand
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
AutoRezOn=0
AutoRezWith=Your Rez Item/AA/Spell
[Cures]
CuresOn=1
Cures1=Embrace the Decay
Cures2=NULL
Cures3=NULL
[Pet]
PetOn=1
PetSpell=Miktokla's Shade
PetFocus=NULL
PetShrinkOn=1
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffs1=Sigil of the Doomscale Rk. II
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
PetToysGave=
PetCombatOn=1
MoveWhenHit=0
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell
[Burn]
BurnText=Burn
BurnAllNamed=1
Burn1=Blightbringer's Tunic of the Grave
Burn2=Rise of Bones
Burn3=Supressed Etheric Soulslaver Robe
Burn4=Swarm of Decay
Burn5=Embalmer's Carapace
Burn6=Frenzy Dead
Burn7=Fundament: Third Spire of Necromancey
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Scent of Terris
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=4
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
105 Necro

Rich (BB code):
[General]
KissAssistVer=8.3.0
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=10
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=12
HoTTOn=0
CampfireOn=0
[Buffs]
BuffsOn=1
Buffs1=Mud-Crusted Hoop
Buffs2=Mask of the Cyclops
Buffs3=Forgottenside RK. II|me
Buffs4=Glimmerflow Cape
Buffs5=Ichor-Stained Shoulderpads
Buffs6=Leather Girdle of Gilded Loins
Buffs7=Corsair's Amethyst Inlaid Band
Buffs8=Emerald Loop of Salvation
Buffs9=Underythmic Gourd
Buffs10=Deadskin Rk. II
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=30
[Melee]
AssistAt=98
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell=Gift of Mana Spell
GoMSpell1=NULL
GoMSpell2=NULL
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Marmat`s Swift Lifedraw|95
DPS2=Ilsaria's Swift Sickness Rk. II|90
DPS3=Mazub's Flashblaze Rk. II|95
DPS4=Call Skeleton Mob RK. II|90
DPS5=Mortiferous Wounds Rk. II|90
DPS6=Smouldering Shadow Rk. II|85
DPS7=Pyre of Jorobb Rk. II|80
DPS8=Annihilation Rk. II
DPS9=Plexipharia's Palid Haze Rk. II|70
DPS10=Pyre of the Lost Rk. II|60
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=soulrend RK. II|50|Tap
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
AutoRezOn=0
AutoRezWith=Your Rez Item/AA/Spell
XTarHeal=0
[Cures]
CuresOn=0
Cures=NULL
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Pet]
PetOn=1
PetSpell=Miktokla's Shade
PetFocus=NULL
PetShrinkOn=0
PetShrinkSpell=NULL
PetBuffsOn=1
PetBuffs1=Sigil of the Doomscale RK.II
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetToysGave=                                                                  
PetCombatOn=1
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell
[Burn]
BurnText=Burnthis
Burn1=Murcurial Torment
Burn2=Army of The Dead
Burn3=Rise Bones
Burn4=Embalmers Carapace
Burn5=Acute Focus Arcanium
Burn6=NULL
BurnAllNamed=0
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
PullMyHPs=25
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
 
not real good at reading shits yet but do these only fire when running the thulia mac?

this is in reference to williams post btw
 
All of the ones that say thulia
mac will only fire when that mac is active.
 
Ment in the spirit of being helpful here... as I understand it it MQ2Melee will only fire holyshits when in combat to begin with.... as such it is not really necessary to put a check for combat in (IE ${Me.Combat}) Though myself I put in a distance check IE

Rich (BB code):
holyshit1=/if (${Me.CombatAbilityReady[Flash of Anger]} && ${Target.Named} && (${Target.Level}>=(${Me.Level}+2) || ${Target.Named}) && ${Target.Distance}<=50) /disc Flash of Anger
holyshit2=/if (${Me.AltAbilityReady[Imperator's Command]} && ${Target.Distance}<=50) /alt activate 2011
holyshit3=/if (${Me.AltAbilityReady[Wars Sheol's Heroic Blade]} && ${Target.Level}>=(${Me.Level}+2) && ${Target.Distance}<=50) /alt activate 2007
holyshit4=/if (${Me.AltAbilityReady[Mark of the Mage Hunter]} && ${Target.Class.CanCast}) /alt activate 606
holyshit5=/if (${Me.AltAbilityReady[Rage of the Forsaken]} && ${Target.Distance}<=50) /alt activate 688
holyshit6=/if (${Me.AltAbilityReady[War Stomp]} && ${Target.Distance}<=50) /alt activate 691
holyshit7=/if (${Me.AltAbilityReady[Banestrike]} && ${Target.Distance}<=50) /alt activate 15073
holyshit8=/if (${Cast.Ready[Blood Drinker's Coating]} && !${Me.Song[Vampiric Aura].ID})   /cast item "Blood Drinker's Coating"
holyshit9=/if (${Cast.Ready[Necromantic Dragon Bone]} && ${Target.PctHPs}<96 && ${Me.PctAggro}>50)   /casting "Necromantic Dragon Bone" item
holyshit10=/if (${Me.AltAbilityReady[Rage of the Forsaen]} && ${Target.Level}>=(${Me.Level}+2)) /alt activate 688

The distance check is so the tank is not burning discs while X named is not even in the camp yet (or pathing/warping to the other side of the zone) the target level checks are to kick things up a notch in hard fights

Though I have shifted a lot of what I used to have over to a Named specfic script, and a Defense specific script. Both look for if the target is named, or 2+ levels above the tank, or if XTarget window is showing 3+ with in 50'. My thinking here is I want the tank (and thus the group) to survive with out me needing be reactive if I get sudden unexpected aggro, or fail to give a command to kick things up a notch. For those folks how ever who want , heres an example of my warrior older melee section with defensive's in place

Rich (BB code):
downshit1=/if (${Me.PctEndurance}<70 && ${Me.CombatAbilityReady[Fifth Wind Rk. II]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && (${Zone.ID}!=344)) /disc Fifth Wind Rk. II
holyshit1=/if (${Me.CombatAbilityReady[Flash of Anger]} && ${Target.Named} && (${Target.Level}>=(${Me.Level}+2) || ${Me.XTarget}<1)) /disc Flash of Anger
holyshit10=/if (${Me.AltAbilityReady[Blade Guardian]} && ${Target.Level}>=(${Me.Level}+2) && ${Target.Distance}<=50) /alt activate 967
holyshit11=/if (${Me.CombatAbilityReady[No Time to Bleed]} && !${Me.AltAbilityReady[Warlord's Tenacity]} && !${Me.AltAbilityReady[Warlord's Bravery]} && !${Cast.Ready[Manifested Etheric Legionaire Breastplate]} && !${Me.AltAbilityReady[1402]} && ${Target.Named} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2) && ${Target.Distance}<=50) /disc  No Time to Bleed
holyshit12=/if (${Me.AltAbilityReady[Imperator's Command]} && ${Target.Distance}<=50) /alt activate 2011
holyshit13=/if (${Me.AltAbilityReady[Wars Sheol's Heroic Blade]} && ${Target.Level}>=(${Me.Level}+2) && ${Target.Distance}<=50) /alt activate 2007
holyshit14=/if (${Me.AltAbilityReady[Mark of the Mage Hunter]} && ${Target.Class.CanCast}) /alt activate 606
holyshit15=/if (${Me.AltAbilityReady[Rage of the Forsaken]} && ${Target.Distance}<=50) /alt activate 688
holyshit16=/if (${Me.AltAbilityReady[War Stomp]} && ${Target.Distance}<=50) /alt activate 691
holyshit17=/if (${Me.AltAbilityReady[Banestrike]} && ${Target.Distance}<=50) /alt activate 15073
holyshit18=/if (${Cast.Ready[Blood Drinker's Coating]} && !${Me.Song[Vampiric Aura].ID})   /cast item "Blood Drinker's Coating"
holyshit19=/if (${Cast.Ready[Necromantic Dragon Bone]} && ${Target.PctHPs}<96 && ${Me.PctAggro}>50)   /casting "Necromantic Dragon Bone" item
holyshit2=/if (${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger Rk. II]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2)) /disc Last Stand Discipline Rk. II
holyshit20=/if (${Me.AltAbilityReady[Defensive Proficiency]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Distance}<=50) /alt activate 687 
holyshit3=/if (${Me.AltAbilityReady[1402]} && ${Target.Named} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2)) /casting "Fundament: Third Spire of the Warlord" ALT
holyshit4=/if (${Cast.Ready[Manifested Etheric Legionaire Breastplate]} && !${Me.AltAbilityReady[1402]} && ${Target.Named} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2)) /casting "Manifested Etheric Legionaire Breastplate" Item
holyshit5=/if (${Me.AltAbilityReady[Warlord's Bravery]} && !${Cast.Ready[Manifested Etheric Legionaire Breastplate]} && !${Me.AltAbilityReady[1402]} && ${Target.Named} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2)) /Casting "Warlord's Bravery" ALT
holyshit6=/if (${Me.AltAbilityReady[Warlord's Tenacity]} && !${Me.AltAbilityReady[Warlord's Bravery]} && !${Cast.Ready[Manifested Etheric Legionaire Breastplate]} && !${Me.AltAbilityReady[1402]} && ${Target.Named} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2)) /Casting "Warlord's Tenacity" ALT
holyshit7=/if (${Me.AltAbilityReady[Brace for Impact]} && !${Me.AltAbilityReady[Warlord's Tenacity]} && !${Me.AltAbilityReady[Warlord's Bravery]} && !${Cast.Ready[Manifested Etheric Legionaire Breastplate]} && !${Me.AltAbilityReady[1402]} && ${Target.Named} && !${Me.CombatAbilityReady[Last Stand Discipline Rk. II]} && !${Me.CombatAbilityReady[Flash of Anger]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Target.Level}>=(${Me.Level}+2)) /Casting "Brace for Impact" ALT
holyshit8=/if (${Me.AltAbilityReady[Rage of the Forsaen]} && ${Target.Level}>=(${Me.Level}+2)) /alt activate 688
holyshit9=/if (${Me.AltAbilityReady[Defensive Proficiency]} && ${Target.Distance}<=50) /alt activate 687


I went to a script in the hopes of making it a general include, and thus maintaining 1 document instead of 30 ini's. I also wanted something specific for named or tough fights, for instance my necro's named section looks like

Rich (BB code):
NamedCommand1=/call MQ2Cast "Fundament: Third Spire of Necromancy" ALT
NamedCondition1={Me.AltAbilityReady[Fundament: Third Spire of Necromancy]} && {Target.Distance}<=50 && {Target.PctHPs}<90
NamedCommand2=/call MQ2Cast "Frenzy of the Dead" ALT
NamedCondition2={Me.AltAbilityReady[Frenzy of the Dead]} && {Target.Distance}<=50 && {Target.PctHPs}<90
NamedCommand3=/call MQ2Cast "Funeral Pyre" ALT
NamedCondition3={Me.AltAbilityReady[Funeral Pyre]} && {Target.Distance}<=50 && {Target.PctHPs}<90
NamedCommand4=/call MQ2Cast "Life Burn" ALT
NamedCondition4={Me.AltAbilityReady[Life Burn]} && {Target.Distance}<=50 && {Target.PctHPs}<90
NamedCommand5=/call MQ2Cast "Rise of Bones" ALT
NamedCondition5={Me.AltAbilityReady[Rise of Bones]} && {Target.Distance}<=50 && {Target.PctHPs}<90 && {UsePet}
NamedCommand6=/call MQ2Cast "Swarm of Decay" ALT
NamedCondition6={Me.AltAbilityReady[Swarm of Decay]} && {Target.Distance}<=50 && {Target.PctHPs}<90 && {UsePet}
NamedCommand7=/call MQ2Cast "Mercurial Torment" ALT
NamedCondition7={Me.AltAbilityReady[Mercurial Torment]} && {Target.Distance}<=50 && {Target.PctHPs}<90 && (!${Me.Song[Soul Fire].ID})
NamedCommand8=/call MQ2Cast "Manifested Etheric Robe of the Exhumer" ITEM
NamedCondition8={Cast.Ready[Manifested Etheric Robe of the Exhumer]} && {Target.Distance}<=50 && {Target.PctHPs}<90 && (!${Me.Song[Soul Fire].ID})
NamedCommand9=/call MQ2Cast "Wake the Dead" ALT
NamedCondition9={Me.AltAbilityReady[Army of the Dead]} && {Target.Distance}<=50 && {Target.PctHPs}<90 && {SpawnCount[corpse radius 100]}==1 && {UsePet}

which will only kick in under the above listed circumstances. (target is a named, or target level is +2 toonlevel, or there are 3+ things on XTarget window) and of course the script has a toggle.

Rich (BB code):
holyshit1=/if (${Me.AltAbilityReady[Banestrike]} && ${Target.Distance}<=50) /alt activate 15073
holyshit2=/if (${Me.AltAbilityReady[Reluctant Benevolence]} && !${Reluctant Benevolence].ID} && !${Me.Song[Mana Reverberation II].ID}) /Casting "Reluctant Benevolence" alt
holyshit3=/if (${Me.PctAggro}>80 && ${Target.Distance}<15) /casting "Improved Death Peace"

About the only thing I have in melee for my necro is keeping Reluctant Benevolence up during a fight, and if his aggro is too high while mob is close enough to hit him he FD's. And of course... banestrike ( but doesn't everyone?) I have embalmer''s carapace set up similiarly, but with a lower HP check. (For those folks learning a Necro... Embalmer's Carapace is 18 seconds of a monster damange mitigation which might as well be invulnerability, but you are able to cast. Have "toughed out" quite a few named fights with the necro tanking at key moments using this, to keep the pet/tank up, or when just everyone else is dead and you need those last 3 ticks to finish off the named)
 
Last edited:
So on those "NamedCommand" and "NamedCondition" scripts, Where do you put these or how do you implement them?
 
Ah, apologies. Got to here via a link and did not realize it was under KA specifically, did not mean to derail the thread =/

Sorry for all the posting spam. Farming augments for a new batch of lowbies
-------------------------------

I use Raid Druid mostly, have been tinkering with it for some time, mostly so I can figure out how things work, heh. Friend of mine turned me on to here some time back. KA does a lot of what I think a macro ought to do, but half the fun right now is figuring out how things work, and we do that by trying =)

RD already had a script running mechanism in place, with Combat and Rest scripts. These how ever work just like MQ2Melee's holyshit/downshit, which made them difficult to toggle on/off. For instance if you happen to be going through a NToV raid , there are a ton of named that are really trash mobs... so I wanted something separate so I could toggle ALL the named related "burns" on or off on the fly. (also convenient when you need to wait for a specific time) Which lead me into making a named specific script. This way I can just leave it on for normal gameplay, and the group will handle named/adds just fine, or I can toggle it for what ever reason.

I duplicated what was already set up, put a call for it in the main loop, and been tweaking it to match my gameplay. Over time I added the XTarget and Level checks to keep my groups up longer. I probably ought to put toggles in to turn those aspects on and off eventually, but honestly it has been working for me as is.

Rich (BB code):
			/if (${PetAttack} && ${Spawn[${MATarget}].PctHPs}<${EngageHPs} && !${AssistTimer}) /call PetAttackStuff
			/if ((${DoDebuffs} || ${DoDoTs} || ${DoManaTaps}) && ${Me.PctMana}>=${DebuffLowest}) /call DebuffIt
			/if (!${NukeTimer} && ${DoNukes} && ${Me.PctMana}>=${NukeLowest}) /call Nukeit
			/if (${DoCombatStuff} && ${Me.CombatState.Equal[COMBAT]} && !${CombatStuffTimer}) /call DoStuff Combat
			/if (${DoDefense} && ${Me.CombatState.Equal[COMBAT]} && ${Select[${Me.Class.ShortName},WAR,PAL,SHD]} && (${Target.Named} || ${Me.XTarget}>2 || (${Spawn[id ${MATarget}].Level}>=(${Me.Level}+2))) && ${Target.Distance}<75) /call Defense
			/if (((${Target.Named} || ${Spawn[id ${MATarget}].Level}>=(${Me.Level}+2)) || ${Me.XTarget}>3) && ${DoNamedStuff}) /call Named 
			/if (${DoMercStance} && ${Me.CombatState.Equal[COMBAT]} && !${RDPause}) /call MercStance
			/if (${UseTankHoT} && !${RDPause}) /call HealOverTime

is a portion of the main loop with the calls.

The defensive is an include file I have been working on here and there. My line of thinking here is that I basically want all my tanks to do 1 job, and they will mostly be doing it the same way. I mean , we got MQ2Melee to handle offensive melee stuff....why not something that triggers defensive disc/AA/items in the order that makes the most sense. And like MQ2Melee, I want the script to look for the highest level of X disc, and trigger that.... this way I can use billybob's warrior today, and jimbob's warrior tomorrow, and they both should be behaving the same ( firing the same disc lines ) with out to much set up.

This way (eventually) I only have the 1 file to update as each expansion put in new stuff (same as MQ2Melee)
Rich (BB code):
/if (${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.CombatAbilityReady[${Spell[Holy Guardian Discipline].RankName}]} && ${Me.CombatAbilityReady[${Spell[Honorific Mantle].RankName}]}) {

this is for a Paladin, checks no disc is up, that it has already used Holy Guardian disc, and the lowest level of the next disc line I want (Honorific Mantle) is available. If so

Rich (BB code):
		/if (${Me.CombatAbilityReady[${Spell[Skalber Mantle].RankName}]}) {
			/disc Skalber Mantle
			/if (${ChatChannel.Equal[BC]}) {
				/BC	[+r+] Paladin Defense [+Y+] ${Spell[Skalber Mantle].RankName} [+r+] is active!
				} else {
				/${ChatChannel} Paladin Defense - ${Spell[Skalber Mantle].RankName} - is active!
				}
it checks on the highest instance of that line, and works it's way down to the lowest (accounting for rank) until it find the highest one the toon has.

Course it is a work in progress still, I am by no means a programmer, just a tinkerer =)

This is a small amount of delay between 1 disc to the other, since it needs to finish looping before checking on defensives again. How ever I survive significantly more now so... heh.
---------------------
The other reason I wanted to make an include is (eventually) making it so for instance a SK pull macro for some HA would just need to include and call this as needed, instead of re-writing a defensive section each time.
 
Last edited:
It would be helpful if you would please run Kiss and type /writespells then repost with your [MySpells] section. Thanks!
 
Quick question maybe I am doing something wrong, but why won't my Zerker continue to assist after the first mobs dies?
 
Does he not assist the ma AT ALL? Or does he seem to delay till the mob gets low health (assists "late")?
I ask because I have noticed that on my assisting melees, the seem to take a bit to find the new mob and move it to attack.
 
He will only assist on the first mob right after I do /mac kissassist, after that any mob my MA/puller brings my Zerker will not assist, he just stands there.
 
he is targeting the main assist when u start the mac?

Sent from my SM-G900I using Tapatalk
 
100 berserker, based on a 105 one linked earlier in the thread and with some of my own additions. Uses RK1 of all discs and works pretty well with only autogrant AAs.

Rich (BB code):
[MQ2Melee]
bloodlust=12
cripple=60
cryhavoc=5
disarm=0
downflag0=1
downflag1=1
downflag2=1
enrage=0
facing=1
frenzy=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag19=1
holyflag2=1
holyflag20=1
holyflag21=1
holyflag22=1
holyflag23=1
holyflag3=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
infuriate=1
kick=0
melee=1
opfrenzy=0
petmend=20
petrange=75
plugin=1
pothealfast=30
provoke1=18205
provokeend=20
provokemax=1
provokeonce=1
ragevolley=0
rallos=0
resume=20
slapface=7
standup=1
stickbreak=1
stickmode=1
stickrange=75
stun1=18205
vigaxe=0
downshit0=/if (!${Me.Invis} &&${Me.CombatAbilityReady[Rest]} && ${Me.PctEndurance} <19 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance} > 25) /disc Rest
downshit1=/if (${Target.Named} && (${SpawnCount[npc radius 60 zradius 75]} <= 1) ) /varset doBurn 0s
downshit2=/if (${Me.Pet.ID}) /pet get lost
holyshit0=/if (${Cast.Ready[Vengeful Taelosian Blood Axe]}) /cast item "Vengeful Taelosian Blood Axe"
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && (${FindItem[Vengeful Taelosian Blood Axe].Timer} > 16) && !${Me.Song[Strike of Savagery].ID} && !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Avenging Flurry Discipline]} && !${Me.Song[Frenzied Resolve].ID}) /casting "Blinding Fury" alt
holyshit10=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.AltAbilityReady[Savage Spirit]}) /casting "Savage Spirit" alt
holyshit11=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Cascading Rage]}) /casting "Cascading Rage" alt
holyshit12=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Reckless Abandon]}) /casting "Reckless Abandon" alt
holyshit13=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Furious Rampage]} && ${Me.XTarget} == 1 ) /casting "Furious Rampage" alt
holyshit14=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && ${Me.CombatAbilityReady[Brutal Discipline]}) /disc Brutal Discipline
holyshit15=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Brutal Discipline]} && ${Me.AltAbilityReady[Glyph of the Cataclysm]}) /casting "Glyph of the Cataclysm" alt
holyshit16=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && !${Me.CombatAbilityReady[Brutal Discipline]} && ${Me.CombatAbilityReady[Avenging Flurry Discipline]} ) /disc Avenging Flurry Discipline
holyshit17=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Communion of Blood]} && ${Me.PctEndurance} <7 && ${Me.PctHPs}>70) /casting "Communion of Blood" alt
holyshit18=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Frenzied Resolve]} && ${Me.PctHPs}<=90) /multiline ; /bc ROOTED - Frenzied Resolve ; /disc Frenzied Resolve
holyshit19=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Open Wound]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.CombatAbilityReady[Augmented Frenzy]} && !${Me.Buff[Augmented Frenzy Effect].ID} && ${Me.PctHPs}>90) /disc Open Wound
holyshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Juggernaut Surge]} && (${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Juggernaut Surge" alt
holyshit20=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Augmented Frenzy]} && !${Me.Buff[Augmented Frenzy Effect].ID} && ${Me.PctHPs}<=90) /disc Augmented Frenzy
holyshit21=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Advanced Retaliation]} && ${Me.PctHPs}<=90) /disc Advanced Retaliation
holyshit22=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Song[Open Wound Effect].ID}) /disc Open Wound
holyshit23=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}<90 && ${Target.PctHPs}>50) /disc Dichotomic Rage
holyshit3=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Fundament: Second Spire of Savagery]} && (${Target.Named} || ${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Fundament: Second Spire of Savagery" alt
holyshit4=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Rampage]} && (${SpawnCount[npc radius 60 zradius 75]} == 1) && (!${Target.Named} || !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]})) /casting "Rampage" alt
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Arcblade]} && (${SpawnCount[npc radius 45 zradius 75]} == 1)) /disc Arcblade
holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Festering Rage]} && !${Me.Song[Festering Rage Effect].ID}) /disc Festering Rage
holyshit7=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Phantom Assailant]} && (${Target.CurrentHPs}>80 || ${Target.Named}) &&  ${Me.PctEndurance} > 15) /disc Phantom Assailant
holyshit8=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${FindItem[Castaway Coat of Carnage].Timer}==0) /casting "Castaway Coat of Carnage" item
holyshit9=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.CombatAbilityReady[Battle Cry of the Mastruq]} ) /disc Battle Cry of the Mastruq
stickcmd=loose
version=8.000

Rich (BB code):
[General]
KissAssistVer=9.1
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=25
MedOn=1
MedStart=5
MedCombat=1
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CastingInterruptOn=0
CharInfo=Berserker|101
[Buffs]
BuffsOn=1
Buffs1=Axe of the Brute|Summon|Axe of the Brute|200
Buffs2=Bloodlust Aura|Aura
Buffs3=Rest|end|20
Buffs4=Communion of Blood|end|50|50
Buffs5=Dragorn War Mask|Dual|Illusion: Dragorn
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=pin
AutoFireOn=0
BeforeCombat=Kick in the Shins
UseMQ2Melee=1
[AE]
AEOn=0
AERadius=45
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AE11=NULL
AE12=NULL
AE13=NULL
AE14=NULL
AE15=NULL
AE1=NULL
AE2=NULL

[DPS]
DPSOn=2
DPSSkip=1
DPSInterval=0
DPS1=Battle Stomp|100
DPS2=War Cry of the Braxi|100
DPS3=Brutal Volley|99
DPS4=Vanquishing Frenzy|99
DPS5=Axe of Zurel|99
DPS6=Brutal Axe Throw|99
DPS7=Dichotomic Rage|90
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPS2=NULL
DPS7=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
XTarHeal2=0
[Cures]
CuresOn=0
Cures=NULL
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnAllNamed=0
Burn3=NULL
Burn1=NULL
Burn2=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullPath=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
Last edited:
Request - 105 Berserker - MAX AA w/MQ2melee By Winnower

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