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MQ2Navigation Expansion Mesh Packs

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Click Here to download MQ2Navigation Mesh Packs.
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(Can't download? If you subscribed prior to February 2013 and don't have access, please PM Redbot)

Meshes created by Teichou

Rain of Fear
Veil of Alaris
House of Thule
Underfoot

​

Old World Meshes created by Randyleo​

Antonica
Faydwer
Kunark
Odus
Planes
Velious
​
 
Last edited by a moderator:
Hi Maskoi, i followed the link above and created a new password, logged out and then logged back in and i am still getting the access denied message, i have tried with both IE and Firefox. Any ideas please :)

Cheers
 
hi i wasn't sure were to post this.
i am trying to make a mesh for ferubi (well i have) but it keeps running in the water is the a way to stop this?

i am trying to hunter kissassist for tea leaves
 
I would honestly just get a ranger to 75 fast and let him auto forage. It is a much better rate on forage over mobs dropping them. I made 2 silver accounts just for this. They are free and do my dirty work afk. That way if they get popped auto foraging I only have a couple hours invested in PLing them to 75.
 
Ferubi I set both in random places and just turn auto forage on and leave them be. As I said I use silver accounts in case any action would be taken against the toons for afk foraging. And I leave them foraging 12 hours+ at a time.
 
yes i use navigation in other zones ROF, HOT, but they are the mesh from off here this is the first time i tried using my own.
my toon will turn corners but will jump in the water to go round them :-(

- - - Updated - - -

OK i have found the problem mesh don't work with hunter if i do /mac kissassist puller it works fine but if i do /mac kissassist hunter it just tries to run straight line to the mobs
 
Thank you for that Ali redcented. I was having this problem in Convort using hunter also would try to straight line to the mob vrs using nav to go around the objects and thought it was just a minor bug great to know this was the problem.
 
yes i use navigation in other zones ROF, HOT, but they are the mesh from off here this is the first time i tried using my own.
my toon will turn corners but will jump in the water to go round them :-(

- - - Updated - - -

OK i have found the problem mesh don't work with hunter if i do /mac kissassist puller it works fine but if i do /mac kissassist hunter it just tries to run straight line to the mobs

Find /if (${Target.LineOfSight} || ${Select[${Role},hunter]})
Rich (BB code):
            :WeThereYet
                /if (${Target.LineOfSight} || ${Select[${Role},hunter]}) {
				   /moveto id ${Target.ID} mdist ${PullDist} 
				   /delay 5
Change to /if (${Target.LineOfSight}) {
Rich (BB code):
            :WeThereYet
                /if (${Target.LineOfSight}) {
				   /moveto id ${Target.ID} mdist ${PullDist} 
				   /delay 5

See if that fixes hunter mode with mq2navigation.
 
I'm getting "No Start Reference" when trying to /nav xyz to a loc, anyone know what that's about?
 
eq shows loc as y x z don't ask me why mq2nav is x y z. So if /loc shows 39 -102 10 the mq2nav command is /nav -102 39 10

Well I did have them y x z to start, but I'm still getting "No Start Reference" after making them x y z. I did have this working out in the moors so not sure whats going on now, the last place I tried it was DSH and the file was rather large, maybe a bad mesh?
 
Just saw this post and tried to go to page but it tells me I don't have a subscription (am Level 1 it says).
 
I still don't understand how to use mq2nav, so i load it, then load into game. I want to set waypoints for him to pull, do i have to /navigate yxz every spot then save it somehow? then I tried making my own mesh of Elddar forest and it made my toon run in zig zags. I posted this in another thread somewhere I forget.. But I have no idea what's going on with MQ2nav. The command/info page was little to no help. I also made a mesh with the highest values it was amazingly detailed for a blank grey landscape but the toon still ran zigzags with just role=Pullertank using kiss. I'd love to see a more detailed description on how to fully utilize the mq2nav plugin.
 
Rain Of Fear T3 and T4 zones Uploaded.

May be some weirdness with Chelsith Reborn. It did not appear to build correctly let me know.
 
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MQ2Navigation Expansion Mesh Packs

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