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Very Vanilla MQ (Test Server)

Very Vanilla MQ (Test Server) 2442

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Updated for test "true-up"

thank you for your patience everyone <3

May 27, 2022 (test):
  • Update for test patch
May 27, 2022:
  • datatype: ItemSpell: add members OverrideName, OverrideDescription.
    • OverrideName replaces the OtherName member. This is a name that overrides the spell name when the spell is on an item.
    • OverrideDescription overrides the description string from the spell, similar to OverrideName.
  • datatype: Item: fixed off-by-one error with AugSlot. The Correct range is now 1-6 and now matches the Slot value as expected.
May 26, 2022:
  • lua: Throw error if string argument to mq.delay contains no time unit.
Posted by: Sic
May 14, 2022 (test):
- Fix issues with frame limiter
Posted by: Redbot
May 13, 2022 (test):
- Updated for test patch
- Number of buffs has changed for player and target. Buff arrays are now dynamically sized,
and require some attention when using them in plugins:
- Use GetPcProfile()->GetMaxEffects() to get the total number of effects (short and
long buffs) for player
- Use pPetInfoWnd->GetMaxBuffs() for the max number of buffs on the pet window.
- Use pTargetWnd->GetMaxBuffs() for the max number of buffs on the target window.

May 13, 2022:
- Add Fellowship.Exists
- Move Inviter, Invited and IsBerserk from Spawn to Character (Me).
- Removed a bunch of unused members from Spawn
- plugins: Converted a bunch of globals into members of the pEverQuestInfo class. This
includes a lot of globals that start with EQADDR_ and a few that don't. See the commit
log for the full list.
- plugins: the keyboard movement defines __pulForward, __pulBackward etc have been removed.
these are primarily used for movement. They are replaced with pEverQuestInfo->keyDown[cmd].
cmd is a member of the KeybindCommand enumeration. For example: __pulForward can be replaced
with pEverquestInfo->keyDown[CMD_FORWARD]

May 5, 2022:
- /exec no longer requires the fg or bg parameter. The syntax has been updated and
the functionality corrected to match what the previous syntax showed.

April 25, 2022:
- Updated for live hotfix patch.
- Fix potential issue with pcnames.

April 20, 2022:
- Updated for live patch.
- Fix netstat/hud display
- Fix /makemevisible
- Fix issue with Me.CombatAbility (and maybe others) not returning the correct values.
- plugins: PcProfile.Buff and PcProfile.ShortBuff have been deprecated and replaced with
accessor functions GetEffect and GetTempEffect, respectively. Deprecation warnings have
been added for this change. For accessing all buffs, both short and long, GetEffect can
be used with MAX_TOTAL_BUFFS as the upper bound.
Posted by: Redbot
April 13, 2022:

  • Fix Group.Members: Empty group will now report 0 instead of nil/NULL (#481).
  • Fix Math.Rand: Replace with new number generator. There are no longer any limits on the upper or lower bounds of the random number range. The only requirement is that the minimum value must not be greater than the maximum.
  • Fix Spell.Stacks to now only consider a duration if a nonzero value is provdied, otherwise the stacks check will ignore duration. Also applies to StacksPet.
  • Fix crash in MapObject.cpp (#455).
  • Fix Macro TLO to allow IsTLO and IsVariable while a macro is not running (#452).
  • Fix non-functional /removeaug, and cleaned up the usage message (#485).
  • Fix /mqanon cause hp bars to be empty (#483).
  • Fix errant deprecation message when using ${Ground} (#445).
  • Fix MacroQuest.LastTell (#463).
  • Fix passing nil to mq.event or mq.bind causing crash. A lua error will be generated instead (#451).
  • Add double click to select file in imgui file dialog (#453).
  • Add Group.LowMana to report group member with lowest mana below threshold. Works like Group.Injured (#477).
  • Add /alias reload (#478).
  • lua: event text will now have mq color codes stripped (#486).
Posted by: Redbot
March 18, 2022:

  • Update for test patch on 2022-03-16
March 9, 2022:

  • Updated for patch.
  • Me.AssistComplete is temporarily disabled. Its been broken since x64 but the disabling is purposeful now to avoid crashing.
Posted by: Redbot
March 8, 2022:
- Spell SPA data for base, base2, and max are now 64 bit values.
- Spell Buff counters are now 64 bit values.
- GetSpellBase, GetSpellBase2, GetSpellMax, CalcValue all return int64_t now.
- GetSpellCounters, GetMySpellCounters, GetTotalSpellCounters, GetMyTotalSpellCounters all return int64_t now
- The associated macro data members for these return Int64 instead of Int datatypes.
- Plugins may exhibit warnings due to int64_t -> int conversions. These warnings ought to be addressed
as appropriate by utilizing int64_t where arbitrary values may occur (like damage or healing values)
Posted by: Redbot
March 2, 2022:
- Fixed an issue with chat events cutting off chat
- Added Spawn types for BodyWet and HeadWet to complimenet FeetWet
- Updated FeetWet to include when standing in other liquids like lava or slime. Underwater is still just water.
- Added WritePrivateProfileValue for plugin authors
Posted by: Redbot
February 25, 2022:
- Fixed some potential issues with detours. Possibly fixes issue with unloading/reloading
causing problems with commands
- Moved GetSubscriptionLevel to core. If you have a copy of this function in your plugin,
you can remove it now.
- Added GetClass(), GetClassString(), GetRace(), GetRaceString(), GetClassThreeLetterCode()
to PlayerClient (SPAWNINFO) as convenience helpers for plugin code.
- Reverted an earlier change to MQ2Map during 64-bit conversion to potentially address an
issue with the map
Posted by: Redbot
Updated for patch
Posted by: Redbot
February 15, 2022:
- Updated for patch. Welcome to 64-bit MacroQuest.
Posted by: Redbot
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