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January 8, 2023:
- fix /removeaug (#669).
- imgui: Fix nested BeginDisabled calls (#672).
- emu: Fix TradeReady flags (#666).
- emu: Fix /itemnotify when matching invslot is also in a hotbutton.
January 6, 2023:
- lua: Added mq/Icons.lua for Icon usage in imgui
- tlo: Added Spell.Dispellable which returns true if a spell can be dispelled (#655)
December 8, 2022:
- live: updated for patch
December 6, 2022:
- live: Update for expansion patch
- live: Fixed Switch ids and names
- Added currency for NoS
- Added ${TradeskillDepot}, see the docs for full description of the members:
https://docs.macroquest.org/reference/top-level-objects/tlo-tradeskilldepot/
- lua: Running "/lua run scriptname" will now prefer lua/scriptname/init.lua over
lua/scriptname.lua. this is to make it easier to transition to the new directory layout.
December 6, 2022:
- live: Update for expansion patch
- Added ${TradeskillDepot}, see the docs for full description of the members:
https://docs.macroquest.org/reference/top-level-objects/tlo-tradeskilldepot/
- lua: Running "/lua run scriptname" will now prefer lua/scriptname/init.lua over
lua/scriptname.lua. this is to make it easier to transition to the new directory layout.
November 29, 2022:
November 28, 2022:
- emu: Fix PctExp and PctAAExp calculations
- tlo: Added BazaarItem.FullName
- lua: Fixed bug where /lua pause would not pause imgui thread
- lua: added :on and :off arguments to /lua pause
November 24, 2022:
- Huge update to settings window for MQ2Map plugin settings - /mqsettings plugin/map (#657)
- lua: Many more improvements to imgui bindings for lua.
- lua: Consolidated imgui demo scripts into examples/imgui_demo
- lua: Scripts can now be started by specifying a folder name if the folder contains init.lua.
- lua: Scripts can now require files relative to the directory that the script runs in.
November 23, 2022:
- test: fix zone count
- test: fix keybinds
- test: updated for test patch
- Message box will now appear when overlay is stopped due to an error.
- lua: Many improvements to imgui bindings for lua. Notably, ImDrawList support has been added. Some of these features are evolving, check out examples/imgui_demo.lua for example lua code.
- lua: Added support for converting macro array types to lua tables (#641).
- lua: event and bind add/remove will now return true/false based on if the action was successful. These actions may fail if the event already exists with the specified name, for example.
November 16, 2022:
- live: Updated for latest patch
- Updated MQ2TargetInfoPHs.txt (#661)
- Updated Fish.mac (#605)
- Added refcounting to item and itemspell datatypes. This should fix a crash where a lua script
consumes the last charge of an item causing it to disappear.
- plugins: Deprecated old item spell enum values. See deprecation warnings for replacements.
- lua: Added imgui bindings for TableGetColumnFlags (#658)
November 9, 2022:
- test: Updated for patch
November 3, 2022:
- test: Updated for patch
October 31, 2022:
- Added upper bounds check on ReagentID, NoExpendReagentID, and ReagentCount. The max number
of reagents for a spell is 4. ReagentCount[n] explains how many ReagentID[n] you need.
For NoExpendReagentID is always just need 1 of the item.
October 26, 2022:
- live: Updated for live patch
October 16, 2022:
- test: Updated for patch
October 15, 2022:
- emu: Fix max pet buff count being incorrect
October 14, 2022:
- Add MaxFPS and MaxBGFPS to EverQuest TLO. Reports the settings found on the options window.
- Improved Macro TLO functionality to be able to retrieve some values while a macro isn't running.
- Fixed achievement categories not being found properly.
October 9, 2022 (emu):
- Fixed issue causing custom UIs to create instability and other problems (#639).
October 6, 2022:
- Remove Spell.SPA - this wasn't actually a SPA and was some other meaningless value.
- Add Spell.CategoryID and Spell.SubcategoryID - the integer values of Category and Subcategory
Good news! MQ is now on the launcher for our EMU build!
the good things this brings are too numerous to put in an update message!
There are a couple of small, yet important changes with MacroQuest vs the old MQ2 as explained > HERE <
Moving to MacroQuest mental notes:
1. mq2map click isControl+Shift+Click
2. new easyfind self travel isControl+Click
(reminder in find window title bar)
3. new easyfind group travel isControl+Shift+Click
4. If you selected a destination in your zone guide and want to activate it you/travelto activate
5./yes
and/no
are now aliases
6. your ini configuration files (like for kissassist) now reside in your "Config" folder and not your "Macro" folder
7. if you want the functionality of the MQ2 "MQ2TargetInfo" - They are now in 3 separate plugins:/plugin groupinfo
/plugin targetinfo
/plugin xtarinfo
Unfortunately, we dropped the ball on a couple of things.
- the launcher doesn't have a method to migrate from old emu to new emu
- the launcher doesn't install MQ for emu into a different directory than your existing MQ2 emu directory
- We also didn't announce
We're (RG) really sorry for any confusion or pain points on this.
In case you *really* want to use MQ2 instead of the new awesome MQ - you can check the > history < tab and manually download a legacy build. Keep in mind using the launcher will update to MQ.
- CWTN plugins are not currently on EMU >>> CWTN Plugins & MQ Emu <<<
Updating ninjadvloot.inc with emu fixes, thank you @ChatWithThisName
A big emu update is coming, this is not it.