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Very Vanilla MQ (Emulated servers)

Vanilla Very Vanilla MQ (Emulated servers) 2711

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February 20, 2023:
  • emu: MQ Console will now allow GM commands (#zone)
February 15, 2023:
  • live: Update for patch
February 10, 2023:
  • Made some improvements to the performance of the mq console window.
  • Added an option to the mq console window to adjust the number of lines of history that are stored.
  • Fix bug where a file dialog could be docked in another window, resulting in the window flickering and becoming unusable.
  • lua: Calling mq.delay in an ImGui callback will now trigger an error instead of silently failing.
Posted by: Redbot
January 30, 2023:
- lua: calling mq.delay from an imgui thread will now throw an error (#692).
- added missing RecommendedLevel to item (#691).

January 28, 2023:
- Frame limiter is now called Frame Limiter in the settings panel (previously FPS Limiter)
- MQ Console: Fixed last \ax so that it uses the previous default color instead of white
- Missing plugins will now report when the file is not found rather than the LoadLibrary error
Posted by: Redbot
January 23, 2023:
- Add /executelink command that will simulate a click from raw link text.
- spell datatype: Add Link member to generate clickable link text.
- spell datatype: Add Inspect method to open the spell display window.
- spell datatype: Added /vardata and /varset support for spell variables. Assigning
a string or number will reassign the spell variable by spell name or id.
- achievement datatype: Add Inspect method to open achievement display window.
- emu: Fix crash when declaring a spell var (#688).

January 19, 2023:
- live: Fix for broken world container

January 18, 2023:
- live: Updated for live patch
Posted by: Redbot
January 23, 2023:
- Add /executelink command that will simulate a click from raw link text.
- spell datatype: Add Link member to generate clickable link text.
- spell datatype: Add Inspect method to open the spell display window.
- spell datatype: Added /vardata and /varset support for spell variables. Assigning
a string or number will reassign the spell variable by spell name or id.
- achievement datatype: Add Inspect method to open achievement display window.
- emu: Fix crash when declaring a spell var (#688).

January 19, 2023:
- live: Fix for broken world container

January 18, 2023:
- live: Updated for live patch
Posted by: Redbot
January 18, 2023:
- live: Updated for live patch

January 17, 2023:
- Add Item.Inspect method to open item display window on a particular item.
Posted by: Redbot
January 8, 2023:
- fix /removeaug (#669).
- imgui: Fix nested BeginDisabled calls (#672).
- emu: Fix TradeReady flags (#666).
- emu: Fix /itemnotify when matching invslot is also in a hotbutton.

January 6, 2023:
- lua: Added mq/Icons.lua for Icon usage in imgui
- tlo: Added Spell.Dispellable which returns true if a spell can be dispelled (#655)

December 8, 2022:
- live: updated for patch
Posted by: Redbot
December 6, 2022:
- live: Update for expansion patch
- live: Fixed Switch ids and names
- Added currency for NoS
- Added ${TradeskillDepot}, see the docs for full description of the members:
https://docs.macroquest.org/reference/top-level-objects/tlo-tradeskilldepot/
- lua: Running "/lua run scriptname" will now prefer lua/scriptname/init.lua over
lua/scriptname.lua. this is to make it easier to transition to the new directory layout.
Posted by: Redbot
December 6, 2022:
- live: Update for expansion patch
- Added ${TradeskillDepot}, see the docs for full description of the members:
https://docs.macroquest.org/reference/top-level-objects/tlo-tradeskilldepot/
- lua: Running "/lua run scriptname" will now prefer lua/scriptname/init.lua over
lua/scriptname.lua. this is to make it easier to transition to the new directory layout.
Posted by: Redbot
November 29, 2022:

  • emu: Fix PctExp and PctAAExp calculations
  • tlo: Added BazaarItem.FullName
  • lua: Fixed bug where /lua pause would not pause imgui thread
  • lua: added :on and :off arguments to /lua pause
November 28, 2022:

  • Huge update to settings window for MQ2Map plugin settings - /mqsettings plugin/map (#657)
  • lua: Many more improvements to imgui bindings for lua.
  • lua: Consolidated imgui demo scripts into examples/imgui_demo
  • lua: Scripts can now be started by specifying a folder name if the folder contains init.lua.
  • lua: Scripts can now require files relative to the directory that the script runs in.
November 24, 2022:

  • test: fix zone count
  • test: fix keybinds
November 23, 2022:

  • test: updated for test patch
  • Message box will now appear when overlay is stopped due to an error.
  • lua: Many improvements to imgui bindings for lua. Notably, ImDrawList support has been added. Some of these features are evolving, check out examples/imgui_demo.lua for example lua code.
  • lua: Added support for converting macro array types to lua tables (#641).
  • lua: event and bind add/remove will now return true/false based on if the action was successful. These actions may fail if the event already exists with the specified name, for example.
Posted by: Redbot
November 16, 2022:
- live: Updated for latest patch
- Updated MQ2TargetInfoPHs.txt (#661)
- Updated Fish.mac (#605)
- Added refcounting to item and itemspell datatypes. This should fix a crash where a lua script
consumes the last charge of an item causing it to disappear.
- plugins: Deprecated old item spell enum values. See deprecation warnings for replacements.
- lua: Added imgui bindings for TableGetColumnFlags (#658)

November 9, 2022:
- test: Updated for patch

November 3, 2022:
- test: Updated for patch

October 31, 2022:
- Added upper bounds check on ReagentID, NoExpendReagentID, and ReagentCount. The max number
of reagents for a spell is 4. ReagentCount[n] explains how many ReagentID[n] you need.
For NoExpendReagentID is always just need 1 of the item.

October 26, 2022:
- live: Updated for live patch

October 16, 2022:
- test: Updated for patch
Posted by: Redbot
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