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Trade / Skill Tradeskill Construction Set NeXt 4.16b

12/26/21

2.1021b - ChangLog

Fixed: Faded Bloodied Luclinite Tower Shield - doesn't try to use Planing Tool now for the combine.

Fixed: Bloodied Luclinite Leather - now uses leather instead of silk.

Fixed: (1553) Large Block of Clay recipe will now use the appropriate amount of blocks to craft the clay.

Changed: Recipe name from Faded Bloodied Luclinite of Proficiency to Faded Bloodied Luclinite of Resilience

Tested: All the Artisan Prize quest recipes using the Artisan Quests tab, I believe only the Druzzil Bow recipe needs work, I was able to make it just not with the quest, all others seem to be good.
2.102b - ChangeLog

Added: Containers: (Must be in inventory for use)

Erudite Sewing Kit
Teir`Dal Sewing Kit
Guktan Sewing Kit
Erudite Sewing Kit
Teir`Dal Sewing Kit
White Rose Assembly Kit
Justice Plate Assembly Kit
Northern Wolf Plate Assembly Kit
Wind Spirits Assembly Kit
Curing Kit
Ogre Sewing Kit
Feir`Dal Sewing Kit
Crystalwing Sewing Kit
Northman Sewing Kit
Shar Vahl Sewing Kit
Vale Sewing Kit
Clockwork Sewing Kit
Iksar Sewing Kit
Troll Sewing Kit
Half Elf Sewing Kit
Antonican Sewing Kit
Gnomish Recharging Kit
Koada`Dal Sewing Kit


Updated: ToL Brewing recipes to use Brewing Barrel instead of Brew Barrel, will still use appropriate closest barrel in PoK
Updated: All recipes that use sheet metal, will now just buy it instead of craft it.

Fixed: Will no longer crash for the 350 max if you need to make a tool to max your aug , but got the tool from somewhere else without crafting it.

Added: will skip max 350 recipe if it requires a portable container and it is not in bank or inventory.
12/21/21

2.101b - ChangeLog

Fixed: Duplicate tool recipes showing up (hopefully fixed and buying double materials)

Added: Use Guktan Forge for Slatwart Farsight Blacksmithing Recipes.
Added: Banker Zlopps *RM* to grab and deposit
Added: Travel to Rathe Mountains for crafting when Guktan forge is needed.
12/20/21

2.1b -ChangeLog

Added: Merchant Alliance Quest (Needed for 3.0 Shawl and also some easy to use combines to max trophies)
Get the quest from Kerst Frostrift and do the hails until it gets to crafting and then let er rip

Added: Missing Recipe Components Display Window and Request Items button for all current tradeskill quests (Trophies, Merchant Alliance, and Artisan Prize)
Added: Turn-In Button for Lebounde, just target him and be in-range and you will deliver whatever seal items you have for the currently selected quest
Added: Won't destroy Restless items during max aug session even if Destroy is turned on. (These could be valuable items to sell)
Added: Test Rizlona DB, rename your Artisan.db and rename the Rizlona DB to Artisan.db and it should use all the vendors that are not around the small bank

Fixed: Magnetic related recipe for Pottery 350 was messed up, unmessed it up.
Fixed: Deposit items will work correctly now, just click wherever you are in a zone with a banker (GH,GL,SRH,PoT,PoK) This is useful because the quests don't return items to the bank currently.
Fixed: if 1st Recipe is a tool it won't show up twice in the recipe stack and buy 2 sets of components. (Standard Crafting) (Mostly Fixed)

Note: working on shopping buddy to buy common items in other zones or a whole bunch of water if you are about to do pottery..
12/16/21

2.096b - ChangeLog

Fixed: Copying Output File recipes with non-standard MacroQuest path names.

Fixed: Faction Amiable, not a thing, Amiably, so now Coldain, and Ping will sell again if you have the proper faction Amiably.

Fixed: Premature ending of standard craft session when failing any one of the prior sub-combines it would exit out not make the main recipe.
Note: This will now buy the amount wanted for the next/above recipe even if you didn't succeed with all the prior/lower sub-combines.

Added: Jar of Clockwork grease recipe (how did I miss that?)

Added: Portable containers (Sacred Urn, Portable Drink Barrel) for Aid Grimel quests.

Updated: Aid Grimel Recipes to use appropriate New Tanaan Static Containers.

Tested: The 7 Tradeskills needed for Aid Grimel quests.
12/15/21

2.095b - ChangeLog

Added: Mystical Furnace of Ro and Druzzil's Mystical Sewing Kit are now usuable as long as they are in your inventory for Elemental Armor from Bor Wharhammer.

Fixed: Artisan Quest Recipes (There were some hold overs from days gone past of old ID's, they have been corrected)
12/14/21

2.094b - ChangeLog

Fixed: Hulgarsh Trophy Recipe was all mixed up, got it unmixed.

Added: Cosmetic Change for dashboard, now displays skill levels and caps.

1639504374562.png
12/14/21

2.093b - ChangeLog

Added: Trophy Quest Steps (Completed/Incomplete)

1639466513041.png


Fixed: Tools were not being made which would stall the whole recipe if a tool was needed.

Very easy to get lost in the mix when you already have the tools. This is why a lot of us probably didn't notice it.

Shouldn't blow anything up, it was only one line :)
12/13/21
2.092b - ChangeLog

Added: +1000 Button to increase crafting quanity, up to 10000 combines!

Added: Trophy Quests

Freshman Brewer Test - 10460
Freshman Fletcher Test - 10466
Freshman Jeweler Test - 10472
Freshman Potter Test - 10484
Freshman Tailor Test - 10502
Apprentice Potter Test - 10483
Master Baker Test - 10457
Master Fletcher Test - 10469
Master Potter Test - 10487
Master Smith Test - 10493
Master Tailor Test - 10505

Changed: Velium Hound Fur, Holgresh, Haze Panther, and Tigeraptor Tailoring Recipes will now be crafted in Loom in lieu of Coldain Tanner's Kit now

Cosmetic: Increased ComboBox size so Jewelry Making and Blacksmithing won't be cut off for Standard Crafting.
12/12/21

2.091b Changelog

Fixed: Won't error out if you have a tool in inventory or bank and try to make it, it will just say you have the amount, or pick a different recipe

Update: Laminator Blade and Laminator Roller use the cheapest material (Subjective) they buy small bricks of refined high quality ore until it runs out from vendor.

Added: Should use gate to get to POK or POT now when running back from Barren Coast and Thurgadin

Working: Mass producing tools, I set it to make 1 tool period for crafted tools, primarily it was set this way based on tool component quantities
remaining static whereas recipe components were variable. At current you can select 1000 tools but it will only make 1 :(

Working: the Multi-conversion process, but now instead of just sitting there it will attempt to buy bricks from a vendor for roller and blade
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