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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
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Utility SillySounds 09/17/2026

[1.5] - 2024-10-09​


Bug Fixes🐛​


- Forgot the important part of the sounds path.
(6aca0f4) ~grimmier378

[1.4] - 2024-10-08​


Bug Fixes🐛​


- More backport fixing and cleanup
(b019a66) ~grimmier378

[1.3] - 2024-10-07​


Features⛲​


- Backport from MyUI
Keeping the module version and standalone versions the same. so we can run them in as either.

Mostly this will allow me to keep the code bases the same when making updates.
(5c1ce1a) ~grimmier378

[1.2] - 2024-07-30​


Refactor❤️​


- A lot of cleanup
It has been months before today that i worked on this last. time to refactor and clean it up some.
(ffc95a4) ~grimmier378

[1.1] - 2024-07-30​


Features⛲​


- Added settings for Item Watch sounds
Instead of using the lvl up sound hard coded you can specify an item watch sound default is the Hit.wav
(2f6b4ee) ~grimmier378
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