Usage: /Macro ShrinkEm
3 edits are required. The ShrinkItem variable, which must be targetable; and the Shrink Delay which is the cast delay plus a little buffer in tenth's of a second 25 = 2.5 seconds, and if the macro should shrink pets or not.
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
					
					
	
					
					
	
	
	
					
				3 edits are required. The ShrinkItem variable, which must be targetable; and the Shrink Delay which is the cast delay plus a little buffer in tenth's of a second 25 = 2.5 seconds, and if the macro should shrink pets or not.
			
				Rich (BB code):
			
		
		
		| ShrinkEm Ver 0.3
| Shrinks all members of your group
Sub Main
    | Specify your shrink item's name here, must be able to be Targetable
    /declare ShrinkItem         string    outer        "Bracelet of the Shadow Hive"
    | Cast Delay in 10th's a second, it's also smart to give a little buffer. IE 15 = 1.5 seconds.
    /declare ShrinkDelay        int        outer       15
    | Shrink Pets? 1 = Yes 0 = No   
    /declare ShrinkPets            int        outer        1    
    | No Edits are needed past this point.
    /declare Ver                    string    outer          0.3
    /declare IAmABard                bool    outer        ${Me.Class.Name.Equal[Bard]}
    /call DoShrink
/return
sub DoShrink
    /declare Person            int            local   0
    /if (${IAmABard}) {
        /twist off
        /stopsong
        /delay 5
    }
    /for Person 0 to 5
        /if (${Group.Member[${Person}].ID}) {
            /echo Shrinking ${Group.Member[${Person}].Name}
            /target ID ${Group.Member[${Person}].ID}
            /delay 5
            /itemnotify ${ShrinkItem} rightmouseup
            /delay ${ShrinkDelay}
            /itemnotify ${ShrinkItem} rightmouseup
            /delay ${ShrinkDelay}
            /if (${Group.Member[${Person}].Pet.ID} && ${ShrinkPets} >0) {
                /echo Shrinking ${Group.Member[${Person}].Name}'s Pet ${Group.Member[${Person}].Pet.CleanName}
                /target ID ${Group.Member[${Person}].Pet.ID}
                /delay 5
                /itemnotify ${ShrinkItem} rightmouseup
                /delay ${ShrinkDelay}
                /itemnotify ${ShrinkItem} rightmouseup
                /delay ${ShrinkDelay}
            }
        }
    /next Person
/return
	
				
