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RGMercs

Combat Assist RGMercs 01/02/2024

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Works great.
Been usin this on my war/clr/enc/wiz/wiz for a majority of my levels and works great!
Very user friendly system that works great supporting one live character (puller in my case). I particularly love the War, Cleric and Chanter setups and their great support! Outstanding work!
Excellent! Author updates regularly too.
A great macro and a great team working on it. Love that I can get it running so fast on a new character as well. Keep up the great work.
Love this Macro Works like a Charm!
Wanted to get started with boxing for a long time but felt lost in all the options. This has been a great place to start. I've found it easy to get up an running with this and a few tutorial videos.
was easy to use
Was blown away by how well the War macro works... So I started trying others, now I'm like when are you adding all classes ><
Awesome
This is one of redguides only true plug and play macro systems with hardly any minimal set up required. The work these chars can put out are quite nice sure its not top of the line dps or heals but for what it does do is function as a normal played group. Need named killed? It can do it. Need quest done? It can do it! Need assistance with some raid boxes it can do it!
  • vivviv
  • 5.00 star(s)
  • Version: June 2020 IHC Hotfix #6 - The RickRolld Edition
Very nice keep it up!
Works good for my sk but my sham is a different story it won’t even do anything when I try on my sham even while I’m having my sk in grp
M
morisato
Set Your Group Roles - SK Main tank that should make other toons work.
  • Anonymous
  • 5.00 star(s)
  • Version: 2.12 - TOV Update - Bug FIX Day 2
Must say so far im very happy. I use this for wizard and cleric and I couldn't ask for more.
  • dysmal
  • 4.00 star(s)
  • Version: February 2020 - Second Release Major Update!!
loving the functionality of most classes ... i did notice my wizzy gets stuck in loops sometimes but i think it is something i need to flesh out myself
This is really getting very good. It will be nice to see better documentation, again it is getting good. It will be nice to be able to start my mag with DoPull 1, but it keeps defaulting to 0.
So far has been very easy to work with. Some slight bugs that ive seen, but nothing major. one im thinking of is my 110 sk, sometimes tries using a disc over the top of another, and it wont let him cast other spells. But overall, I am very pleased!
Does the job with no setup required, but has some customization ability which is also nice to have. My Rogue is not evading, and my Paladin doesn't know how to go into assist-only mode, so I'm looking into more of those options.
I have the same issue as gogeceo, my dps mercenary is put on passive after every fight. Need to reset every time.
M
morisato
Thanks for the Update - For a Minor Bug such as this Might i Suggest a Post into our Supports Forum? where we can help and Hopefully Resolve the Merc Issue.
GOOD Would be good and 1/2 but it is a bit difficult to work with, though i do know coding i became visually impaired a few yrs ago and some of the commands dont seem to work properly, also has a but in SHM.ini "Pact of the Black Flame" and "Pact of the Wolf" are both auras and dont stack so it starts a loop and you have to end macro.
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